Add a BinarySubstreamRef, and a method to read one.

This is essentially just a BinaryStreamRef packaged with an
offset and the logic for reading one is no different than the
logic for reading a BinaryStreamRef, except that we save the
current offset.

llvm-svn: 306122
This commit is contained in:
Zachary Turner 2017-06-23 16:38:40 +00:00
parent cc47580f50
commit 3c9b1c7aba
3 changed files with 20 additions and 0 deletions

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@ -137,6 +137,15 @@ public:
/// returns an appropriate error code.
Error readStreamRef(BinaryStreamRef &Ref, uint32_t Length);
/// Read \p Length bytes from the underlying stream into \p Stream. This is
/// equivalent to calling getUnderlyingStream().slice(Offset, Length).
/// Updates the stream's offset to point after the newly read object. Never
/// causes a copy.
///
/// \returns a success error code if the data was successfully read, otherwise
/// returns an appropriate error code.
Error readSubstream(BinarySubstreamRef &Stream, uint32_t Size);
/// Get a pointer to an object of type T from the underlying stream, as if by
/// memcpy, and store the result into \p Dest. It is up to the caller to
/// ensure that objects of type T can be safely treated in this manner.

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@ -166,6 +166,11 @@ public:
ArrayRef<uint8_t> &Buffer) const;
};
struct BinarySubstreamRef {
uint32_t Offset; // Offset in the parent stream
BinaryStreamRef StreamData; // Stream Data
};
class WritableBinaryStreamRef
: public BinaryStreamRefBase<WritableBinaryStreamRef,
WritableBinaryStream> {

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@ -109,6 +109,12 @@ Error BinaryStreamReader::readStreamRef(BinaryStreamRef &Ref, uint32_t Length) {
return Error::success();
}
Error BinaryStreamReader::readSubstream(BinarySubstreamRef &Stream,
uint32_t Size) {
Stream.Offset = getOffset();
return readStreamRef(Stream.StreamData, Size);
}
Error BinaryStreamReader::skip(uint32_t Amount) {
if (Amount > bytesRemaining())
return make_error<BinaryStreamError>(stream_error_code::stream_too_short);