Add a unit test for 'swap', and fix a pile of bugs in

SmallDenseMap::swap.

First, make it parse cleanly. Yay for uninstantiated methods.

Second, make the inline-buckets case work correctly. This is way
trickier than it should be due to the uninitialized values in empty and
tombstone buckets.

Finally fix a few typos that caused construction/destruction mismatches
in the counting unittest.

llvm-svn: 158641
This commit is contained in:
Chandler Carruth 2012-06-17 11:28:13 +00:00
parent e4486335fa
commit 5b13784777
2 changed files with 70 additions and 7 deletions

View File

@ -716,11 +716,40 @@ public:
}
void swap(SmallDenseMap& RHS) {
std::swap(NumEntries, RHS.NumEntries);
unsigned TmpNumEntries = RHS.NumEntries;
RHS.NumEntries = NumEntries;
NumEntries = TmpNumEntries;
std::swap(NumTombstones, RHS.NumTombstones);
const KeyT EmptyKey = this->getEmptyKey();
const KeyT TombstoneKey = this->getTombstoneKey();
if (Small && RHS.Small) {
for (unsigned i = 0, e = InlineBuckets; i != e; ++i)
std::swap(getInlineBuckets()[i], RHS.getInlineBuckes()[i]);
// If we're swapping inline bucket arrays, we have to cope with some of
// the tricky bits of DenseMap's storage system: the buckets are not
// fully initialized. Thus we swap every key, but we may have
// a one-directional move of the value.
for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
BucketT *LHSB = &getInlineBuckets()[i],
*RHSB = &RHS.getInlineBuckets()[i];
bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->first, EmptyKey) &&
!KeyInfoT::isEqual(LHSB->first, TombstoneKey));
bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->first, EmptyKey) &&
!KeyInfoT::isEqual(RHSB->first, TombstoneKey));
if (hasLHSValue && hasRHSValue) {
// Swap together if we can...
std::swap(*LHSB, *RHSB);
continue;
}
// Swap separately and handle any assymetry.
std::swap(LHSB->first, RHSB->first);
if (hasLHSValue) {
new (&RHSB->second) ValueT(llvm_move(LHSB->second));
LHSB->second.~ValueT();
} else if (hasRHSValue) {
new (&LHSB->second) ValueT(llvm_move(RHSB->second));
RHSB->second.~ValueT();
}
}
return;
}
if (!Small && !RHS.Small) {
@ -737,16 +766,14 @@ public:
LargeSide.getLargeRep()->~LargeRep();
LargeSide.Small = true;
// This is similar to the standard move-from-old-buckets, but the bucket
// count hasn't actually rotate in this case. So we have to carefully
// count hasn't actually rotated in this case. So we have to carefully
// move construct the keys and values into their new locations, but there
// is no need to re-hash things.
const KeyT EmptyKey = this->getEmptyKey();
const KeyT TombstoneKey = this->getTombstoneKey();
for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
BucketT *NewB = &LargeSide.getInlineBuckets()[i],
*OldB = &SmallSide.getInlineBuckets()[i];
new (&NewB->first) KeyT(llvm_move(OldB->first));
NewB->first.~KeyT();
OldB->first.~KeyT();
if (!KeyInfoT::isEqual(NewB->first, EmptyKey) &&
!KeyInfoT::isEqual(NewB->first, TombstoneKey)) {
new (&NewB->second) ValueT(llvm_move(OldB->second));

View File

@ -218,6 +218,42 @@ TYPED_TEST(DenseMapTest, AssignmentTest) {
EXPECT_EQ(this->getValue(), copyMap[this->getKey()]);
}
// Test swap method
TYPED_TEST(DenseMapTest, SwapTest) {
this->Map[this->getKey()] = this->getValue();
TypeParam otherMap;
this->Map.swap(otherMap);
EXPECT_EQ(0u, this->Map.size());
EXPECT_TRUE(this->Map.empty());
EXPECT_EQ(1u, otherMap.size());
EXPECT_EQ(this->getValue(), otherMap[this->getKey()]);
this->Map.swap(otherMap);
EXPECT_EQ(0u, otherMap.size());
EXPECT_TRUE(otherMap.empty());
EXPECT_EQ(1u, this->Map.size());
EXPECT_EQ(this->getValue(), this->Map[this->getKey()]);
// Make this more interesting by inserting 100 numbers into the map.
for (int i = 0; i < 100; ++i)
this->Map[this->getKey(i)] = this->getValue(i);
this->Map.swap(otherMap);
EXPECT_EQ(0u, this->Map.size());
EXPECT_TRUE(this->Map.empty());
EXPECT_EQ(100u, otherMap.size());
for (int i = 0; i < 100; ++i)
EXPECT_EQ(this->getValue(i), otherMap[this->getKey(i)]);
this->Map.swap(otherMap);
EXPECT_EQ(0u, otherMap.size());
EXPECT_TRUE(otherMap.empty());
EXPECT_EQ(100u, this->Map.size());
for (int i = 0; i < 100; ++i)
EXPECT_EQ(this->getValue(i), this->Map[this->getKey(i)]);
}
// A more complex iteration test
TYPED_TEST(DenseMapTest, IterationTest) {
bool visited[100];