Move Flag and isVoid after the vector types, since bit arithmetic with

those enum values is less common.

llvm-svn: 91361
This commit is contained in:
Dan Gohman 2009-12-14 23:36:03 +00:00
parent ec4e132814
commit 44a8b5decd
2 changed files with 47 additions and 45 deletions

View File

@ -47,35 +47,36 @@ namespace llvm {
f80 = 9, // This is a 80 bit floating point value
f128 = 10, // This is a 128 bit floating point value
ppcf128 = 11, // This is a PPC 128-bit floating point value
Flag = 12, // This glues nodes together during pre-RA sched
isVoid = 13, // This has no value
v2i8 = 12, // 2 x i8
v4i8 = 13, // 4 x i8
v8i8 = 14, // 8 x i8
v16i8 = 15, // 16 x i8
v32i8 = 16, // 32 x i8
v2i16 = 17, // 2 x i16
v4i16 = 18, // 4 x i16
v8i16 = 19, // 8 x i16
v16i16 = 20, // 16 x i16
v2i32 = 21, // 2 x i32
v4i32 = 22, // 4 x i32
v8i32 = 23, // 8 x i32
v1i64 = 24, // 1 x i64
v2i64 = 25, // 2 x i64
v4i64 = 26, // 4 x i64
v2i8 = 14, // 2 x i8
v4i8 = 15, // 4 x i8
v8i8 = 16, // 8 x i8
v16i8 = 17, // 16 x i8
v32i8 = 18, // 32 x i8
v2i16 = 19, // 2 x i16
v4i16 = 20, // 4 x i16
v8i16 = 21, // 8 x i16
v16i16 = 22, // 16 x i16
v2i32 = 23, // 2 x i32
v4i32 = 24, // 4 x i32
v8i32 = 25, // 8 x i32
v1i64 = 26, // 1 x i64
v2i64 = 27, // 2 x i64
v4i64 = 28, // 4 x i64
v2f32 = 29, // 2 x f32
v4f32 = 30, // 4 x f32
v8f32 = 31, // 8 x f32
v2f64 = 32, // 2 x f64
v4f64 = 33, // 4 x f64
v2f32 = 27, // 2 x f32
v4f32 = 28, // 4 x f32
v8f32 = 29, // 8 x f32
v2f64 = 30, // 2 x f64
v4f64 = 31, // 4 x f64
FIRST_VECTOR_VALUETYPE = v2i8,
LAST_VECTOR_VALUETYPE = v4f64,
Flag = 32, // This glues nodes together during pre-RA sched
isVoid = 33, // This has no value
LAST_VALUETYPE = 34, // This always remains at the end of the list.
// This is the current maximum for LAST_VALUETYPE.

View File

@ -31,30 +31,31 @@ def f64 : ValueType<64 , 8>; // 64-bit floating point value
def f80 : ValueType<80 , 9>; // 80-bit floating point value
def f128 : ValueType<128, 10>; // 128-bit floating point value
def ppcf128: ValueType<128, 11>; // PPC 128-bit floating point value
def FlagVT : ValueType<0 , 12>; // Condition code or machine flag
def isVoid : ValueType<0 , 13>; // Produces no value
def v2i8 : ValueType<16 , 14>; // 2 x i8 vector value
def v4i8 : ValueType<32 , 15>; // 4 x i8 vector value
def v8i8 : ValueType<64 , 16>; // 8 x i8 vector value
def v16i8 : ValueType<128, 17>; // 16 x i8 vector value
def v32i8 : ValueType<256, 18>; // 32 x i8 vector value
def v2i16 : ValueType<32 , 19>; // 2 x i16 vector value
def v4i16 : ValueType<64 , 20>; // 4 x i16 vector value
def v8i16 : ValueType<128, 21>; // 8 x i16 vector value
def v16i16 : ValueType<256, 22>; // 16 x i16 vector value
def v2i32 : ValueType<64 , 23>; // 2 x i32 vector value
def v4i32 : ValueType<128, 24>; // 4 x i32 vector value
def v8i32 : ValueType<256, 25>; // 8 x i32 vector value
def v1i64 : ValueType<64 , 26>; // 1 x i64 vector value
def v2i64 : ValueType<128, 27>; // 2 x i64 vector value
def v4i64 : ValueType<256, 28>; // 4 x f64 vector value
def v2i8 : ValueType<16 , 12>; // 2 x i8 vector value
def v4i8 : ValueType<32 , 13>; // 4 x i8 vector value
def v8i8 : ValueType<64 , 14>; // 8 x i8 vector value
def v16i8 : ValueType<128, 15>; // 16 x i8 vector value
def v32i8 : ValueType<256, 16>; // 32 x i8 vector value
def v2i16 : ValueType<32 , 17>; // 2 x i16 vector value
def v4i16 : ValueType<64 , 18>; // 4 x i16 vector value
def v8i16 : ValueType<128, 19>; // 8 x i16 vector value
def v16i16 : ValueType<256, 20>; // 16 x i16 vector value
def v2i32 : ValueType<64 , 21>; // 2 x i32 vector value
def v4i32 : ValueType<128, 22>; // 4 x i32 vector value
def v8i32 : ValueType<256, 23>; // 8 x i32 vector value
def v1i64 : ValueType<64 , 24>; // 1 x i64 vector value
def v2i64 : ValueType<128, 25>; // 2 x i64 vector value
def v4i64 : ValueType<256, 26>; // 4 x f64 vector value
def v2f32 : ValueType<64, 29>; // 2 x f32 vector value
def v4f32 : ValueType<128, 30>; // 4 x f32 vector value
def v8f32 : ValueType<256, 31>; // 8 x f32 vector value
def v2f64 : ValueType<128, 32>; // 2 x f64 vector value
def v4f64 : ValueType<256, 33>; // 4 x f64 vector value
def v2f32 : ValueType<64, 27>; // 2 x f32 vector value
def v4f32 : ValueType<128, 28>; // 4 x f32 vector value
def v8f32 : ValueType<256, 29>; // 8 x f32 vector value
def v2f64 : ValueType<128, 30>; // 2 x f64 vector value
def v4f64 : ValueType<256, 31>; // 4 x f64 vector value
def FlagVT : ValueType<0 , 32>; // Pre-RA sched glue
def isVoid : ValueType<0 , 33>; // Produces no value
def MetadataVT: ValueType<0, 250>; // Metadata