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[WinEH] Push unique_ptr through the Action interface.
This was the source of many leaks in the past, this should fix them once and for all. llvm-svn: 237524
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@ -107,8 +107,7 @@ public:
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};
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void parseEHActions(const IntrinsicInst *II,
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SmallVectorImpl<ActionHandler *> &Actions);
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SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions);
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// The following structs respresent the .xdata for functions using C++
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// exceptions on Windows.
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@ -89,7 +89,7 @@ struct WinEHNumbering {
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int CurrentBaseState;
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int NextState;
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SmallVector<ActionHandler *, 4> HandlerStack;
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SmallVector<std::unique_ptr<ActionHandler>, 4> HandlerStack;
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SmallPtrSet<const Function *, 4> VisitedHandlers;
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int currentEHNumber() const {
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@ -99,7 +99,8 @@ struct WinEHNumbering {
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void createUnwindMapEntry(int ToState, ActionHandler *AH);
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void createTryBlockMapEntry(int TryLow, int TryHigh,
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ArrayRef<CatchHandler *> Handlers);
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void processCallSite(ArrayRef<ActionHandler *> Actions, ImmutableCallSite CS);
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void processCallSite(MutableArrayRef<std::unique_ptr<ActionHandler>> Actions,
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ImmutableCallSite CS);
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void calculateStateNumbers(const Function &F);
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};
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}
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@ -324,13 +325,13 @@ void FunctionLoweringInfo::addSEHHandlersForLPads(
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// Parse the llvm.eh.actions call we found.
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MachineBasicBlock *LPadMBB = MBBMap[LP->getParent()];
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SmallVector<ActionHandler *, 4> Actions;
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SmallVector<std::unique_ptr<ActionHandler>, 4> Actions;
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parseEHActions(ActionsCall, Actions);
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// Iterate EH actions from most to least precedence, which means
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// iterating in reverse.
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for (auto I = Actions.rbegin(), E = Actions.rend(); I != E; ++I) {
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ActionHandler *Action = *I;
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ActionHandler *Action = I->get();
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if (auto *CH = dyn_cast<CatchHandler>(Action)) {
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const auto *Filter =
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dyn_cast<Function>(CH->getSelector()->stripPointerCasts());
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@ -345,7 +346,6 @@ void FunctionLoweringInfo::addSEHHandlersForLPads(
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MMI.addSEHCleanupHandler(LPadMBB, Fini);
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}
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}
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DeleteContainerPointers(Actions);
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}
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}
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@ -401,8 +401,9 @@ static void print_name(const Value *V) {
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#endif
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}
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void WinEHNumbering::processCallSite(ArrayRef<ActionHandler *> Actions,
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ImmutableCallSite CS) {
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void WinEHNumbering::processCallSite(
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MutableArrayRef<std::unique_ptr<ActionHandler>> Actions,
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ImmutableCallSite CS) {
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DEBUG(dbgs() << "processCallSite (EH state = " << currentEHNumber()
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<< ") for: ");
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print_name(CS ? CS.getCalledValue() : nullptr);
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@ -426,21 +427,15 @@ void WinEHNumbering::processCallSite(ArrayRef<ActionHandler *> Actions,
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if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() !=
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Actions[FirstMismatch]->getHandlerBlockOrFunc())
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break;
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// Delete any actions that are already represented on the handler stack.
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delete Actions[FirstMismatch];
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}
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// Don't recurse while we are looping over the handler stack. Instead, defer
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// the numbering of the catch handlers until we are done popping.
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SmallVector<CatchHandler *, 4> PoppedCatches;
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for (int I = HandlerStack.size() - 1; I >= FirstMismatch; --I) {
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if (auto *CH = dyn_cast<CatchHandler>(HandlerStack.back())) {
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PoppedCatches.push_back(CH);
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} else {
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// Delete cleanup handlers
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delete HandlerStack.back();
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}
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HandlerStack.pop_back();
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std::unique_ptr<ActionHandler> Handler = HandlerStack.pop_back_val();
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if (isa<CatchHandler>(Handler.get()))
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PoppedCatches.push_back(cast<CatchHandler>(Handler.release()));
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}
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int TryHigh = NextState - 1;
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@ -487,7 +482,6 @@ void WinEHNumbering::processCallSite(ArrayRef<ActionHandler *> Actions,
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if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() !=
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Actions[FirstMismatch]->getHandlerBlockOrFunc())
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break;
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delete Actions[FirstMismatch];
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}
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}
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@ -498,7 +492,7 @@ void WinEHNumbering::processCallSite(ArrayRef<ActionHandler *> Actions,
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bool LastActionWasCatch = false;
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for (size_t I = FirstMismatch; I != Actions.size(); ++I) {
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// We can reuse eh states when pushing two catches for the same invoke.
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bool CurrActionIsCatch = isa<CatchHandler>(Actions[I]);
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bool CurrActionIsCatch = isa<CatchHandler>(Actions[I].get());
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// FIXME: Reenable this optimization!
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if (CurrActionIsCatch && LastActionWasCatch && false) {
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DEBUG(dbgs() << "setEHState for handler to " << currentEHNumber()
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@ -508,12 +502,12 @@ void WinEHNumbering::processCallSite(ArrayRef<ActionHandler *> Actions,
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DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() << ", ");
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print_name(Actions[I]->getHandlerBlockOrFunc());
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DEBUG(dbgs() << ")\n");
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createUnwindMapEntry(currentEHNumber(), Actions[I]);
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createUnwindMapEntry(currentEHNumber(), Actions[I].get());
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DEBUG(dbgs() << "setEHState for handler to " << NextState << "\n");
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Actions[I]->setEHState(NextState);
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NextState++;
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}
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HandlerStack.push_back(Actions[I]);
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HandlerStack.push_back(std::move(Actions[I]));
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LastActionWasCatch = CurrActionIsCatch;
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}
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@ -533,7 +527,7 @@ void WinEHNumbering::calculateStateNumbers(const Function &F) {
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}
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DEBUG(dbgs() << "Calculating state numbers for: " << F.getName() << '\n');
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SmallVector<ActionHandler *, 4> ActionList;
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SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
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for (const BasicBlock &BB : F) {
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for (const Instruction &I : BB) {
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const auto *CI = dyn_cast<CallInst>(&I);
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@ -867,22 +867,21 @@ bool WinEHPrepare::prepareExceptionHandlers(
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// Populate the indirectbr instructions' target lists if we deferred
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// doing so above.
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SetVector<BasicBlock*> CheckedTargets;
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SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
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for (auto &LPadImplPair : LPadImpls) {
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IntrinsicInst *Recover = cast<IntrinsicInst>(LPadImplPair.first);
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IndirectBrInst *Branch = LPadImplPair.second;
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// Get a list of handlers called by
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SmallVector<ActionHandler *, 4> ActionList;
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parseEHActions(Recover, ActionList);
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// Add an indirect branch listing possible successors of the catch handlers.
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SetVector<BasicBlock *> ReturnTargets;
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for (ActionHandler *Action : ActionList) {
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if (auto *CA = dyn_cast<CatchHandler>(Action)) {
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for (const auto &Action : ActionList) {
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if (auto *CA = dyn_cast<CatchHandler>(Action.get())) {
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Function *Handler = cast<Function>(CA->getHandlerBlockOrFunc());
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getPossibleReturnTargets(&F, Handler, ReturnTargets);
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}
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delete Action;
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}
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ActionList.clear();
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for (BasicBlock *Target : ReturnTargets) {
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@ -1045,10 +1044,10 @@ void WinEHPrepare::getPossibleReturnTargets(Function *ParentF,
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// parent function.
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if (auto *LPI = BB.getLandingPadInst()) {
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IntrinsicInst *Recover = cast<IntrinsicInst>(LPI->getNextNode());
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SmallVector<ActionHandler *, 4> ActionList;
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SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
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parseEHActions(Recover, ActionList);
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for (auto *Action : ActionList) {
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if (auto *CH = dyn_cast<CatchHandler>(Action)) {
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for (const auto &Action : ActionList) {
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if (auto *CH = dyn_cast<CatchHandler>(Action.get())) {
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Function *NestedF = cast<Function>(CH->getHandlerBlockOrFunc());
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getPossibleReturnTargets(ParentF, NestedF, Targets);
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}
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@ -1101,10 +1100,10 @@ void WinEHPrepare::completeNestedLandingPad(Function *ParentFn,
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// Remap the exception variables into the outlined function.
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SmallVector<BlockAddress *, 4> ActionTargets;
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SmallVector<ActionHandler *, 4> ActionList;
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SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
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parseEHActions(EHActions, ActionList);
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for (auto *Action : ActionList) {
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auto *Catch = dyn_cast<CatchHandler>(Action);
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for (const auto &Action : ActionList) {
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auto *Catch = dyn_cast<CatchHandler>(Action.get());
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if (!Catch)
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continue;
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// The dyn_cast to function here selects C++ catch handlers and skips
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@ -1142,7 +1141,6 @@ void WinEHPrepare::completeNestedLandingPad(Function *ParentFn,
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ActionTargets.push_back(NewBA);
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}
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}
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DeleteContainerPointers(ActionList);
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ActionList.clear();
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OutlinedBB->getInstList().push_back(EHActions);
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@ -2322,8 +2320,9 @@ void WinEHPrepare::findCleanupHandlers(LandingPadActions &Actions,
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// This is a public function, declared in WinEHFuncInfo.h and is also
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// referenced by WinEHNumbering in FunctionLoweringInfo.cpp.
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void llvm::parseEHActions(const IntrinsicInst *II,
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SmallVectorImpl<ActionHandler *> &Actions) {
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void llvm::parseEHActions(
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const IntrinsicInst *II,
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SmallVectorImpl<std::unique_ptr<ActionHandler>> &Actions) {
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for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) {
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uint64_t ActionKind =
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cast<ConstantInt>(II->getArgOperand(I))->getZExtValue();
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@ -2333,16 +2332,17 @@ void llvm::parseEHActions(const IntrinsicInst *II,
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int64_t EHObjIndexVal = EHObjIndex->getSExtValue();
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Constant *Handler = cast<Constant>(II->getArgOperand(I + 3));
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I += 4;
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auto *CH = new CatchHandler(/*BB=*/nullptr, Selector, /*NextBB=*/nullptr);
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auto CH = make_unique<CatchHandler>(/*BB=*/nullptr, Selector,
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/*NextBB=*/nullptr);
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CH->setHandlerBlockOrFunc(Handler);
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CH->setExceptionVarIndex(EHObjIndexVal);
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Actions.push_back(CH);
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Actions.push_back(std::move(CH));
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} else if (ActionKind == 0) {
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Constant *Handler = cast<Constant>(II->getArgOperand(I + 1));
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I += 2;
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auto *CH = new CleanupHandler(/*BB=*/nullptr);
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auto CH = make_unique<CleanupHandler>(/*BB=*/nullptr);
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CH->setHandlerBlockOrFunc(Handler);
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Actions.push_back(CH);
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Actions.push_back(std::move(CH));
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} else {
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llvm_unreachable("Expected either a catch or cleanup handler!");
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}
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