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Add a BinarySubstreamRef, and a method to read one.
This is essentially just a BinaryStreamRef packaged with an offset and the logic for reading one is no different than the logic for reading a BinaryStreamRef, except that we save the current offset. llvm-svn: 306122
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@ -137,6 +137,15 @@ public:
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/// returns an appropriate error code.
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Error readStreamRef(BinaryStreamRef &Ref, uint32_t Length);
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/// Read \p Length bytes from the underlying stream into \p Stream. This is
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/// equivalent to calling getUnderlyingStream().slice(Offset, Length).
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/// Updates the stream's offset to point after the newly read object. Never
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/// causes a copy.
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///
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/// \returns a success error code if the data was successfully read, otherwise
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/// returns an appropriate error code.
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Error readSubstream(BinarySubstreamRef &Stream, uint32_t Size);
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/// Get a pointer to an object of type T from the underlying stream, as if by
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/// memcpy, and store the result into \p Dest. It is up to the caller to
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/// ensure that objects of type T can be safely treated in this manner.
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@ -166,6 +166,11 @@ public:
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ArrayRef<uint8_t> &Buffer) const;
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};
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struct BinarySubstreamRef {
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uint32_t Offset; // Offset in the parent stream
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BinaryStreamRef StreamData; // Stream Data
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};
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class WritableBinaryStreamRef
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: public BinaryStreamRefBase<WritableBinaryStreamRef,
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WritableBinaryStream> {
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@ -109,6 +109,12 @@ Error BinaryStreamReader::readStreamRef(BinaryStreamRef &Ref, uint32_t Length) {
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return Error::success();
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}
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Error BinaryStreamReader::readSubstream(BinarySubstreamRef &Stream,
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uint32_t Size) {
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Stream.Offset = getOffset();
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return readStreamRef(Stream.StreamData, Size);
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}
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Error BinaryStreamReader::skip(uint32_t Amount) {
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if (Amount > bytesRemaining())
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return make_error<BinaryStreamError>(stream_error_code::stream_too_short);
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