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Don't unswitch really large loops even if they are mostly filled with empty
blocks. llvm-svn: 28959
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@ -333,6 +333,12 @@ unsigned LoopUnswitch::getLoopUnswitchCost(Loop *L, Value *LIC) {
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if (IsTrivialUnswitchCondition(L, LIC))
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return 0;
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// If the loop is really large (over twice our threshold) don't even consider
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// unswitching it. This will produce a really large loop with lots of empty
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// blocks.
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if (L->getBlocks().size() > 2*Threshold)
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return 2*Threshold;
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unsigned Cost = 0;
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// FIXME: this is brain dead. It should take into consideration code
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// shrinkage.
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