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Spillers may alter MachineLoopInfo when breaking critical edges, so make it
non-const. llvm-svn: 108734
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@ -18,6 +18,7 @@
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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@ -30,6 +31,7 @@ namespace {
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class InlineSpiller : public Spiller {
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MachineFunction &mf_;
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LiveIntervals &lis_;
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MachineLoopInfo &loops_;
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VirtRegMap &vrm_;
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MachineFrameInfo &mfi_;
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MachineRegisterInfo &mri_;
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@ -53,8 +55,9 @@ class InlineSpiller : public Spiller {
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~InlineSpiller() {}
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public:
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InlineSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
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: mf_(*mf), lis_(*lis), vrm_(*vrm),
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InlineSpiller(MachineFunction *mf, LiveIntervals *lis, MachineLoopInfo *mli,
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VirtRegMap *vrm)
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: mf_(*mf), lis_(*lis), loops_(*mli), vrm_(*vrm),
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mfi_(*mf->getFrameInfo()),
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mri_(mf->getRegInfo()),
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tii_(*mf->getTarget().getInstrInfo()),
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@ -82,9 +85,9 @@ private:
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namespace llvm {
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Spiller *createInlineSpiller(MachineFunction *mf,
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LiveIntervals *lis,
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const MachineLoopInfo *mli,
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MachineLoopInfo *mli,
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VirtRegMap *vrm) {
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return new InlineSpiller(mf, lis, vrm);
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return new InlineSpiller(mf, lis, mli, vrm);
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}
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}
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@ -127,7 +127,7 @@ namespace {
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BitVector allocatableRegs_;
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LiveIntervals* li_;
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LiveStacks* ls_;
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const MachineLoopInfo *loopInfo;
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MachineLoopInfo *loopInfo;
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/// handled_ - Intervals are added to the handled_ set in the order of their
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/// start value. This is uses for backtracking.
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@ -799,7 +799,7 @@ static void addStackInterval(LiveInterval *cur, LiveStacks *ls_,
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static
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float getConflictWeight(LiveInterval *cur, unsigned Reg, LiveIntervals *li_,
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MachineRegisterInfo *mri_,
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const MachineLoopInfo *loopInfo) {
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MachineLoopInfo *loopInfo) {
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float Conflicts = 0;
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for (MachineRegisterInfo::reg_iterator I = mri_->reg_begin(Reg),
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E = mri_->reg_end(); I != E; ++I) {
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@ -193,10 +193,10 @@ namespace {
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class StandardSpiller : public Spiller {
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protected:
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LiveIntervals *lis;
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const MachineLoopInfo *loopInfo;
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MachineLoopInfo *loopInfo;
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VirtRegMap *vrm;
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public:
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StandardSpiller(LiveIntervals *lis, const MachineLoopInfo *loopInfo,
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StandardSpiller(LiveIntervals *lis, MachineLoopInfo *loopInfo,
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VirtRegMap *vrm)
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: lis(lis), loopInfo(loopInfo), vrm(vrm) {}
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@ -222,7 +222,7 @@ namespace {
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class SplittingSpiller : public StandardSpiller {
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public:
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SplittingSpiller(MachineFunction *mf, LiveIntervals *lis,
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const MachineLoopInfo *loopInfo, VirtRegMap *vrm)
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MachineLoopInfo *loopInfo, VirtRegMap *vrm)
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: StandardSpiller(lis, loopInfo, vrm) {
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mri = &mf->getRegInfo();
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@ -508,12 +508,12 @@ private:
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namespace llvm {
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Spiller *createInlineSpiller(MachineFunction*,
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LiveIntervals*,
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const MachineLoopInfo*,
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MachineLoopInfo*,
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VirtRegMap*);
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}
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llvm::Spiller* llvm::createSpiller(MachineFunction *mf, LiveIntervals *lis,
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const MachineLoopInfo *loopInfo,
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MachineLoopInfo *loopInfo,
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VirtRegMap *vrm) {
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switch (spillerOpt) {
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default: assert(0 && "unknown spiller");
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@ -51,7 +51,7 @@ namespace llvm {
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/// Create and return a spiller object, as specified on the command line.
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Spiller* createSpiller(MachineFunction *mf, LiveIntervals *li,
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const MachineLoopInfo *loopInfo, VirtRegMap *vrm);
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MachineLoopInfo *loopInfo, VirtRegMap *vrm);
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}
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#endif
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