Fix http://llvm.org/PR5160, to let CallbackVHs modify other ValueHandles on the

same Value without breaking things.

llvm-svn: 83861
This commit is contained in:
Jeffrey Yasskin 2009-10-12 17:43:32 +00:00
parent fd0fcefa51
commit 7d85d5a366
3 changed files with 134 additions and 25 deletions

View File

@ -111,10 +111,15 @@ private:
HandleBaseKind getKind() const { return PrevPair.getInt(); }
void setPrevPtr(ValueHandleBase **Ptr) { PrevPair.setPointer(Ptr); }
/// AddToExistingUseList - Add this ValueHandle to the use list for VP,
/// where List is known to point into the existing use list.
/// AddToExistingUseList - Add this ValueHandle to the use list for VP, where
/// List is the address of either the head of the list or a Next node within
/// the existing use list.
void AddToExistingUseList(ValueHandleBase **List);
/// AddToExistingUseListAfter - Add this ValueHandle to the use list after
/// Node.
void AddToExistingUseListAfter(ValueHandleBase *Node);
/// AddToUseList - Add this ValueHandle to the use list for VP.
void AddToUseList();
/// RemoveFromUseList - Remove this ValueHandle from its current use list.

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@ -411,6 +411,16 @@ void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
}
}
void ValueHandleBase::AddToExistingUseListAfter(ValueHandleBase *List) {
assert(List && "Must insert after existing node");
Next = List->Next;
setPrevPtr(&List->Next);
List->Next = this;
if (Next)
Next->setPrevPtr(&Next);
}
/// AddToUseList - Add this ValueHandle to the use list for VP.
void ValueHandleBase::AddToUseList() {
assert(VP && "Null pointer doesn't have a use list!");
@ -490,37 +500,46 @@ void ValueHandleBase::ValueIsDeleted(Value *V) {
ValueHandleBase *Entry = pImpl->ValueHandles[V];
assert(Entry && "Value bit set but no entries exist");
while (Entry) {
// Advance pointer to avoid invalidation.
ValueHandleBase *ThisNode = Entry;
Entry = Entry->Next;
// We use a local ValueHandleBase as an iterator so that
// ValueHandles can add and remove themselves from the list without
// breaking our iteration. This is not really an AssertingVH; we
// just have to give ValueHandleBase some kind.
for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
Iterator.RemoveFromUseList();
Iterator.AddToExistingUseListAfter(Entry);
assert(Entry->Next == &Iterator && "Loop invariant broken.");
switch (ThisNode->getKind()) {
switch (Entry->getKind()) {
case Assert:
#ifndef NDEBUG // Only in -g mode...
errs() << "While deleting: " << *V->getType() << " %" << V->getNameStr()
<< "\n";
#endif
llvm_unreachable("An asserting value handle still pointed to this"
" value!");
break;
case Tracking:
// Mark that this value has been deleted by setting it to an invalid Value
// pointer.
ThisNode->operator=(DenseMapInfo<Value *>::getTombstoneKey());
Entry->operator=(DenseMapInfo<Value *>::getTombstoneKey());
break;
case Weak:
// Weak just goes to null, which will unlink it from the list.
ThisNode->operator=(0);
Entry->operator=(0);
break;
case Callback:
// Forward to the subclass's implementation.
static_cast<CallbackVH*>(ThisNode)->deleted();
static_cast<CallbackVH*>(Entry)->deleted();
break;
}
}
// All callbacks and weak references should be dropped by now.
assert(!V->HasValueHandle && "All references to V were not removed?");
// All callbacks, weak references, and assertingVHs should be dropped by now.
if (V->HasValueHandle) {
#ifndef NDEBUG // Only in +Asserts mode...
errs() << "While deleting: " << *V->getType() << " %" << V->getNameStr()
<< "\n";
if (pImpl->ValueHandles[V]->getKind() == Assert)
llvm_unreachable("An asserting value handle still pointed to this"
" value!");
#endif
llvm_unreachable("All references to V were not removed?");
}
}
@ -535,12 +554,16 @@ void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
assert(Entry && "Value bit set but no entries exist");
while (Entry) {
// Advance pointer to avoid invalidation.
ValueHandleBase *ThisNode = Entry;
Entry = Entry->Next;
// We use a local ValueHandleBase as an iterator so that
// ValueHandles can add and remove themselves from the list without
// breaking our iteration. This is not really an AssertingVH; we
// just have to give ValueHandleBase some kind.
for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
Iterator.RemoveFromUseList();
Iterator.AddToExistingUseListAfter(Entry);
assert(Entry->Next == &Iterator && "Loop invariant broken.");
switch (ThisNode->getKind()) {
switch (Entry->getKind()) {
case Assert:
// Asserting handle does not follow RAUW implicitly.
break;
@ -553,11 +576,11 @@ void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
// FALLTHROUGH
case Weak:
// Weak goes to the new value, which will unlink it from Old's list.
ThisNode->operator=(New);
Entry->operator=(New);
break;
case Callback:
// Forward to the subclass's implementation.
static_cast<CallbackVH*>(ThisNode)->allUsesReplacedWith(New);
static_cast<CallbackVH*>(Entry)->allUsesReplacedWith(New);
break;
}
}

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@ -11,6 +11,7 @@
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/ADT/OwningPtr.h"
#include "gtest/gtest.h"
@ -327,4 +328,84 @@ TEST_F(ValueHandle, CallbackVH_DeletionCanRAUW) {
BitcastUser->getOperand(0));
}
TEST_F(ValueHandle, DestroyingOtherVHOnSameValueDoesntBreakIteration) {
// When a CallbackVH modifies other ValueHandles in its callbacks,
// that shouldn't interfere with non-modified ValueHandles receiving
// their appropriate callbacks.
//
// We create the active CallbackVH in the middle of a palindromic
// arrangement of other VHs so that the bad behavior would be
// triggered in whichever order callbacks run.
class DestroyingVH : public CallbackVH {
public:
OwningPtr<WeakVH> ToClear[2];
DestroyingVH(Value *V) {
ToClear[0].reset(new WeakVH(V));
setValPtr(V);
ToClear[1].reset(new WeakVH(V));
}
virtual void deleted() {
ToClear[0].reset();
ToClear[1].reset();
CallbackVH::deleted();
}
virtual void allUsesReplacedWith(Value *) {
ToClear[0].reset();
ToClear[1].reset();
}
};
{
WeakVH ShouldBeVisited1(BitcastV.get());
DestroyingVH C(BitcastV.get());
WeakVH ShouldBeVisited2(BitcastV.get());
BitcastV->replaceAllUsesWith(ConstantV);
EXPECT_EQ(ConstantV, static_cast<Value*>(ShouldBeVisited1));
EXPECT_EQ(ConstantV, static_cast<Value*>(ShouldBeVisited2));
}
{
WeakVH ShouldBeVisited1(BitcastV.get());
DestroyingVH C(BitcastV.get());
WeakVH ShouldBeVisited2(BitcastV.get());
BitcastV.reset();
EXPECT_EQ(NULL, static_cast<Value*>(ShouldBeVisited1));
EXPECT_EQ(NULL, static_cast<Value*>(ShouldBeVisited2));
}
}
TEST_F(ValueHandle, AssertingVHCheckedLast) {
// If a CallbackVH exists to clear out a group of AssertingVHs on
// Value deletion, the CallbackVH should get a chance to do so
// before the AssertingVHs assert.
class ClearingVH : public CallbackVH {
public:
AssertingVH<Value> *ToClear[2];
ClearingVH(Value *V,
AssertingVH<Value> &A0, AssertingVH<Value> &A1)
: CallbackVH(V) {
ToClear[0] = &A0;
ToClear[1] = &A1;
}
virtual void deleted() {
*ToClear[0] = 0;
*ToClear[1] = 0;
CallbackVH::deleted();
}
};
AssertingVH<Value> A1, A2;
A1 = BitcastV.get();
ClearingVH C(BitcastV.get(), A1, A2);
A2 = BitcastV.get();
// C.deleted() should run first, clearing the two AssertingVHs,
// which should prevent them from asserting.
BitcastV.reset();
}
}