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SLPVectorize: Replace the code that checks for vectorization candidates in successor blocks with code that scans PHINodes.
Before we could vectorize PHINodes scanning successors was a good way of finding candidates. Now we can vectorize the phinodes which is simpler. llvm-svn: 186139
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@ -1550,8 +1550,7 @@ private:
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/// \brief Try to vectorize a chain that starts at two arithmetic instrs.
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bool tryToVectorizePair(Value *A, Value *B, BoUpSLP &R);
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/// \brief Try to vectorize a list of operands. If \p NeedExtracts is true
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/// then we calculate the cost of extracting the scalars from the vector.
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/// \brief Try to vectorize a list of operands.
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/// \returns true if a value was vectorized.
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bool tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R);
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@ -1791,6 +1790,27 @@ bool SLPVectorizer::tryToVectorize(BinaryOperator *V, BoUpSLP &R) {
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bool SLPVectorizer::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) {
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bool Changed = false;
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SmallVector<Value *, 4> Incoming;
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// Collect the incoming values from the PHIs.
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for (BasicBlock::iterator instr = BB->begin(), ie = BB->end(); instr != ie;
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++instr) {
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PHINode *P = dyn_cast<PHINode>(instr);
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if (!P)
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break;
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// Stop constructing the list when you reach a different type.
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if (Incoming.size() && P->getType() != Incoming[0]->getType()) {
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Changed |= tryToVectorizeList(Incoming, R);
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Incoming.clear();
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}
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Incoming.push_back(P);
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}
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if (Incoming.size() > 1)
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Changed |= tryToVectorizeList(Incoming, R);
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for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; ++it) {
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if (isa<DbgInfoIntrinsic>(it))
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continue;
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@ -1831,29 +1851,6 @@ bool SLPVectorizer::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) {
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}
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}
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// Scan the PHINodes in our successors in search for pairing hints.
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for (succ_iterator it = succ_begin(BB), e = succ_end(BB); it != e; ++it) {
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BasicBlock *Succ = *it;
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SmallVector<Value *, 4> Incoming;
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// Collect the incoming values from the PHIs.
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for (BasicBlock::iterator instr = Succ->begin(), ie = Succ->end();
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instr != ie; ++instr) {
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PHINode *P = dyn_cast<PHINode>(instr);
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if (!P)
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break;
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Value *V = P->getIncomingValueForBlock(BB);
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if (Instruction *I = dyn_cast<Instruction>(V))
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if (I->getParent() == BB)
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Incoming.push_back(I);
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}
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if (Incoming.size() > 1)
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Changed |= tryToVectorizeList(Incoming, R);
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}
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return Changed;
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}
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74
test/Transforms/SLPVectorizer/X86/rgb_phi.ll
Normal file
74
test/Transforms/SLPVectorizer/X86/rgb_phi.ll
Normal file
@ -0,0 +1,74 @@
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; RUN: opt < %s -basicaa -slp-vectorizer -dce -S -mtriple=i386-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32-S128"
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target triple = "i386-apple-macosx10.9.0"
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; float foo(float *A) {
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;
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; float R = A[0];
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; float G = A[1];
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; float B = A[2];
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; for (int i=0; i < 121; i+=3) {
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; R+=A[i+0]*7;
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; G+=A[i+1]*8;
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; B+=A[i+2]*9;
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; }
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;
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; return R+G+B;
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; }
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;CHECK: @foo
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;CHECK: br
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;CHECK: phi <3 x float>
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;CHECK: fmul <3 x float>
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;CHECK: fadd <3 x float>
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; At the moment we don't sink extractelements.
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;CHECK: extractelement
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;CHECK: extractelement
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;CHECK: extractelement
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;CHECK: br
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;CHECK: ret
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define float @foo(float* nocapture readonly %A) {
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entry:
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%0 = load float* %A, align 4
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%arrayidx1 = getelementptr inbounds float* %A, i64 1
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%1 = load float* %arrayidx1, align 4
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%arrayidx2 = getelementptr inbounds float* %A, i64 2
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%2 = load float* %arrayidx2, align 4
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br label %for.body
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for.body: ; preds = %for.body.for.body_crit_edge, %entry
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%3 = phi float [ %0, %entry ], [ %.pre, %for.body.for.body_crit_edge ]
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%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body.for.body_crit_edge ]
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%B.032 = phi float [ %2, %entry ], [ %add14, %for.body.for.body_crit_edge ]
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%G.031 = phi float [ %1, %entry ], [ %add9, %for.body.for.body_crit_edge ]
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%R.030 = phi float [ %0, %entry ], [ %add4, %for.body.for.body_crit_edge ]
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%mul = fmul float %3, 7.000000e+00
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%add4 = fadd float %R.030, %mul
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%4 = add nsw i64 %indvars.iv, 1
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%arrayidx7 = getelementptr inbounds float* %A, i64 %4
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%5 = load float* %arrayidx7, align 4
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%mul8 = fmul float %5, 8.000000e+00
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%add9 = fadd float %G.031, %mul8
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%6 = add nsw i64 %indvars.iv, 2
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%arrayidx12 = getelementptr inbounds float* %A, i64 %6
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%7 = load float* %arrayidx12, align 4
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%mul13 = fmul float %7, 9.000000e+00
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%add14 = fadd float %B.032, %mul13
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%indvars.iv.next = add i64 %indvars.iv, 3
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%8 = trunc i64 %indvars.iv.next to i32
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%cmp = icmp slt i32 %8, 121
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br i1 %cmp, label %for.body.for.body_crit_edge, label %for.end
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for.body.for.body_crit_edge: ; preds = %for.body
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%arrayidx3.phi.trans.insert = getelementptr inbounds float* %A, i64 %indvars.iv.next
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%.pre = load float* %arrayidx3.phi.trans.insert, align 4
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br label %for.body
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for.end: ; preds = %for.body
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%add16 = fadd float %add4, %add9
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%add17 = fadd float %add16, %add14
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ret float %add17
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}
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