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Eliminate the loop that searches through each of the operands
of each use in the SelectionDAG ReplaceAllUses* functions. Thanks to Chris for spotting this opportunity. Also, factor out code from all 5 of the ReplaceAllUses* functions into AddNonLeafNodeToCSEMaps, which is now renamed AddModifiedNodeToCSEMaps to more accurately reflect its purpose. llvm-svn: 62964
This commit is contained in:
parent
1302160ad4
commit
15770b411b
@ -800,7 +800,7 @@ public:
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private:
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bool RemoveNodeFromCSEMaps(SDNode *N);
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SDNode *AddNonLeafNodeToCSEMaps(SDNode *N);
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void AddModifiedNodeToCSEMaps(SDNode *N, DAGUpdateListener *UpdateListener);
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SDNode *FindModifiedNodeSlot(SDNode *N, SDValue Op, void *&InsertPos);
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SDNode *FindModifiedNodeSlot(SDNode *N, SDValue Op1, SDValue Op2,
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void *&InsertPos);
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@ -651,20 +651,36 @@ bool SelectionDAG::RemoveNodeFromCSEMaps(SDNode *N) {
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return Erased;
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}
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/// AddNonLeafNodeToCSEMaps - Add the specified node back to the CSE maps. It
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/// has been taken out and modified in some way. If the specified node already
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/// exists in the CSE maps, do not modify the maps, but return the existing node
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/// instead. If it doesn't exist, add it and return null.
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/// AddModifiedNodeToCSEMaps - The specified node has been removed from the CSE
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/// maps and modified in place. Add it back to the CSE maps, unless an identical
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/// node already exists, in which case transfer all its users to the existing
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/// node. This transfer can potentially trigger recursive merging.
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///
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SDNode *SelectionDAG::AddNonLeafNodeToCSEMaps(SDNode *N) {
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assert(N->getNumOperands() && "This is a leaf node!");
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void
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SelectionDAG::AddModifiedNodeToCSEMaps(SDNode *N,
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DAGUpdateListener *UpdateListener) {
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// For node types that aren't CSE'd, just act as if no identical node
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// already exists.
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if (!doNotCSE(N)) {
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SDNode *Existing = CSEMap.GetOrInsertNode(N);
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if (Existing != N) {
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// If there was already an existing matching node, use ReplaceAllUsesWith
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// to replace the dead one with the existing one. This can cause
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// recursive merging of other unrelated nodes down the line.
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ReplaceAllUsesWith(N, Existing, UpdateListener);
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if (doNotCSE(N))
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return 0;
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// N is now dead. Inform the listener if it exists and delete it.
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if (UpdateListener)
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UpdateListener->NodeDeleted(N, Existing);
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DeleteNodeNotInCSEMaps(N);
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return;
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}
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}
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SDNode *New = CSEMap.GetOrInsertNode(N);
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if (New != N) return New; // Node already existed.
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return 0;
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// If the node doesn't already exist, we updated it. Inform a listener if
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// it exists.
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if (UpdateListener)
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UpdateListener->NodeUpdated(N);
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}
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/// FindModifiedNodeSlot - Find a slot for the specified node if its operands
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@ -3900,8 +3916,7 @@ SDValue SelectionDAG::UpdateNodeOperands(SDValue InN, SDValue Op) {
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// Now we update the operands.
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N->OperandList[0].getVal()->removeUser(0, N);
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N->OperandList[0] = Op;
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N->OperandList[0].setUser(N);
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N->OperandList[0].getSDValue() = Op;
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Op.getNode()->addUser(0, N);
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// If this gets put into a CSE map, add it.
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@ -3931,14 +3946,12 @@ UpdateNodeOperands(SDValue InN, SDValue Op1, SDValue Op2) {
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// Now we update the operands.
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if (N->OperandList[0] != Op1) {
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N->OperandList[0].getVal()->removeUser(0, N);
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N->OperandList[0] = Op1;
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N->OperandList[0].setUser(N);
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N->OperandList[0].getSDValue() = Op1;
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Op1.getNode()->addUser(0, N);
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}
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if (N->OperandList[1] != Op2) {
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N->OperandList[1].getVal()->removeUser(1, N);
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N->OperandList[1] = Op2;
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N->OperandList[1].setUser(N);
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N->OperandList[1].getSDValue() = Op2;
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Op2.getNode()->addUser(1, N);
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}
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@ -3999,8 +4012,7 @@ UpdateNodeOperands(SDValue InN, const SDValue *Ops, unsigned NumOps) {
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for (unsigned i = 0; i != NumOps; ++i) {
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if (N->OperandList[i] != Ops[i]) {
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N->OperandList[i].getVal()->removeUser(i, N);
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N->OperandList[i] = Ops[i];
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N->OperandList[i].setUser(N);
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N->OperandList[i].getSDValue() = Ops[i];
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Ops[i].getNode()->addUser(i, N);
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}
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}
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@ -4272,7 +4284,7 @@ SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
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// Assign the new operands.
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N->NumOperands = NumOps;
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for (unsigned i = 0, e = NumOps; i != e; ++i) {
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N->OperandList[i] = Ops[i];
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N->OperandList[i].getSDValue() = Ops[i];
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N->OperandList[i].setUser(N);
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SDNode *ToUse = N->OperandList[i].getVal();
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ToUse->addUser(i, N);
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@ -4410,43 +4422,35 @@ void SelectionDAG::ReplaceAllUsesWith(SDValue FromN, SDValue To,
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"Cannot replace with this method!");
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assert(From != To.getNode() && "Cannot replace uses of with self");
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// Iterate over all the existing uses of From. This specifically avoids
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// visiting any new uses of From that arise while the replacement is
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// happening, because any such uses would be the result of CSE: If an
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// existing node looks like From after one of its operands is replaced
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// by To, we don't want to replace of all its users with To too.
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// See PR3018 for more info.
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// Iterate over all the existing uses of From. New uses will be added
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// to the beginning of the use list, which we avoid visiting.
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// This specifically avoids visiting uses of From that arise while the
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// replacement is happening, because any such uses would be the result
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// of CSE: If an existing node looks like From after one of its operands
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// is replaced by To, we don't want to replace of all its users with To
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// too. See PR3018 for more info.
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SDNode::use_iterator UI = From->use_begin(), UE = From->use_end();
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while (UI != UE) {
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SDNode *U = *UI;
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do ++UI; while (UI != UE && *UI == U);
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SDNode *User = *UI;
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// This node is about to morph, remove its old self from the CSE maps.
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RemoveNodeFromCSEMaps(U);
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int operandNum = 0;
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for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
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I != E; ++I, ++operandNum)
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if (I->getVal() == From) {
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From->removeUser(operandNum, U);
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*I = To;
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I->setUser(U);
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To.getNode()->addUser(operandNum, U);
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}
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RemoveNodeFromCSEMaps(User);
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// Now that we have modified U, add it back to the CSE maps. If it already
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// exists there, recursively merge the results together.
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if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
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ReplaceAllUsesWith(U, Existing, UpdateListener);
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// U is now dead. Inform the listener if it exists and delete it.
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if (UpdateListener)
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UpdateListener->NodeDeleted(U, Existing);
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DeleteNodeNotInCSEMaps(U);
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} else {
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// If the node doesn't already exist, we updated it. Inform a listener if
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// it exists.
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if (UpdateListener)
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UpdateListener->NodeUpdated(U);
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}
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// A user can appear in a use list multiple times, and when this
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// happens the uses are usually next to each other in the list.
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// To help reduce the number of CSE recomputations, process all
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// the uses of this user that we can find this way.
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do {
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unsigned operandNum = UI.getOperandNo();
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++UI;
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From->removeUser(operandNum, User);
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User->OperandList[operandNum].getSDValue() = To;
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To.getNode()->addUser(operandNum, User);
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} while (UI != UE && *UI == User);
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// Now that we have modified User, add it back to the CSE maps. If it
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// already exists there, recursively merge the results together.
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AddModifiedNodeToCSEMaps(User, UpdateListener);
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}
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}
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@ -4470,34 +4474,26 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From, SDNode *To,
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// the ReplaceAllUsesWith above.
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SDNode::use_iterator UI = From->use_begin(), UE = From->use_end();
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while (UI != UE) {
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SDNode *U = *UI;
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do ++UI; while (UI != UE && *UI == U);
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SDNode *User = *UI;
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// This node is about to morph, remove its old self from the CSE maps.
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RemoveNodeFromCSEMaps(U);
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int operandNum = 0;
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for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
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I != E; ++I, ++operandNum)
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if (I->getVal() == From) {
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From->removeUser(operandNum, U);
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I->getSDValue().setNode(To);
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To->addUser(operandNum, U);
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}
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RemoveNodeFromCSEMaps(User);
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// Now that we have modified U, add it back to the CSE maps. If it already
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// exists there, recursively merge the results together.
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if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
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ReplaceAllUsesWith(U, Existing, UpdateListener);
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// U is now dead. Inform the listener if it exists and delete it.
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if (UpdateListener)
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UpdateListener->NodeDeleted(U, Existing);
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DeleteNodeNotInCSEMaps(U);
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} else {
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// If the node doesn't already exist, we updated it. Inform a listener if
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// it exists.
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if (UpdateListener)
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UpdateListener->NodeUpdated(U);
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}
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// A user can appear in a use list multiple times, and when this
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// happens the uses are usually next to each other in the list.
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// To help reduce the number of CSE recomputations, process all
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// the uses of this user that we can find this way.
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do {
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unsigned operandNum = UI.getOperandNo();
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++UI;
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From->removeUser(operandNum, User);
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User->OperandList[operandNum].getSDValue().setNode(To);
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To->addUser(operandNum, User);
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} while (UI != UE && *UI == User);
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// Now that we have modified User, add it back to the CSE maps. If it
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// already exists there, recursively merge the results together.
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AddModifiedNodeToCSEMaps(User, UpdateListener);
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}
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}
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@ -4516,36 +4512,28 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From,
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// the ReplaceAllUsesWith above.
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SDNode::use_iterator UI = From->use_begin(), UE = From->use_end();
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while (UI != UE) {
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SDNode *U = *UI;
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do ++UI; while (UI != UE && *UI == U);
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SDNode *User = *UI;
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// This node is about to morph, remove its old self from the CSE maps.
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RemoveNodeFromCSEMaps(U);
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int operandNum = 0;
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for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
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I != E; ++I, ++operandNum)
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if (I->getVal() == From) {
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const SDValue &ToOp = To[I->getSDValue().getResNo()];
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From->removeUser(operandNum, U);
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*I = ToOp;
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I->setUser(U);
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ToOp.getNode()->addUser(operandNum, U);
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}
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RemoveNodeFromCSEMaps(User);
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// Now that we have modified U, add it back to the CSE maps. If it already
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// exists there, recursively merge the results together.
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if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
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ReplaceAllUsesWith(U, Existing, UpdateListener);
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// U is now dead. Inform the listener if it exists and delete it.
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if (UpdateListener)
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UpdateListener->NodeDeleted(U, Existing);
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DeleteNodeNotInCSEMaps(U);
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} else {
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// If the node doesn't already exist, we updated it. Inform a listener if
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// it exists.
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if (UpdateListener)
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UpdateListener->NodeUpdated(U);
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}
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// A user can appear in a use list multiple times, and when this
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// happens the uses are usually next to each other in the list.
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// To help reduce the number of CSE recomputations, process all
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// the uses of this user that we can find this way.
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do {
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unsigned operandNum = UI.getOperandNo();
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const SDValue &ToOp =
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To[User->OperandList[operandNum].getSDValue().getResNo()];
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++UI;
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From->removeUser(operandNum, User);
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User->OperandList[operandNum].getSDValue() = ToOp;
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ToOp.getNode()->addUser(operandNum, User);
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} while (UI != UE && *UI == User);
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// Now that we have modified User, add it back to the CSE maps. If it
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// already exists there, recursively merge the results together.
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AddModifiedNodeToCSEMaps(User, UpdateListener);
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}
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}
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@ -4563,57 +4551,62 @@ void SelectionDAG::ReplaceAllUsesOfValueWith(SDValue From, SDValue To,
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return;
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}
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// Get all of the users of From.getNode(). We want these in a nice,
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// deterministically ordered and uniqued set, so we use a SmallSetVector.
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SmallSetVector<SDNode*, 16> Users(From.getNode()->use_begin(), From.getNode()->use_end());
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// Iterate over just the existing users of From. See the comments in
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// the ReplaceAllUsesWith above.
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SDNode::use_iterator UI = From.getNode()->use_begin(),
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UE = From.getNode()->use_end();
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while (UI != UE) {
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SDNode *User = *UI;
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bool UserRemovedFromCSEMaps = false;
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while (!Users.empty()) {
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// We know that this user uses some value of From. If it is the right
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// value, update it.
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SDNode *User = Users.back();
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Users.pop_back();
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// Scan for an operand that matches From.
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SDNode::op_iterator Op = User->op_begin(), E = User->op_end();
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for (; Op != E; ++Op)
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if (*Op == From) break;
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// If there are no matches, the user must use some other result of From.
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if (Op == E) continue;
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// Okay, we know this user needs to be updated. Remove its old self
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// from the CSE maps.
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RemoveNodeFromCSEMaps(User);
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// Update all operands that match "From" in case there are multiple uses.
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for (; Op != E; ++Op) {
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if (*Op == From) {
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From.getNode()->removeUser(Op-User->op_begin(), User);
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*Op = To;
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Op->setUser(User);
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To.getNode()->addUser(Op-User->op_begin(), User);
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// A user can appear in a use list multiple times, and when this
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// happens the uses are usually next to each other in the list.
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// To help reduce the number of CSE recomputations, process all
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// the uses of this user that we can find this way.
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do {
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unsigned operandNum = UI.getOperandNo();
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// Skip uses of different values from the same node.
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if (User->OperandList[operandNum].getSDValue().getResNo() !=
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From.getResNo()) {
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++UI;
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continue;
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}
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}
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// If this node hasn't been modified yet, it's still in the CSE maps,
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// so remove its old self from the CSE maps.
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if (!UserRemovedFromCSEMaps) {
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RemoveNodeFromCSEMaps(User);
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UserRemovedFromCSEMaps = true;
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}
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++UI;
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From.getNode()->removeUser(operandNum, User);
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User->OperandList[operandNum].getSDValue() = To;
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To.getNode()->addUser(operandNum, User);
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} while (UI != UE && *UI == User);
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// We are iterating over all uses of the From node, so if a use
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// doesn't use the specific value, no changes are made.
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if (!UserRemovedFromCSEMaps)
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continue;
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// Now that we have modified User, add it back to the CSE maps. If it
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// already exists there, recursively merge the results together.
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SDNode *Existing = AddNonLeafNodeToCSEMaps(User);
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if (!Existing) {
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if (UpdateListener) UpdateListener->NodeUpdated(User);
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continue; // Continue on to next user.
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}
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// If there was already an existing matching node, use ReplaceAllUsesWith
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// to replace the dead one with the existing one. This can cause
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// recursive merging of other unrelated nodes down the line.
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ReplaceAllUsesWith(User, Existing, UpdateListener);
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// User is now dead. Notify a listener if present.
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if (UpdateListener) UpdateListener->NodeDeleted(User, Existing);
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DeleteNodeNotInCSEMaps(User);
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AddModifiedNodeToCSEMaps(User, UpdateListener);
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}
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}
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namespace {
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/// UseMemo - This class is used by SelectionDAG::ReplaceAllUsesOfValuesWith
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/// to record information about a use.
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struct UseMemo {
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SDNode *User;
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unsigned Index;
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unsigned operandNum;
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};
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}
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/// ReplaceAllUsesOfValuesWith - Replace any uses of From with To, leaving
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/// uses of other values produced by From.getVal() alone. The same value may
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/// appear in both the From and To list. The Deleted vector is
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@ -4626,57 +4619,47 @@ void SelectionDAG::ReplaceAllUsesOfValuesWith(const SDValue *From,
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if (Num == 1)
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return ReplaceAllUsesOfValueWith(*From, *To, UpdateListener);
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SmallVector<std::pair<SDNode *, unsigned>, 16> Users;
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for (unsigned i = 0; i != Num; ++i)
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for (SDNode::use_iterator UI = From[i].getNode()->use_begin(),
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E = From[i].getNode()->use_end(); UI != E; ++UI)
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Users.push_back(std::make_pair(*UI, i));
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// Read up all the uses and make records of them. This helps
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// processing new uses that are introduced during the
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// replacement process.
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SmallVector<UseMemo, 4> Uses;
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for (unsigned i = 0; i != Num; ++i) {
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unsigned FromResNo = From[i].getResNo();
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SDNode *FromNode = From[i].getNode();
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for (SDNode::use_iterator UI = FromNode->use_begin(),
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E = FromNode->use_end(); UI != E; ++UI)
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if (UI.getUse().getSDValue().getResNo() == FromResNo) {
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UseMemo Memo = { *UI, i, UI.getOperandNo() };
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Uses.push_back(Memo);
|
||||
}
|
||||
}
|
||||
|
||||
while (!Users.empty()) {
|
||||
for (unsigned UseIndex = 0, UseIndexEnd = Uses.size();
|
||||
UseIndex != UseIndexEnd; ) {
|
||||
// We know that this user uses some value of From. If it is the right
|
||||
// value, update it.
|
||||
SDNode *User = Users.back().first;
|
||||
unsigned i = Users.back().second;
|
||||
Users.pop_back();
|
||||
|
||||
// Scan for an operand that matches From.
|
||||
SDNode::op_iterator Op = User->op_begin(), E = User->op_end();
|
||||
for (; Op != E; ++Op)
|
||||
if (*Op == From[i]) break;
|
||||
|
||||
// If there are no matches, the user must use some other result of From.
|
||||
if (Op == E) continue;
|
||||
|
||||
// Okay, we know this user needs to be updated. Remove its old self
|
||||
// from the CSE maps.
|
||||
SDNode *User = Uses[UseIndex].User;
|
||||
|
||||
// This node is about to morph, remove its old self from the CSE maps.
|
||||
RemoveNodeFromCSEMaps(User);
|
||||
|
||||
// Update all operands that match "From" in case there are multiple uses.
|
||||
for (; Op != E; ++Op) {
|
||||
if (*Op == From[i]) {
|
||||
From[i].getNode()->removeUser(Op-User->op_begin(), User);
|
||||
*Op = To[i];
|
||||
Op->setUser(User);
|
||||
To[i].getNode()->addUser(Op-User->op_begin(), User);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// A user can appear in a use list multiple times, and when this
|
||||
// happens the uses are usually next to each other in the list.
|
||||
// To help reduce the number of CSE recomputations, process all
|
||||
// the uses of this user that we can find this way.
|
||||
do {
|
||||
unsigned i = Uses[UseIndex].Index;
|
||||
unsigned operandNum = Uses[UseIndex].operandNum;
|
||||
++UseIndex;
|
||||
|
||||
From[i].getNode()->removeUser(operandNum, User);
|
||||
User->OperandList[operandNum].getSDValue() = To[i];
|
||||
To[i].getNode()->addUser(operandNum, User);
|
||||
} while (UseIndex != UseIndexEnd && Uses[UseIndex].User == User);
|
||||
|
||||
// Now that we have modified User, add it back to the CSE maps. If it
|
||||
// already exists there, recursively merge the results together.
|
||||
SDNode *Existing = AddNonLeafNodeToCSEMaps(User);
|
||||
if (!Existing) {
|
||||
if (UpdateListener) UpdateListener->NodeUpdated(User);
|
||||
continue; // Continue on to next user.
|
||||
}
|
||||
|
||||
// If there was already an existing matching node, use ReplaceAllUsesWith
|
||||
// to replace the dead one with the existing one. This can cause
|
||||
// recursive merging of other unrelated nodes down the line.
|
||||
ReplaceAllUsesWith(User, Existing, UpdateListener);
|
||||
|
||||
// User is now dead. Notify a listener if present.
|
||||
if (UpdateListener) UpdateListener->NodeDeleted(User, Existing);
|
||||
DeleteNodeNotInCSEMaps(User);
|
||||
AddModifiedNodeToCSEMaps(User, UpdateListener);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user