Add using declarations

llvm-svn: 6305
This commit is contained in:
Chris Lattner 2003-05-22 21:59:35 +00:00
parent daf2cc3c48
commit 6751acb59b
5 changed files with 26 additions and 37 deletions

View File

@ -6,12 +6,8 @@
#include <map>
#include "Support/Annotation.h"
using std::string;
using std::map;
using std::pair;
using std::make_pair;
typedef map<const string, unsigned> IDMapType;
typedef std::map<const std::string, unsigned> IDMapType;
static unsigned IDCounter = 0; // Unique ID counter
// Static member to ensure initialiation on demand.
@ -19,7 +15,7 @@ static IDMapType &getIDMap() { static IDMapType TheMap; return TheMap; }
// On demand annotation creation support...
typedef Annotation *(*AnnFactory)(AnnotationID, const Annotable *, void *);
typedef map<unsigned, pair<AnnFactory,void*> > FactMapType;
typedef std::map<unsigned, std::pair<AnnFactory,void*> > FactMapType;
static FactMapType *TheFactMap = 0;
static FactMapType &getFactMap() {
@ -38,7 +34,7 @@ static void eraseFromFactMap(unsigned ID) {
}
AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
AnnotationID AnnotationManager::getID(const std::string &Name) { // Name -> ID
IDMapType::iterator I = getIDMap().find(Name);
if (I == getIDMap().end()) {
getIDMap()[Name] = IDCounter++; // Add a new element
@ -49,7 +45,7 @@ AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
// getID - Name -> ID + registration of a factory function for demand driven
// annotation support.
AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
AnnotationID AnnotationManager::getID(const std::string &Name, Factory Fact,
void *Data) {
AnnotationID Result(getID(Name));
registerAnnotationFactory(Result, Fact, Data);
@ -60,7 +56,7 @@ AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
// getName - This function is especially slow, but that's okay because it should
// only be used for debugging.
//
const string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
const std::string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
IDMapType &TheMap = getIDMap();
for (IDMapType::iterator I = TheMap.begin(); ; ++I) {
assert(I != TheMap.end() && "Annotation ID is unknown!");
@ -77,7 +73,7 @@ void AnnotationManager::registerAnnotationFactory(AnnotationID ID,
AnnFactory F,
void *ExtraData) {
if (F)
getFactMap()[ID.ID] = make_pair(F, ExtraData);
getFactMap()[ID.ID] = std::make_pair(F, ExtraData);
else
eraseFromFactMap(ID.ID);
}

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@ -11,9 +11,8 @@
#include <cstdlib>
#include <cstdio>
#include <signal.h>
using std::string;
static std::vector<string> FilesToRemove;
static std::vector<std::string> FilesToRemove;
// IntSigs - Signals that may interrupt the program at any time.
static const int IntSigs[] = {
@ -48,7 +47,7 @@ static void SignalHandler(int Sig) {
static void RegisterHandler(int Signal) { signal(Signal, SignalHandler); }
// RemoveFileOnSignal - The public API
void RemoveFileOnSignal(const string &Filename) {
void RemoveFileOnSignal(const std::string &Filename) {
FilesToRemove.push_back(Filename);
std::for_each(IntSigs, IntSigsEnd, RegisterHandler);

View File

@ -6,12 +6,8 @@
#include <map>
#include "Support/Annotation.h"
using std::string;
using std::map;
using std::pair;
using std::make_pair;
typedef map<const string, unsigned> IDMapType;
typedef std::map<const std::string, unsigned> IDMapType;
static unsigned IDCounter = 0; // Unique ID counter
// Static member to ensure initialiation on demand.
@ -19,7 +15,7 @@ static IDMapType &getIDMap() { static IDMapType TheMap; return TheMap; }
// On demand annotation creation support...
typedef Annotation *(*AnnFactory)(AnnotationID, const Annotable *, void *);
typedef map<unsigned, pair<AnnFactory,void*> > FactMapType;
typedef std::map<unsigned, std::pair<AnnFactory,void*> > FactMapType;
static FactMapType *TheFactMap = 0;
static FactMapType &getFactMap() {
@ -38,7 +34,7 @@ static void eraseFromFactMap(unsigned ID) {
}
AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
AnnotationID AnnotationManager::getID(const std::string &Name) { // Name -> ID
IDMapType::iterator I = getIDMap().find(Name);
if (I == getIDMap().end()) {
getIDMap()[Name] = IDCounter++; // Add a new element
@ -49,7 +45,7 @@ AnnotationID AnnotationManager::getID(const string &Name) { // Name -> ID
// getID - Name -> ID + registration of a factory function for demand driven
// annotation support.
AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
AnnotationID AnnotationManager::getID(const std::string &Name, Factory Fact,
void *Data) {
AnnotationID Result(getID(Name));
registerAnnotationFactory(Result, Fact, Data);
@ -60,7 +56,7 @@ AnnotationID AnnotationManager::getID(const string &Name, Factory Fact,
// getName - This function is especially slow, but that's okay because it should
// only be used for debugging.
//
const string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
const std::string &AnnotationManager::getName(AnnotationID ID) { // ID -> Name
IDMapType &TheMap = getIDMap();
for (IDMapType::iterator I = TheMap.begin(); ; ++I) {
assert(I != TheMap.end() && "Annotation ID is unknown!");
@ -77,7 +73,7 @@ void AnnotationManager::registerAnnotationFactory(AnnotationID ID,
AnnFactory F,
void *ExtraData) {
if (F)
getFactMap()[ID.ID] = make_pair(F, ExtraData);
getFactMap()[ID.ID] = std::make_pair(F, ExtraData);
else
eraseFromFactMap(ID.ID);
}

View File

@ -7,28 +7,27 @@
#include "llvm/Support/NameMangling.h"
#include "llvm/DerivedTypes.h"
#include "llvm/GlobalValue.h"
using std::string;
// MangleTypeName - Implement a consistent name-mangling scheme for
// a given type.
//
string MangleTypeName(const Type *Ty) {
string mangledName;
std::string MangleTypeName(const Type *Ty) {
std::string mangledName;
if (Ty->isPrimitiveType()) {
const string &longName = Ty->getDescription();
return string(longName.c_str(), (longName.length() < 2) ? 1 : 2);
const std::string &longName = Ty->getDescription();
return std::string(longName.c_str(), (longName.length() < 2) ? 1 : 2);
} else if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
mangledName = string("P_" + MangleTypeName(PTy->getElementType()));
mangledName = std::string("P_" + MangleTypeName(PTy->getElementType()));
} else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
mangledName = string("S_");
mangledName = std::string("S_");
for (unsigned i=0; i < STy->getNumContainedTypes(); ++i)
mangledName += MangleTypeName(STy->getContainedType(i));
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
mangledName = string("A_" +MangleTypeName(ATy->getElementType()));
mangledName = std::string("A_" +MangleTypeName(ATy->getElementType()));
} else if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
mangledName = string("M_") + MangleTypeName(FTy->getReturnType());
mangledName = std::string("M_") + MangleTypeName(FTy->getReturnType());
for (unsigned i = 1; i < FTy->getNumContainedTypes(); ++i)
mangledName += string(MangleTypeName(FTy->getContainedType(i)));
mangledName += std::string(MangleTypeName(FTy->getContainedType(i)));
}
return mangledName;
@ -38,7 +37,7 @@ string MangleTypeName(const Type *Ty) {
// externally visible (i.e., global) objects.
// privateName should be unique within the module.
//
string MangleName(const string &privateName, const Value *V) {
std::string MangleName(const std::string &privateName, const Value *V) {
// Lets drop the P_ before every global name since all globals are ptrs
return privateName + "_" +
MangleTypeName(isa<GlobalValue>(V)

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@ -11,9 +11,8 @@
#include <cstdlib>
#include <cstdio>
#include <signal.h>
using std::string;
static std::vector<string> FilesToRemove;
static std::vector<std::string> FilesToRemove;
// IntSigs - Signals that may interrupt the program at any time.
static const int IntSigs[] = {
@ -48,7 +47,7 @@ static void SignalHandler(int Sig) {
static void RegisterHandler(int Signal) { signal(Signal, SignalHandler); }
// RemoveFileOnSignal - The public API
void RemoveFileOnSignal(const string &Filename) {
void RemoveFileOnSignal(const std::string &Filename) {
FilesToRemove.push_back(Filename);
std::for_each(IntSigs, IntSigsEnd, RegisterHandler);