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Assert that all trace candidate blocks have been visited by the PO.
When computing a trace, all the candidates for pred/succ must have been visited. Filter out back-edges first, though. The PO traversal ignores them. Thanks to Andy for spotting this in review. llvm-svn: 160995
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@ -214,15 +214,12 @@ MinInstrCountEnsemble::pickTracePred(const MachineBasicBlock *MBB) {
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for (MachineBasicBlock::const_pred_iterator
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I = MBB->pred_begin(), E = MBB->pred_end(); I != E; ++I) {
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const MachineBasicBlock *Pred = *I;
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const MachineTraceMetrics::TraceBlockInfo *PredTBI =
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getDepthResources(Pred);
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// Ignore invalidated predecessors. This never happens on the first scan,
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// but if we rejected this predecessor earlier, it won't be revalidated.
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if (!PredTBI)
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continue;
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// Don't consider predecessors in other loops.
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if (getLoopFor(Pred) != CurLoop)
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continue;
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const MachineTraceMetrics::TraceBlockInfo *PredTBI =
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getDepthResources(Pred);
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assert(PredTBI && "Predecessor must be visited first");
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// Pick the predecessor that would give this block the smallest InstrDepth.
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unsigned Depth = PredTBI->InstrDepth + CurCount;
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if (!Best || Depth < BestDepth)
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@ -242,17 +239,15 @@ MinInstrCountEnsemble::pickTraceSucc(const MachineBasicBlock *MBB) {
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for (MachineBasicBlock::const_succ_iterator
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I = MBB->succ_begin(), E = MBB->succ_end(); I != E; ++I) {
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const MachineBasicBlock *Succ = *I;
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const MachineTraceMetrics::TraceBlockInfo *SuccTBI =
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getHeightResources(Succ);
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// Ignore invalidated successors.
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if (!SuccTBI)
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continue;
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// Don't consider back-edges.
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if (CurLoop && Succ == CurLoop->getHeader())
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continue;
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// Don't consider successors in other loops.
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if (getLoopFor(Succ) != CurLoop)
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continue;
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const MachineTraceMetrics::TraceBlockInfo *SuccTBI =
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getHeightResources(Succ);
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assert(SuccTBI && "Successor must be visited first");
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// Pick the successor that would give this block the smallest InstrHeight.
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unsigned Height = SuccTBI->InstrHeight;
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if (!Best || Height < BestHeight)
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