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Suggested improvement by Rafael Espindola to use isa<> in a few places
instead of dyn_cast<>. llvm-svn: 208628
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@ -182,19 +182,19 @@ static bool compareSymbolName(const NMSymbol &A, const NMSymbol &B) {
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}
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static char isSymbolList64Bit(SymbolicFile *Obj) {
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if (dyn_cast<IRObjectFile>(Obj))
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if (isa<IRObjectFile>(Obj))
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return false;
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else if (dyn_cast<COFFObjectFile>(Obj))
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else if (isa<COFFObjectFile>(Obj))
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return false;
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else if (MachOObjectFile *MachO = dyn_cast<MachOObjectFile>(Obj))
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return MachO->is64Bit();
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else if (dyn_cast<ELF32LEObjectFile>(Obj))
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else if (isa<ELF32LEObjectFile>(Obj))
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return false;
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else if (dyn_cast<ELF64LEObjectFile>(Obj))
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else if (isa<ELF64LEObjectFile>(Obj))
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return true;
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else if (dyn_cast<ELF32BEObjectFile>(Obj))
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else if (isa<ELF32BEObjectFile>(Obj))
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return false;
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else if(dyn_cast<ELF64BEObjectFile>(Obj))
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else if(isa<ELF64BEObjectFile>(Obj))
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return true;
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else
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return false;
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