Take the next steps in making SDUse more consistent with LLVM Use, and

tidy up SDUse and related code.
 - Replace the operator= member functions with a set method, like
   LLVM Use has, and variants setInitial and setNode, which take
   care up updating use lists, like LLVM Use's does. This simplifies
   code that calls these functions.
 - getSDValue() is renamed to get(), as in LLVM Use, though most
   places can either use the implicit conversion to SDValue or the
   convenience functions instead.
 - Fix some more node vs. value terminology issues.

Also, eliminate the one remaining use of SDOperandPtr, and
SDOperandPtr itself.

llvm-svn: 62995
This commit is contained in:
Dan Gohman 2009-01-26 04:35:06 +00:00
parent af51520775
commit 4abaebae0c
5 changed files with 243 additions and 271 deletions

View File

@ -955,63 +955,77 @@ template<> struct simplify_type<const SDValue> {
}
};
/// SDUse - Represents a use of the SDNode referred by
/// the SDValue.
/// SDUse - Represents a use of a SDNode. This class holds an SDValue,
/// which records the SDNode being used and the result number, a
/// pointer to the SDNode using the value, and Next and Prev pointers,
/// which link together all the uses of an SDNode.
///
class SDUse {
SDValue Operand;
/// User - Parent node of this operand.
SDNode *User;
/// Prev, next - Pointers to the uses list of the SDNode referred by
/// Val - The value being used.
SDValue Val;
/// User - The user of this value.
SDNode *User;
/// Prev, Next - Pointers to the uses list of the SDNode referred by
/// this operand.
SDUse **Prev, *Next;
SDUse(const SDUse &U); // Do not implement
void operator=(const SDUse &U); // Do not implement
public:
friend class SDNode;
SDUse(): Operand(), User(NULL), Prev(NULL), Next(NULL) {}
SDUse() : Val(), User(NULL), Prev(NULL), Next(NULL) {}
SDUse(SDNode *val, unsigned resno) :
Operand(val,resno), User(NULL), Prev(NULL), Next(NULL) {}
SDUse& operator= (const SDValue& Op) {
Operand = Op;
Next = NULL;
Prev = NULL;
return *this;
}
SDUse& operator= (const SDUse& Op) {
Operand = Op;
Next = NULL;
Prev = NULL;
return *this;
}
SDUse *getNext() { return Next; }
/// Normally SDUse will just implicitly convert to an SDValue that it holds.
operator const SDValue&() const { return Val; }
/// If implicit conversion to SDValue doesn't work, the get() method returns
/// the SDValue.
const SDValue &get() const { return Val; }
/// getUser - This returns the SDNode that contains this Use.
SDNode *getUser() { return User; }
/// getNext - Get the next SDUse in the use list.
SDUse *getNext() const { return Next; }
/// getNode - Convenience function for get().getNode().
SDNode *getNode() const { return Val.getNode(); }
/// getResNo - Convenience function for get().getResNo().
unsigned getResNo() const { return Val.getResNo(); }
/// getValueType - Convenience function for get().getValueType().
MVT getValueType() const { return Val.getValueType(); }
/// operator== - Convenience function for get().operator==
bool operator==(const SDValue &V) const {
return Val == V;
}
/// operator!= - Convenience function for get().operator!=
bool operator!=(const SDValue &V) const {
return Val != V;
}
/// operator< - Convenience function for get().operator<
bool operator<(const SDValue &V) const {
return Val < V;
}
private:
friend class SelectionDAG;
friend class SDNode;
void setUser(SDNode *p) { User = p; }
operator SDValue() const { return Operand; }
/// set - Remove this use from its existing use list, assign it the
/// given value, and add it to the new value's node's use list.
inline void set(const SDValue &V);
/// setInitial - like set, but only supports initializing a newly-allocated
/// SDUse with a non-null value.
inline void setInitial(const SDValue &V);
/// setNode - like set, but only sets the Node portion of the value,
/// leaving the ResNo portion unmodified.
inline void setNode(SDNode *N);
const SDValue& getSDValue() const { return Operand; }
SDValue &getSDValue() { return Operand; }
SDNode *getVal() { return Operand.getNode(); }
SDNode *getVal() const { return Operand.getNode(); } // FIXME: const correct?
bool operator==(const SDValue &O) const {
return Operand == O;
}
bool operator!=(const SDValue &O) const {
return !(Operand == O);
}
bool operator<(const SDValue &O) const {
return Operand < O;
}
protected:
void addToList(SDUse **List) {
Next = *List;
if (Next) Next->Prev = &Next;
@ -1025,61 +1039,22 @@ protected:
}
};
/// simplify_type specializations - Allow casting operators to work directly on
/// SDValues as if they were SDNode*'s.
template<> struct simplify_type<SDUse> {
typedef SDNode* SimpleType;
static SimpleType getSimplifiedValue(const SDUse &Val) {
return static_cast<SimpleType>(Val.getVal());
return static_cast<SimpleType>(Val.getNode());
}
};
template<> struct simplify_type<const SDUse> {
typedef SDNode* SimpleType;
static SimpleType getSimplifiedValue(const SDUse &Val) {
return static_cast<SimpleType>(Val.getVal());
return static_cast<SimpleType>(Val.getNode());
}
};
/// SDOperandPtr - A helper SDValue pointer class, that can handle
/// arrays of SDUse and arrays of SDValue objects. This is required
/// in many places inside the SelectionDAG.
///
class SDOperandPtr {
const SDValue *ptr; // The pointer to the SDValue object
int object_size; // The size of the object containg the SDValue
public:
SDOperandPtr() : ptr(0), object_size(0) {}
SDOperandPtr(SDUse * use_ptr) {
ptr = &use_ptr->getSDValue();
object_size = (int)sizeof(SDUse);
}
SDOperandPtr(const SDValue * op_ptr) {
ptr = op_ptr;
object_size = (int)sizeof(SDValue);
}
const SDValue operator *() { return *ptr; }
const SDValue *operator ->() { return ptr; }
SDOperandPtr operator ++ () {
ptr = (SDValue*)((char *)ptr + object_size);
return *this;
}
SDOperandPtr operator ++ (int) {
SDOperandPtr tmp = *this;
ptr = (SDValue*)((char *)ptr + object_size);
return tmp;
}
SDValue operator[] (int idx) const {
return *(SDValue*)((char*) ptr + object_size * idx);
}
};
/// SDNode - Represents one node in the SelectionDAG.
///
class SDNode : public FoldingSetNode, public ilist_node<SDNode> {
@ -1113,11 +1088,14 @@ private:
/// NumOperands/NumValues - The number of entries in the Operand/Value list.
unsigned short NumOperands, NumValues;
/// Uses - List of uses for this SDNode.
SDUse *Uses;
/// UseList - List of uses for this SDNode.
SDUse *UseList;
/// addUse - add SDUse to the list of uses.
void addUse(SDUse &U) { U.addToList(&Uses); }
/// getValueTypeList - Return a pointer to the specified value type.
static const MVT *getValueTypeList(MVT VT);
friend class SelectionDAG;
friend struct ilist_traits<SDNode>;
public:
//===--------------------------------------------------------------------===//
@ -1148,7 +1126,7 @@ public:
/// use_empty - Return true if there are no uses of this node.
///
bool use_empty() const { return Uses == NULL; }
bool use_empty() const { return UseList == NULL; }
/// hasOneUse - Return true if there is exactly one use of this node.
///
@ -1226,7 +1204,7 @@ public:
/// of an SDNode.
use_iterator use_begin() const {
return use_iterator(Uses);
return use_iterator(UseList);
}
static use_iterator use_end() { return use_iterator(0); }
@ -1265,14 +1243,13 @@ public:
const SDValue &getOperand(unsigned Num) const {
assert(Num < NumOperands && "Invalid child # of SDNode!");
return OperandList[Num].getSDValue();
return OperandList[Num];
}
typedef SDUse* op_iterator;
op_iterator op_begin() const { return OperandList; }
op_iterator op_end() const { return OperandList+NumOperands; }
SDVTList getVTList() const {
SDVTList X = { ValueList, NumValues };
return X;
@ -1339,13 +1316,11 @@ public:
///
void Profile(FoldingSetNodeID &ID) const;
protected:
friend class SelectionDAG;
friend struct ilist_traits<SDNode>;
/// getValueTypeList - Return a pointer to the specified value type.
/// addUse - This method should only be used by the SDUse class.
///
static const MVT *getValueTypeList(MVT VT);
void addUse(SDUse &U) { U.addToList(&UseList); }
protected:
static SDVTList getSDVTList(MVT VT) {
SDVTList Ret = { getValueTypeList(VT), 1 };
return Ret;
@ -1353,77 +1328,84 @@ protected:
SDNode(unsigned Opc, SDVTList VTs, const SDValue *Ops, unsigned NumOps)
: NodeType(Opc), OperandsNeedDelete(true), SubclassData(0),
NodeId(-1), Uses(NULL) {
NumOperands = NumOps;
OperandList = NumOps ? new SDUse[NumOperands] : 0;
NodeId(-1),
OperandList(NumOps ? new SDUse[NumOps] : 0),
ValueList(VTs.VTs),
NumOperands(NumOps), NumValues(VTs.NumVTs),
UseList(NULL) {
for (unsigned i = 0; i != NumOps; ++i) {
OperandList[i] = Ops[i];
OperandList[i].setUser(this);
Ops[i].getNode()->addUse(OperandList[i]);
OperandList[i].setInitial(Ops[i]);
}
ValueList = VTs.VTs;
NumValues = VTs.NumVTs;
}
SDNode(unsigned Opc, SDVTList VTs, const SDUse *Ops, unsigned NumOps)
: NodeType(Opc), OperandsNeedDelete(true), SubclassData(0),
NodeId(-1), Uses(NULL) {
OperandsNeedDelete = true;
NumOperands = NumOps;
OperandList = NumOps ? new SDUse[NumOperands] : 0;
for (unsigned i = 0; i != NumOps; ++i) {
OperandList[i] = Ops[i];
OperandList[i].setUser(this);
Ops[i].getVal()->addUse(OperandList[i]);
}
ValueList = VTs.VTs;
NumValues = VTs.NumVTs;
}
/// This constructor adds no operands itself; operands can be
/// set later with InitOperands.
SDNode(unsigned Opc, SDVTList VTs)
: NodeType(Opc), OperandsNeedDelete(false), SubclassData(0),
NodeId(-1), Uses(NULL) {
NumOperands = 0;
OperandList = 0;
ValueList = VTs.VTs;
NumValues = VTs.NumVTs;
}
NodeId(-1), OperandList(0), ValueList(VTs.VTs),
NumOperands(0), NumValues(VTs.NumVTs),
UseList(NULL) {}
/// InitOperands - Initialize the operands list of this node with the
/// specified values, which are part of the node (thus they don't need to be
/// copied in or allocated).
void InitOperands(SDUse *Ops, unsigned NumOps) {
assert(OperandList == 0 && "Operands already set!");
NumOperands = NumOps;
/// InitOperands - Initialize the operands list of this with 1 operand.
void InitOperands(SDUse *Ops, const SDValue &Op0) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
NumOperands = 1;
OperandList = Ops;
Uses = NULL;
for (unsigned i = 0; i != NumOps; ++i) {
OperandList[i].setUser(this);
Ops[i].getVal()->addUse(OperandList[i]);
}
/// InitOperands - Initialize the operands list of this with 2 operands.
void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
Ops[1].setUser(this);
Ops[1].setInitial(Op1);
NumOperands = 2;
OperandList = Ops;
}
/// InitOperands - Initialize the operands list of this with 3 operands.
void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1,
const SDValue &Op2) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
Ops[1].setUser(this);
Ops[1].setInitial(Op1);
Ops[2].setUser(this);
Ops[2].setInitial(Op2);
NumOperands = 3;
OperandList = Ops;
}
/// InitOperands - Initialize the operands list of this with 4 operands.
void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1,
const SDValue &Op2, const SDValue &Op3) {
Ops[0].setUser(this);
Ops[0].setInitial(Op0);
Ops[1].setUser(this);
Ops[1].setInitial(Op1);
Ops[2].setUser(this);
Ops[2].setInitial(Op2);
Ops[3].setUser(this);
Ops[3].setInitial(Op3);
NumOperands = 4;
OperandList = Ops;
}
/// InitOperands - Initialize the operands list of this with N operands.
void InitOperands(SDUse *Ops, const SDValue *Vals, unsigned N) {
for (unsigned i = 0; i != N; ++i) {
Ops[i].setUser(this);
Ops[i].setInitial(Vals[i]);
}
NumOperands = N;
OperandList = Ops;
}
/// DropOperands - Release the operands and set this node to have
/// zero operands.
void DropOperands();
void addUser(unsigned i, SDNode *User) {
assert(User->OperandList[i].getUser() && "Node without parent");
addUse(User->OperandList[i]);
}
void removeUser(unsigned i, SDNode *User) {
assert(User->OperandList[i].getUser() && "Node without parent");
SDUse &Op = User->OperandList[i];
Op.removeFromList();
}
};
@ -1460,6 +1442,25 @@ inline bool SDValue::hasOneUse() const {
return Node->hasNUsesOfValue(1, ResNo);
}
// Define inline functions from the SDUse class.
inline void SDUse::set(const SDValue &V) {
if (Val.getNode()) removeFromList();
Val = V;
if (V.getNode()) V.getNode()->addUse(*this);
}
inline void SDUse::setInitial(const SDValue &V) {
Val = V;
V.getNode()->addUse(*this);
}
inline void SDUse::setNode(SDNode *N) {
if (Val.getNode()) removeFromList();
Val.setNode(N);
if (N) N->addUse(*this);
}
/// UnarySDNode - This class is used for single-operand SDNodes. This is solely
/// to allow co-allocation of node operands with the node itself.
class UnarySDNode : public SDNode {
@ -1467,8 +1468,7 @@ class UnarySDNode : public SDNode {
public:
UnarySDNode(unsigned Opc, SDVTList VTs, SDValue X)
: SDNode(Opc, VTs) {
Op = X;
InitOperands(&Op, 1);
InitOperands(&Op, X);
}
};
@ -1479,9 +1479,7 @@ class BinarySDNode : public SDNode {
public:
BinarySDNode(unsigned Opc, SDVTList VTs, SDValue X, SDValue Y)
: SDNode(Opc, VTs) {
Ops[0] = X;
Ops[1] = Y;
InitOperands(Ops, 2);
InitOperands(Ops, X, Y);
}
};
@ -1493,10 +1491,7 @@ public:
TernarySDNode(unsigned Opc, SDVTList VTs, SDValue X, SDValue Y,
SDValue Z)
: SDNode(Opc, VTs) {
Ops[0] = X;
Ops[1] = Y;
Ops[2] = Z;
InitOperands(Ops, 3);
InitOperands(Ops, X, Y, Z);
}
};
@ -1516,11 +1511,10 @@ public:
explicit HandleSDNode(SDValue X)
#endif
: SDNode(ISD::HANDLENODE, getSDVTList(MVT::Other)) {
Op = X;
InitOperands(&Op, 1);
InitOperands(&Op, X);
}
~HandleSDNode();
const SDValue &getValue() const { return Op.getSDValue(); }
const SDValue &getValue() const { return Op; }
};
/// Abstact virtual class for operations for memory operations
@ -1617,21 +1611,14 @@ public:
unsigned Align=0)
: MemSDNode(Opc, VTL, MemVT, SrcVal, /*SVOffset=*/0,
Align, /*isVolatile=*/true) {
Ops[0] = Chain;
Ops[1] = Ptr;
Ops[2] = Cmp;
Ops[3] = Swp;
InitOperands(Ops, 4);
InitOperands(Ops, Chain, Ptr, Cmp, Swp);
}
AtomicSDNode(unsigned Opc, SDVTList VTL, MVT MemVT,
SDValue Chain, SDValue Ptr,
SDValue Val, const Value* SrcVal, unsigned Align=0)
: MemSDNode(Opc, VTL, MemVT, SrcVal, /*SVOffset=*/0,
Align, /*isVolatile=*/true) {
Ops[0] = Chain;
Ops[1] = Ptr;
Ops[2] = Val;
InitOperands(Ops, 3);
InitOperands(Ops, Chain, Ptr, Val);
}
const SDValue &getBasePtr() const { return getOperand(1); }
@ -1979,8 +1966,7 @@ protected:
Value *cu)
: SDNode(ISD::DBG_STOPPOINT, getSDVTList(MVT::Other)),
Line(l), Column(c), CU(cu) {
Chain = ch;
InitOperands(&Chain, 1);
InitOperands(&Chain, ch);
}
public:
unsigned getLine() const { return Line; }
@ -2000,8 +1986,7 @@ protected:
friend class SelectionDAG;
LabelSDNode(unsigned NodeTy, SDValue ch, unsigned id)
: SDNode(NodeTy, getSDVTList(MVT::Other)), LabelID(id) {
Chain = ch;
InitOperands(&Chain, 1);
InitOperands(&Chain, ch);
}
public:
unsigned getLabelID() const { return LabelID; }
@ -2256,9 +2241,7 @@ public:
const Value *SV, int SVO, unsigned Align, bool Vol)
: MemSDNode(NodeTy, VTs, VT, SV, SVO, Align, Vol) {
SubclassData = AM;
for (unsigned i = 0; i != numOperands; ++i)
Ops[i] = Operands[i];
InitOperands(Ops, numOperands);
InitOperands(Ops, Operands, numOperands);
assert(Align != 0 && "Loads and stores should have non-zero aligment");
assert((getOffset().getOpcode() == ISD::UNDEF || isIndexed()) &&
"Only indexed loads and stores have a non-undef offset operand");

View File

@ -4138,7 +4138,7 @@ SDValue DAGCombiner::visitFP_EXTEND(SDNode *N) {
// If this is fp_round(fpextend), don't fold it, allow ourselves to be folded.
if (N->hasOneUse() &&
N->use_begin().getUse().getSDValue().getOpcode() == ISD::FP_ROUND)
N->use_begin()->getOpcode() == ISD::FP_ROUND)
return SDValue();
// fold (fp_extend c1fp) -> c1fp

View File

@ -81,7 +81,7 @@ void DAGTypeLegalizer::PerformExpensiveChecks() {
// Check that remapped values are only used by nodes marked NewNode.
for (SDNode::use_iterator UI = I->use_begin(), UE = I->use_end();
UI != UE; ++UI)
if (UI.getUse().getSDValue().getResNo() == i)
if (UI.getUse().getResNo() == i)
assert(UI->getNodeId() == NewNode &&
"Remapped value has non-trivial use!");

View File

@ -342,8 +342,8 @@ static void AddNodeIDOperands(FoldingSetNodeID &ID,
static void AddNodeIDOperands(FoldingSetNodeID &ID,
const SDUse *Ops, unsigned NumOps) {
for (; NumOps; --NumOps, ++Ops) {
ID.AddPointer(Ops->getVal());
ID.AddInteger(Ops->getSDValue().getResNo());
ID.AddPointer(Ops->getNode());
ID.AddInteger(Ops->getResNo());
}
}
@ -538,8 +538,7 @@ void SelectionDAG::RemoveDeadNodes(SmallVectorImpl<SDNode *> &DeadNodes,
// Process the worklist, deleting the nodes and adding their uses to the
// worklist.
while (!DeadNodes.empty()) {
SDNode *N = DeadNodes.back();
DeadNodes.pop_back();
SDNode *N = DeadNodes.pop_back_val();
if (UpdateListener)
UpdateListener->NodeDeleted(N, 0);
@ -549,10 +548,11 @@ void SelectionDAG::RemoveDeadNodes(SmallVectorImpl<SDNode *> &DeadNodes,
// Next, brutally remove the operand list. This is safe to do, as there are
// no cycles in the graph.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
SDNode *Operand = I->getVal();
Operand->removeUser(std::distance(N->op_begin(), I), N);
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ) {
SDUse &Use = *I++;
SDNode *Operand = Use.getNode();
Use.set(SDValue());
// Now that we removed this operand, see if there are no uses of it left.
if (Operand->use_empty())
DeadNodes.push_back(Operand);
@ -581,8 +581,7 @@ void SelectionDAG::DeleteNodeNotInCSEMaps(SDNode *N) {
assert(N->use_empty() && "Cannot delete a node that is not dead!");
// Drop all of the operands and decrement used node's use counts.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
I->getVal()->removeUser(std::distance(N->op_begin(), I), N);
N->DropOperands();
DeallocateNode(N);
}
@ -763,7 +762,7 @@ void SelectionDAG::VerifyNode(SDNode *N) {
// following checks at least makes it possible to legalize most of the time.
// MVT EltVT = N->getValueType(0).getVectorElementType();
// for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
// assert(I->getSDValue().getValueType() == EltVT &&
// assert(I->getValueType() == EltVT &&
// "Wrong operand type!");
break;
}
@ -819,7 +818,7 @@ void SelectionDAG::clear() {
std::fill(ValueTypeNodes.begin(), ValueTypeNodes.end(),
static_cast<SDNode*>(0));
EntryNode.Uses = 0;
EntryNode.UseList = 0;
AllNodes.push_back(&EntryNode);
Root = getEntryNode();
}
@ -3915,9 +3914,7 @@ SDValue SelectionDAG::UpdateNodeOperands(SDValue InN, SDValue Op) {
InsertPos = 0;
// Now we update the operands.
N->OperandList[0].getVal()->removeUser(0, N);
N->OperandList[0].getSDValue() = Op;
Op.getNode()->addUser(0, N);
N->OperandList[0].set(Op);
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
@ -3944,16 +3941,10 @@ UpdateNodeOperands(SDValue InN, SDValue Op1, SDValue Op2) {
InsertPos = 0;
// Now we update the operands.
if (N->OperandList[0] != Op1) {
N->OperandList[0].getVal()->removeUser(0, N);
N->OperandList[0].getSDValue() = Op1;
Op1.getNode()->addUser(0, N);
}
if (N->OperandList[1] != Op2) {
N->OperandList[1].getVal()->removeUser(1, N);
N->OperandList[1].getSDValue() = Op2;
Op2.getNode()->addUser(1, N);
}
if (N->OperandList[0] != Op1)
N->OperandList[0].set(Op1);
if (N->OperandList[1] != Op2)
N->OperandList[1].set(Op2);
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
@ -4009,13 +4000,9 @@ UpdateNodeOperands(SDValue InN, const SDValue *Ops, unsigned NumOps) {
InsertPos = 0;
// Now we update the operands.
for (unsigned i = 0; i != NumOps; ++i) {
if (N->OperandList[i] != Ops[i]) {
N->OperandList[i].getVal()->removeUser(i, N);
N->OperandList[i].getSDValue() = Ops[i];
Ops[i].getNode()->addUser(i, N);
}
}
for (unsigned i = 0; i != NumOps; ++i)
if (N->OperandList[i] != Ops[i])
N->OperandList[i].set(Ops[i]);
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
@ -4027,10 +4014,10 @@ UpdateNodeOperands(SDValue InN, const SDValue *Ops, unsigned NumOps) {
void SDNode::DropOperands() {
// Unlike the code in MorphNodeTo that does this, we don't need to
// watch for dead nodes here.
for (op_iterator I = op_begin(), E = op_end(); I != E; ++I)
I->getVal()->removeUser(std::distance(op_begin(), I), this);
NumOperands = 0;
for (op_iterator I = op_begin(), E = op_end(); I != E; ) {
SDUse &Use = *I++;
Use.set(SDValue());
}
}
/// SelectNodeTo - These are wrappers around MorphNodeTo that accept a
@ -4255,10 +4242,10 @@ SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
// Clear the operands list, updating used nodes to remove this from their
// use list. Keep track of any operands that become dead as a result.
SmallPtrSet<SDNode*, 16> DeadNodeSet;
for (SDNode::op_iterator B = N->op_begin(), I = B, E = N->op_end();
I != E; ++I) {
SDNode *Used = I->getVal();
Used->removeUser(std::distance(B, I), N);
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ) {
SDUse &Use = *I++;
SDNode *Used = Use.getNode();
Use.set(SDValue());
if (Used->use_empty())
DeadNodeSet.insert(Used);
}
@ -4284,10 +4271,8 @@ SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
// Assign the new operands.
N->NumOperands = NumOps;
for (unsigned i = 0, e = NumOps; i != e; ++i) {
N->OperandList[i].getSDValue() = Ops[i];
N->OperandList[i].setUser(N);
SDNode *ToUse = N->OperandList[i].getVal();
ToUse->addUser(i, N);
N->OperandList[i].setInitial(Ops[i]);
}
// Delete any nodes that are still dead after adding the uses for the
@ -4441,11 +4426,9 @@ void SelectionDAG::ReplaceAllUsesWith(SDValue FromN, SDValue To,
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
unsigned operandNum = UI.getOperandNo();
SDUse &Use = UI.getUse();
++UI;
From->removeUser(operandNum, User);
User->OperandList[operandNum].getSDValue() = To;
To.getNode()->addUser(operandNum, User);
Use.set(To);
} while (UI != UE && *UI == User);
// Now that we have modified User, add it back to the CSE maps. If it
@ -4484,11 +4467,9 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From, SDNode *To,
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
unsigned operandNum = UI.getOperandNo();
SDUse &Use = UI.getUse();
++UI;
From->removeUser(operandNum, User);
User->OperandList[operandNum].getSDValue().setNode(To);
To->addUser(operandNum, User);
Use.setNode(To);
} while (UI != UE && *UI == User);
// Now that we have modified User, add it back to the CSE maps. If it
@ -4522,13 +4503,10 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From,
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
unsigned operandNum = UI.getOperandNo();
const SDValue &ToOp =
To[User->OperandList[operandNum].getSDValue().getResNo()];
SDUse &Use = UI.getUse();
const SDValue &ToOp = To[Use.getResNo()];
++UI;
From->removeUser(operandNum, User);
User->OperandList[operandNum].getSDValue() = ToOp;
ToOp.getNode()->addUser(operandNum, User);
Use.set(ToOp);
} while (UI != UE && *UI == User);
// Now that we have modified User, add it back to the CSE maps. If it
@ -4538,8 +4516,8 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From,
}
/// ReplaceAllUsesOfValueWith - Replace any uses of From with To, leaving
/// uses of other values produced by From.getVal() alone. The Deleted vector is
/// handled the same way as for ReplaceAllUsesWith.
/// uses of other values produced by From.getNode() alone. The Deleted
/// vector is handled the same way as for ReplaceAllUsesWith.
void SelectionDAG::ReplaceAllUsesOfValueWith(SDValue From, SDValue To,
DAGUpdateListener *UpdateListener){
// Handle the really simple, really trivial case efficiently.
@ -4564,11 +4542,10 @@ void SelectionDAG::ReplaceAllUsesOfValueWith(SDValue From, SDValue To,
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
unsigned operandNum = UI.getOperandNo();
SDUse &Use = UI.getUse();
// Skip uses of different values from the same node.
if (User->OperandList[operandNum].getSDValue().getResNo() !=
From.getResNo()) {
if (Use.getResNo() != From.getResNo()) {
++UI;
continue;
}
@ -4581,9 +4558,7 @@ void SelectionDAG::ReplaceAllUsesOfValueWith(SDValue From, SDValue To,
}
++UI;
From.getNode()->removeUser(operandNum, User);
User->OperandList[operandNum].getSDValue() = To;
To.getNode()->addUser(operandNum, User);
Use.set(To);
} while (UI != UE && *UI == User);
// We are iterating over all uses of the From node, so if a use
@ -4603,13 +4578,18 @@ namespace {
struct UseMemo {
SDNode *User;
unsigned Index;
unsigned operandNum;
SDUse *Use;
};
/// operator< - Sort Memos by User.
bool operator<(const UseMemo &L, const UseMemo &R) {
return (intptr_t)L.User < (intptr_t)R.User;
}
}
/// ReplaceAllUsesOfValuesWith - Replace any uses of From with To, leaving
/// uses of other values produced by From.getVal() alone. The same value may
/// appear in both the From and To list. The Deleted vector is
/// uses of other values produced by From.getNode() alone. The same value
/// may appear in both the From and To list. The Deleted vector is
/// handled the same way as for ReplaceAllUsesWith.
void SelectionDAG::ReplaceAllUsesOfValuesWith(const SDValue *From,
const SDValue *To,
@ -4627,13 +4607,18 @@ void SelectionDAG::ReplaceAllUsesOfValuesWith(const SDValue *From,
unsigned FromResNo = From[i].getResNo();
SDNode *FromNode = From[i].getNode();
for (SDNode::use_iterator UI = FromNode->use_begin(),
E = FromNode->use_end(); UI != E; ++UI)
if (UI.getUse().getSDValue().getResNo() == FromResNo) {
UseMemo Memo = { *UI, i, UI.getOperandNo() };
E = FromNode->use_end(); UI != E; ++UI) {
SDUse &Use = UI.getUse();
if (Use.getResNo() == FromResNo) {
UseMemo Memo = { *UI, i, &Use };
Uses.push_back(Memo);
}
}
}
// Sort the uses, so that all the uses from a given User are together.
std::sort(Uses.begin(), Uses.end());
for (unsigned UseIndex = 0, UseIndexEnd = Uses.size();
UseIndex != UseIndexEnd; ) {
// We know that this user uses some value of From. If it is the right
@ -4643,18 +4628,16 @@ void SelectionDAG::ReplaceAllUsesOfValuesWith(const SDValue *From,
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(User);
// A user can appear in a use list multiple times, and when this
// happens the uses are usually next to each other in the list.
// The Uses array is sorted, so all the uses for a given User
// are next to each other in the list.
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
unsigned i = Uses[UseIndex].Index;
unsigned operandNum = Uses[UseIndex].operandNum;
SDUse &Use = *Uses[UseIndex].Use;
++UseIndex;
From[i].getNode()->removeUser(operandNum, User);
User->OperandList[operandNum].getSDValue() = To[i];
To[i].getNode()->addUser(operandNum, User);
Use.set(To[i]);
} while (UseIndex != UseIndexEnd && Uses[UseIndex].User == User);
// Now that we have modified User, add it back to the CSE maps. If it
@ -4839,7 +4822,7 @@ bool SDNode::hasNUsesOfValue(unsigned NUses, unsigned Value) const {
// TODO: Only iterate over uses of a given value of the node
for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) {
if (UI.getUse().getSDValue().getResNo() == Value) {
if (UI.getUse().getResNo() == Value) {
if (NUses == 0)
return false;
--NUses;
@ -4857,7 +4840,7 @@ bool SDNode::hasAnyUseOfValue(unsigned Value) const {
assert(Value < getNumValues() && "Bad value!");
for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI)
if (UI.getUse().getSDValue().getResNo() == Value)
if (UI.getUse().getResNo() == Value)
return true;
return false;
@ -4890,7 +4873,7 @@ bool SDValue::isOperandOf(SDNode *N) const {
bool SDNode::isOperandOf(SDNode *N) const {
for (unsigned i = 0, e = N->NumOperands; i != e; ++i)
if (this == N->OperandList[i].getVal())
if (this == N->OperandList[i].getNode())
return true;
return false;
}

View File

@ -2160,7 +2160,8 @@ bool X86::isPSHUFLWMask(SDNode *N) {
/// isSHUFPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to SHUFP*.
static bool isSHUFPMask(SDOperandPtr Elems, unsigned NumElems) {
template<class SDOperand>
static bool isSHUFPMask(SDOperand *Elems, unsigned NumElems) {
if (NumElems != 2 && NumElems != 4) return false;
unsigned Half = NumElems / 2;
@ -2183,7 +2184,8 @@ bool X86::isSHUFPMask(SDNode *N) {
/// the reverse of what x86 shuffles want. x86 shuffles requires the lower
/// half elements to come from vector 1 (which would equal the dest.) and
/// the upper half to come from vector 2.
static bool isCommutedSHUFP(SDOperandPtr Ops, unsigned NumOps) {
template<class SDOperand>
static bool isCommutedSHUFP(SDOperand *Ops, unsigned NumOps) {
if (NumOps != 2 && NumOps != 4) return false;
unsigned Half = NumOps / 2;
@ -2277,7 +2279,8 @@ bool X86::isMOVHPMask(SDNode *N) {
/// isUNPCKLMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to UNPCKL.
bool static isUNPCKLMask(SDOperandPtr Elts, unsigned NumElts,
template<class SDOperand>
bool static isUNPCKLMask(SDOperand *Elts, unsigned NumElts,
bool V2IsSplat = false) {
if (NumElts != 2 && NumElts != 4 && NumElts != 8 && NumElts != 16)
return false;
@ -2306,7 +2309,8 @@ bool X86::isUNPCKLMask(SDNode *N, bool V2IsSplat) {
/// isUNPCKHMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to UNPCKH.
bool static isUNPCKHMask(SDOperandPtr Elts, unsigned NumElts,
template<class SDOperand>
bool static isUNPCKHMask(SDOperand *Elts, unsigned NumElts,
bool V2IsSplat = false) {
if (NumElts != 2 && NumElts != 4 && NumElts != 8 && NumElts != 16)
return false;
@ -2382,7 +2386,8 @@ bool X86::isUNPCKH_v_undef_Mask(SDNode *N) {
/// isMOVLMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVSS,
/// MOVSD, and MOVD, i.e. setting the lowest element.
static bool isMOVLMask(SDOperandPtr Elts, unsigned NumElts) {
template<class SDOperand>
static bool isMOVLMask(SDOperand *Elts, unsigned NumElts) {
if (NumElts != 2 && NumElts != 4)
return false;
@ -2405,7 +2410,8 @@ bool X86::isMOVLMask(SDNode *N) {
/// isCommutedMOVL - Returns true if the shuffle mask is except the reverse
/// of what x86 movss want. X86 movs requires the lowest element to be lowest
/// element of vector 2 and the other elements to come from vector 1 in order.
static bool isCommutedMOVL(SDOperandPtr Ops, unsigned NumOps,
template<class SDOperand>
static bool isCommutedMOVL(SDOperand *Ops, unsigned NumOps,
bool V2IsSplat = false,
bool V2IsUndef = false) {
if (NumOps != 2 && NumOps != 4 && NumOps != 8 && NumOps != 16)