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Re-arrange some fields.
llvm-svn: 84324
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@ -86,6 +86,10 @@ class MachineFrameInfo {
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// StackObject - Represent a single object allocated on the stack.
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struct StackObject {
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// SPOffset - The offset of this object from the stack pointer on entry to
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// the function. This field has no meaning for a variable sized element.
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int64_t SPOffset;
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// The size of this object on the stack. 0 means a variable sized object,
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// ~0ULL means a dead object.
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uint64_t Size;
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@ -98,12 +102,8 @@ class MachineFrameInfo {
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// default, fixed objects are immutable unless marked otherwise.
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bool isImmutable;
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// SPOffset - The offset of this object from the stack pointer on entry to
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// the function. This field has no meaning for a variable sized element.
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int64_t SPOffset;
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StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
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: Size(Sz), Alignment(Al), isImmutable(IM), SPOffset(SP) {}
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: SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM) {}
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};
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/// Objects - The list of stack objects allocated...
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