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Pull some code out into a helper function.
Effeciently codegen even splats in the range [-32,30]. This allows us to codegen <30,30,30,30> as: vspltisw v0, 15 vadduwm v2, v0, v0 instead of as a cp load. llvm-svn: 27750
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@ -1041,6 +1041,23 @@ static bool isConstantSplat(const uint64_t Bits128[2],
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return true;
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}
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/// BuildSplatI - Build a canonical splati of Val with an element size of
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/// SplatSize. Cast the result to VT.
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static SDOperand BuildSplatI(int Val, unsigned SplatSize, MVT::ValueType VT,
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SelectionDAG &DAG) {
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assert(Val >= -16 && Val <= 15 && "vsplti is out of range!");
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static const MVT::ValueType VTys[] = { // canonical VT to use for each size.
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MVT::v16i8, MVT::v8i16, MVT::Other, MVT::v4i32
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};
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MVT::ValueType CanonicalVT = VTys[SplatSize-1];
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// Build a canonical splat for this value.
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SDOperand Elt = DAG.getConstant(Val, MVT::getVectorBaseType(CanonicalVT));
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std::vector<SDOperand> Ops(MVT::getVectorNumElements(CanonicalVT), Elt);
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SDOperand Res = DAG.getNode(ISD::BUILD_VECTOR, CanonicalVT, Ops);
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return DAG.getNode(ISD::BIT_CONVERT, VT, Res);
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}
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// If this is a case we can't handle, return null and let the default
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// expansion code take care of it. If we CAN select this case, and if it
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// selects to a single instruction, return Op. Otherwise, if we can codegen
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@ -1079,23 +1096,16 @@ static SDOperand LowerBUILD_VECTOR(SDOperand Op, SelectionDAG &DAG) {
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// If the sign extended value is in the range [-16,15], use VSPLTI[bhw].
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int32_t SextVal= int32_t(SplatBits << (32-8*SplatSize)) >> (32-8*SplatSize);
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if (SextVal >= -16 && SextVal <= 15) {
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const MVT::ValueType VTys[] = { // canonical VT to use for each size.
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MVT::v16i8, MVT::v8i16, MVT::Other, MVT::v4i32
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};
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MVT::ValueType CanonicalVT = VTys[SplatSize-1];
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// If this is a non-canonical splat for this value,
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if (Op.getValueType() != CanonicalVT || HasAnyUndefs) {
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SDOperand Elt = DAG.getConstant(SplatBits,
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MVT::getVectorBaseType(CanonicalVT));
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std::vector<SDOperand> Ops(MVT::getVectorNumElements(CanonicalVT), Elt);
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SDOperand Res = DAG.getNode(ISD::BUILD_VECTOR, CanonicalVT, Ops);
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Op = DAG.getNode(ISD::BIT_CONVERT, Op.getValueType(), Res);
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}
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return Op;
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}
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if (SextVal >= -16 && SextVal <= 15)
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return BuildSplatI(SextVal, SplatSize, Op.getValueType(), DAG);
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// If this value is in the range [-32,30] and is even, use:
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// tmp = VSPLTI[bhw], result = add tmp, tmp
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if (SextVal >= -32 && SextVal <= 30 && (SextVal & 1) == 0) {
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Op = BuildSplatI(SextVal >> 1, SplatSize, Op.getValueType(), DAG);
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return DAG.getNode(ISD::ADD, Op.getValueType(), Op, Op);
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}
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// If this is 0x8000_0000 x 4, turn into vspltisw + vslw. If it is
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// 0x7FFF_FFFF x 4, turn it into not(0x8000_0000). These are important
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