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When truncating to bool, it is necessary to & with 1 for all casts that
can result in a bool. Previously PtrToInt, FPToUI and FPToSI were missing this operation. llvm-svn: 31938
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250560d106
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@ -626,8 +626,11 @@ void CWriter::printConstant(Constant *CPV) {
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Out << "0-";
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}
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printConstant(CE->getOperand(0));
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if (CE->getOpcode() == Instruction::Trunc &&
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CE->getType() == Type::BoolTy) {
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if (CE->getType() == Type::BoolTy &&
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(CE->getOpcode() == Instruction::Trunc ||
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CE->getOpcode() == Instruction::FPToUI ||
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CE->getOpcode() == Instruction::FPToSI ||
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CE->getOpcode() == Instruction::PtrToInt)) {
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// Make sure we really truncate to bool here by anding with 1
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Out << "&1u";
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}
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@ -1960,7 +1963,11 @@ void CWriter::visitCastInst(CastInst &I) {
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Out << "0-";
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}
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writeOperand(I.getOperand(0));
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if (I.getOpcode() == Instruction::Trunc && DstTy == Type::BoolTy) {
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if (DstTy == Type::BoolTy &&
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(I.getOpcode() == Instruction::Trunc ||
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I.getOpcode() == Instruction::FPToUI ||
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I.getOpcode() == Instruction::FPToSI ||
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I.getOpcode() == Instruction::PtrToInt)) {
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// Make sure we really get a trunc to bool by anding the operand with 1
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Out << "&1u";
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}
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