rename AddUsesToWorkList -> AddOperandsToWorkList. The

former looks too much like AddUsersToWorkList and keeps
confusing me.

Remove AddSoonDeadInstToWorklist and change its two callers
to do the same thing in a simpler way.

llvm-svn: 80486
This commit is contained in:
Chris Lattner 2009-08-30 06:20:05 +00:00
parent 21f3ac490c
commit 13202514e1

View File

@ -151,34 +151,15 @@ namespace {
Worklist.Add(cast<Instruction>(*UI));
}
/// AddUsesToWorkList - When an instruction is simplified, add operands to
/// the work lists because they might get more simplified now.
/// AddOperandsToWorkList - When an instruction is simplified, add operands
/// to the work lists because they might get more simplified now.
///
void AddUsesToWorkList(Instruction &I) {
void AddOperandsToWorkList(Instruction &I) {
for (User::op_iterator i = I.op_begin(), e = I.op_end(); i != e; ++i)
if (Instruction *Op = dyn_cast<Instruction>(*i))
Worklist.Add(Op);
}
/// AddSoonDeadInstToWorklist - The specified instruction is about to become
/// dead. Add all of its operands to the worklist, turning them into
/// undef's to reduce the number of uses of those instructions.
///
/// Return the specified operand before it is turned into an undef.
///
Value *AddSoonDeadInstToWorklist(Instruction &I, unsigned op) {
Value *R = I.getOperand(op);
for (User::op_iterator i = I.op_begin(), e = I.op_end(); i != e; ++i)
if (Instruction *Op = dyn_cast<Instruction>(*i)) {
Worklist.Add(Op);
// Set the operand to undef to drop the use.
*i = UndefValue::get(Op->getType());
}
return R;
}
public:
virtual bool runOnFunction(Function &F);
@ -351,7 +332,7 @@ namespace {
// Make sure that we reprocess all operands now that we reduced their
// use counts.
if (I.getNumOperands() < 8)
AddUsesToWorkList(I);
AddOperandsToWorkList(I);
Worklist.Remove(&I);
I.eraseFromParent();
return 0; // Don't do anything with FI
@ -1548,8 +1529,10 @@ Value *InstCombiner::SimplifyDemandedVectorElts(Value *V, APInt DemandedElts,
// If this is inserting an element that isn't demanded, remove this
// insertelement.
unsigned IdxNo = Idx->getZExtValue();
if (IdxNo >= VWidth || !DemandedElts[IdxNo])
return AddSoonDeadInstToWorklist(*I, 0);
if (IdxNo >= VWidth || !DemandedElts[IdxNo]) {
Worklist.Add(I);
return I->getOperand(0);
}
// Otherwise, the element inserted overwrites whatever was there, so the
// input demanded set is simpler than the output set.
@ -1771,7 +1754,6 @@ Value *InstCombiner::SimplifyDemandedVectorElts(Value *V, APInt DemandedElts,
UndefValue::get(II->getType()), TmpV,
ConstantInt::get(Type::getInt32Ty(*Context), 0U, false), II->getName());
InsertNewInstBefore(New, *II);
AddSoonDeadInstToWorklist(*II, 0);
return New;
}
}
@ -3265,7 +3247,7 @@ Instruction *InstCombiner::visitSRem(BinaryOperator &I) {
(isa<ConstantInt>(RHSNeg) &&
cast<ConstantInt>(RHSNeg)->getValue().isStrictlyPositive())) {
// X % -Y -> X % Y
AddUsesToWorkList(I);
AddOperandsToWorkList(I);
I.setOperand(1, RHSNeg);
return &I;
}
@ -3303,7 +3285,7 @@ Instruction *InstCombiner::visitSRem(BinaryOperator &I) {
Constant *NewRHSV = ConstantVector::get(Elts);
if (NewRHSV != RHSV) {
AddUsesToWorkList(I);
AddOperandsToWorkList(I);
I.setOperand(1, NewRHSV);
return &I;
}
@ -6902,7 +6884,7 @@ Instruction *InstCombiner::visitICmpInstWithInstAndIntCst(ICmpInst &ICI,
LHSI->setOperand(1, NewAndCST);
LHSI->setOperand(0, Shift->getOperand(0));
Worklist.Add(Shift); // Shift is dead.
AddUsesToWorkList(ICI);
AddOperandsToWorkList(ICI);
return &ICI;
}
}
@ -7932,7 +7914,7 @@ Instruction *InstCombiner::PromoteCastOfAllocation(BitCastInst &CI,
// things that used it to use the new cast. This will also hack on CI, but it
// will die soon.
else if (!AI.hasOneUse()) {
AddUsesToWorkList(AI);
AddOperandsToWorkList(AI);
// New is the allocation instruction, pointer typed. AI is the original
// allocation instruction, also pointer typed. Thus, cast to use is BitCast.
CastInst *NewCast = new BitCastInst(New, AI.getType(), "tmpcast");
@ -12419,7 +12401,7 @@ Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) {
// be the same value, extract from the pre-inserted value instead.
if (isa<Constant>(IE->getOperand(2)) &&
isa<Constant>(EI.getOperand(1))) {
AddUsesToWorkList(EI);
AddOperandsToWorkList(EI);
EI.setOperand(0, IE->getOperand(0));
return &EI;
}