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[ARM] Fix handling of thumb1 out-of-range frame offsets
LocalStackSlotPass assumes that isFrameOffsetLegal doesn't change its answer when the base register changes. Unfortunately this isn't true in thumb1, where SP-based loads allow a larger offset than non-SP-based loads, and this causes the base register reuse code to generate instructions that are unencodable, causing an assertion failure. Solve this by adding a BaseReg parameter to isFrameOffsetLegal, which ARMBaseRegisterInfo can then make use of to give the correct answer. Differential Revision: http://reviews.llvm.org/D8419 llvm-svn: 232825
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@ -799,9 +799,9 @@ public:
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llvm_unreachable("resolveFrameIndex does not exist on this target");
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}
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/// isFrameOffsetLegal - Determine whether a given offset immediate is
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/// encodable to resolve a frame index.
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virtual bool isFrameOffsetLegal(const MachineInstr *MI,
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/// isFrameOffsetLegal - Determine whether a given base register plus offset
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/// immediate is encodable to resolve a frame index.
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virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
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int64_t Offset) const {
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llvm_unreachable("isFrameOffsetLegal does not exist on this target");
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}
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@ -252,7 +252,8 @@ void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
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}
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static inline bool
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lookupCandidateBaseReg(int64_t BaseOffset,
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lookupCandidateBaseReg(unsigned BaseReg,
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int64_t BaseOffset,
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int64_t FrameSizeAdjust,
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int64_t LocalFrameOffset,
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const MachineInstr *MI,
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@ -260,7 +261,7 @@ lookupCandidateBaseReg(int64_t BaseOffset,
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// Check if the relative offset from the where the base register references
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// to the target address is in range for the instruction.
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int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset;
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return TRI->isFrameOffsetLegal(MI, Offset);
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return TRI->isFrameOffsetLegal(MI, BaseReg, Offset);
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}
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bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
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@ -362,8 +363,9 @@ bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
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// instruction itself will be taken into account by the target,
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// so we don't have to adjust for it here when reusing a base
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// register.
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if (UsedBaseReg && lookupCandidateBaseReg(BaseOffset, FrameSizeAdjust,
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LocalOffset, MI, TRI)) {
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if (UsedBaseReg && lookupCandidateBaseReg(BaseReg, BaseOffset,
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FrameSizeAdjust, LocalOffset, MI,
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TRI)) {
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DEBUG(dbgs() << " Reusing base register " << BaseReg << "\n");
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// We found a register to reuse.
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Offset = FrameSizeAdjust + LocalOffset - BaseOffset;
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@ -382,7 +384,7 @@ bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
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// then don't bother creating it.
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if (ref + 1 >= e ||
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!lookupCandidateBaseReg(
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BaseOffset, FrameSizeAdjust,
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BaseReg, BaseOffset, FrameSizeAdjust,
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FrameReferenceInsns[ref + 1].getLocalOffset(),
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FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) {
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BaseOffset = PrevBaseOffset;
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@ -271,7 +271,7 @@ bool AArch64RegisterInfo::needsFrameBaseReg(MachineInstr *MI,
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// The FP is only available if there is no dynamic realignment. We
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// don't know for sure yet whether we'll need that, so we guess based
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// on whether there are any local variables that would trigger it.
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if (TFI->hasFP(MF) && isFrameOffsetLegal(MI, FPOffset))
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if (TFI->hasFP(MF) && isFrameOffsetLegal(MI, AArch64::FP, FPOffset))
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return false;
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// If we can reference via the stack pointer or base pointer, try that.
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@ -279,7 +279,7 @@ bool AArch64RegisterInfo::needsFrameBaseReg(MachineInstr *MI,
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// to only disallow SP relative references in the live range of
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// the VLA(s). In practice, it's unclear how much difference that
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// would make, but it may be worth doing.
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if (isFrameOffsetLegal(MI, Offset))
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if (isFrameOffsetLegal(MI, AArch64::SP, Offset))
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return false;
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// The offset likely isn't legal; we want to allocate a virtual base register.
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@ -287,6 +287,7 @@ bool AArch64RegisterInfo::needsFrameBaseReg(MachineInstr *MI,
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}
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bool AArch64RegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
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unsigned BaseReg,
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int64_t Offset) const {
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assert(Offset <= INT_MAX && "Offset too big to fit in int.");
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assert(MI && "Unable to get the legal offset for nil instruction.");
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@ -72,7 +72,7 @@ public:
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bool requiresFrameIndexScavenging(const MachineFunction &MF) const override;
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bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const override;
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bool isFrameOffsetLegal(const MachineInstr *MI,
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bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
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int64_t Offset) const override;
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void materializeFrameBaseRegister(MachineBasicBlock *MBB, unsigned BaseReg,
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int FrameIdx,
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@ -536,9 +536,8 @@ needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
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// on whether there are any local variables that would trigger it.
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unsigned StackAlign = TFI->getStackAlignment();
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if (TFI->hasFP(MF) &&
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(MI->getDesc().TSFlags & ARMII::AddrModeMask) != ARMII::AddrModeT1_s &&
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!((MFI->getLocalFrameMaxAlign() > StackAlign) && canRealignStack(MF))) {
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if (isFrameOffsetLegal(MI, FPOffset))
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if (isFrameOffsetLegal(MI, getFrameRegister(MF), FPOffset))
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return false;
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}
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// If we can reference via the stack pointer, try that.
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@ -546,7 +545,7 @@ needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
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// to only disallow SP relative references in the live range of
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// the VLA(s). In practice, it's unclear how much difference that
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// would make, but it may be worth doing.
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if (!MFI->hasVarSizedObjects() && isFrameOffsetLegal(MI, Offset))
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if (!MFI->hasVarSizedObjects() && isFrameOffsetLegal(MI, ARM::SP, Offset))
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return false;
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// The offset likely isn't legal, we want to allocate a virtual base register.
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@ -609,7 +608,7 @@ void ARMBaseRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
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(void)Done;
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}
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bool ARMBaseRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
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bool ARMBaseRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
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int64_t Offset) const {
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const MCInstrDesc &Desc = MI->getDesc();
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unsigned AddrMode = (Desc.TSFlags & ARMII::AddrModeMask);
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@ -653,7 +652,7 @@ bool ARMBaseRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
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NumBits = 8;
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break;
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case ARMII::AddrModeT1_s:
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NumBits = 8;
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NumBits = (BaseReg == ARM::SP ? 8 : 5);
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Scale = 4;
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isSigned = false;
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break;
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@ -143,7 +143,7 @@ public:
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int64_t Offset) const override;
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void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
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int64_t Offset) const override;
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bool isFrameOffsetLegal(const MachineInstr *MI,
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bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
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int64_t Offset) const override;
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bool cannotEliminateFrame(const MachineFunction &MF) const;
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@ -993,7 +993,7 @@ needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
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// The frame pointer will point to the end of the stack, so estimate the
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// offset as the difference between the object offset and the FP location.
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return !isFrameOffsetLegal(MI, Offset);
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return !isFrameOffsetLegal(MI, getBaseRegister(MF), Offset);
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}
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/// Insert defining instruction(s) for BaseReg to
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@ -1045,6 +1045,7 @@ void PPCRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
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}
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bool PPCRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
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unsigned BaseReg,
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int64_t Offset) const {
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unsigned FIOperandNum = 0;
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while (!MI->getOperand(FIOperandNum).isFI()) {
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@ -94,7 +94,7 @@ public:
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int64_t Offset) const override;
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void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
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int64_t Offset) const override;
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bool isFrameOffsetLegal(const MachineInstr *MI,
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bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
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int64_t Offset) const override;
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// Debug information queries.
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@ -88,3 +88,40 @@ define void @test7() {
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ret void
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}
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; Check that loads/stores with out-of-range offsets are handled correctly
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define void @test8() {
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%arr3 = alloca [224 x i32], align 4
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%arr2 = alloca [224 x i32], align 4
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%arr1 = alloca [224 x i32], align 4
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; CHECK: movs [[REG:r[0-9]+]], #1
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; CHECK: str [[REG]], [sp]
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%arr1idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 0
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store i32 1, i32* %arr1idx1, align 4
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; Offset in range for sp-based store, but not for non-sp-based store
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; CHECK: str [[REG]], [sp, #128]
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%arr1idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 32
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store i32 1, i32* %arr1idx2, align 4
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; CHECK: str [[REG]], [sp, #896]
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%arr2idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 0
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store i32 1, i32* %arr2idx1, align 4
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; %arr2 is in range, but this element of it is not
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; CHECK: str [[REG]], [{{r[0-9]+}}]
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%arr2idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 32
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store i32 1, i32* %arr2idx2, align 4
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; %arr3 is not in range
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; CHECK: str [[REG]], [{{r[0-9]+}}]
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%arr3idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 0
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store i32 1, i32* %arr3idx1, align 4
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; CHECK: str [[REG]], [{{r[0-9]+}}]
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%arr3idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 32
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store i32 1, i32* %arr3idx2, align 4
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ret void
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}
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