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[X86] Add patterns for folding full vector load into MOVHPS and MOVLPS with SSE1 only.
llvm-svn: 337320
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@ -6452,7 +6452,9 @@ multiclass avx512_mov_hilo_packed<bits<8> opc, string OpcodeStr,
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Sched<[SchedWriteFShuffle.XMM.Folded, ReadAfterLd]>, EVEX_4V;
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}
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defm VMOVHPSZ128 : avx512_mov_hilo_packed<0x16, "vmovhps", X86Movlhps,
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// No patterns for MOVLPS/MOVHPS as the Movlhps node should only be created in
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// SSE1. And MOVLPS pattern is even more complex.
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defm VMOVHPSZ128 : avx512_mov_hilo_packed<0x16, "vmovhps", null_frag,
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v4f32x_info>, EVEX_CD8<32, CD8VT2>, PS;
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defm VMOVHPDZ128 : avx512_mov_hilo_packed<0x16, "vmovhpd", X86Unpckl,
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v2f64x_info>, EVEX_CD8<64, CD8VT1>, PD, VEX_W;
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@ -661,19 +661,16 @@ let Predicates = [UseSSE1] in {
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// SSE 1 & 2 - Move Low packed FP Instructions
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//===----------------------------------------------------------------------===//
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multiclass sse12_mov_hilo_packed_base<bits<8>opc, SDNode psnode, SDNode pdnode,
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multiclass sse12_mov_hilo_packed_base<bits<8>opc, SDNode pdnode,
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string base_opc, string asm_opr> {
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// No pattern as they need be special cased between high and low.
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let hasSideEffects = 0, mayLoad = 1 in
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def PSrm : PI<opc, MRMSrcMem,
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(outs VR128:$dst), (ins VR128:$src1, f64mem:$src2),
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!strconcat(base_opc, "s", asm_opr),
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[(set VR128:$dst,
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(psnode VR128:$src1,
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(bc_v4f32 (v2f64 (scalar_to_vector (loadf64 addr:$src2))))))],
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SSEPackedSingle>, PS,
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Sched<[SchedWriteFShuffle.XMM.Folded, ReadAfterLd]>;
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(outs VR128:$dst), (ins VR128:$src1, f64mem:$src2),
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!strconcat(base_opc, "s", asm_opr),
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[], SSEPackedSingle>, PS,
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Sched<[SchedWriteFShuffle.XMM.Folded, ReadAfterLd]>;
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let hasSideEffects = 0, mayLoad = 1 in
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def PDrm : PI<opc, MRMSrcMem,
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(outs VR128:$dst), (ins VR128:$src1, f64mem:$src2),
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!strconcat(base_opc, "d", asm_opr),
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@ -683,19 +680,19 @@ multiclass sse12_mov_hilo_packed_base<bits<8>opc, SDNode psnode, SDNode pdnode,
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Sched<[SchedWriteFShuffle.XMM.Folded, ReadAfterLd]>;
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}
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multiclass sse12_mov_hilo_packed<bits<8>opc, SDPatternOperator psnode,
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SDPatternOperator pdnode, string base_opc> {
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multiclass sse12_mov_hilo_packed<bits<8>opc, SDPatternOperator pdnode,
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string base_opc> {
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let Predicates = [UseAVX] in
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defm V#NAME : sse12_mov_hilo_packed_base<opc, psnode, pdnode, base_opc,
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defm V#NAME : sse12_mov_hilo_packed_base<opc, pdnode, base_opc,
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"\t{$src2, $src1, $dst|$dst, $src1, $src2}">,
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VEX_4V, VEX_WIG;
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let Constraints = "$src1 = $dst" in
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defm NAME : sse12_mov_hilo_packed_base<opc, psnode, pdnode, base_opc,
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defm NAME : sse12_mov_hilo_packed_base<opc, pdnode, base_opc,
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"\t{$src2, $dst|$dst, $src2}">;
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}
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defm MOVL : sse12_mov_hilo_packed<0x12, null_frag, X86Movsd, "movlp">;
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defm MOVL : sse12_mov_hilo_packed<0x12, X86Movsd, "movlp">;
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let SchedRW = [WriteFStore] in {
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let Predicates = [UseAVX] in {
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@ -725,13 +722,18 @@ let Predicates = [UseSSE1] in {
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def : Pat<(store (i64 (extractelt (bc_v2i64 (v4f32 VR128:$src2)),
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(iPTR 0))), addr:$src1),
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(MOVLPSmr addr:$src1, VR128:$src2)>;
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// This pattern helps select MOVLPS on SSE1 only targets. With SSE2 we'll
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// end up with a movsd or bleand instead of shufp.
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def : Pat<(X86Shufp (memopv4f32 addr:$src2), VR128:$src1, (i8 -28)),
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(MOVLPSrm VR128:$src1, addr:$src2)>;
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}
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//===----------------------------------------------------------------------===//
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// SSE 1 & 2 - Move Hi packed FP Instructions
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//===----------------------------------------------------------------------===//
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defm MOVH : sse12_mov_hilo_packed<0x16, X86Movlhps, X86Unpckl, "movhp">;
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defm MOVH : sse12_mov_hilo_packed<0x16, X86Unpckl, "movhp">;
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let SchedRW = [WriteFStore] in {
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// v2f64 extract element 1 is always custom lowered to unpack high to low
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@ -796,6 +798,11 @@ let Predicates = [UseSSE1] in {
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def : Pat<(X86Movlhps VR128:$src1,
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(bc_v4f32 (v2i64 (X86vzload addr:$src2)))),
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(MOVHPSrm VR128:$src1, addr:$src2)>;
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// This pattern helps select MOVHPS on SSE1 only targets. With SSE2 we'll
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// end up with a movsd or bleand instead of shufp.
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def : Pat<(X86Movlhps VR128:$src1, (memopv4f32 addr:$src2)),
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(MOVHPSrm VR128:$src1, addr:$src2)>;
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}
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let Predicates = [UseSSE2] in {
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@ -298,9 +298,7 @@ define <4 x float> @shuffle_mem_v4f32_6723(<4 x float> %a, <4 x float>* %pb) {
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define <4 x float> @shuffle_mem_v4f32_4523(<4 x float> %a, <4 x float>* %pb) {
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; SSE1-LABEL: shuffle_mem_v4f32_4523:
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; SSE1: # %bb.0:
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; SSE1-NEXT: movaps (%rdi), %xmm1
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; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,3]
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; SSE1-NEXT: movaps %xmm1, %xmm0
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; SSE1-NEXT: movlps {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
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; SSE1-NEXT: retq
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%b = load <4 x float>, <4 x float>* %pb, align 16
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%shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
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