1. Add a pass to fold debug label instructions so a debug info client can detect

empty ranges.

2. Reorg how MachineDebugInfo maintains changes to debug labels.

3. Have dwarf writer use debug label info to simplify scopes and source line
coorespondence.

4. Revert the merging of compile units until I can get the bugs ironed out.

llvm-svn: 31507
This commit is contained in:
Jim Laskey 2006-11-07 19:33:46 +00:00
parent f64e5f5f3e
commit 7e0f0b2d24
5 changed files with 124 additions and 59 deletions

View File

@ -969,8 +969,11 @@ private:
// Lines - List of of source line correspondence.
std::vector<SourceLineInfo> Lines;
// LabelID - Current number assigned to unique label numbers.
unsigned LabelID;
// LabelIDList - One entry per assigned label. Normally the entry is equal to
// the list index(+1). If the entry is zero then the label has been deleted.
// Any other value indicates the label has been deleted by is mapped to
// another label.
std::vector<unsigned> LabelIDList;
// ScopeMap - Tracks the scopes in the current function.
std::map<DebugInfoDesc *, DebugScope *> ScopeMap;
@ -979,10 +982,6 @@ private:
//
DebugScope *RootScope;
// DeletedLabelIDs - Sorted list of label IDs that have been removed from the
// module.
std::vector<unsigned> DeletedLabelIDs;
// FrameMoves - List of moves done by a function's prolog. Used to construct
// frame maps by debug consumers.
std::vector<MachineMove *> FrameMoves;
@ -1026,7 +1025,11 @@ public:
/// NextLabelID - Return the next unique label id.
///
unsigned NextLabelID() { return ++LabelID; }
unsigned NextLabelID() {
unsigned ID = LabelIDList.size() + 1;
LabelIDList.push_back(ID);
return ID;
}
/// RecordLabel - Records location information and associates it with a
/// debug label. Returns a unique label ID used to generate a label and
@ -1035,11 +1038,22 @@ public:
/// InvalidateLabel - Inhibit use of the specified label # from
/// MachineDebugInfo, for example because the code was deleted.
void InvalidateLabel(unsigned LabelID);
void InvalidateLabel(unsigned LabelID) {
// Remap to zero to indicate deletion.
RemapLabel(LabelID, 0);
}
/// RemapLabel - Indicate that a label has been merged into another.
///
void RemapLabel(unsigned OldLabelID, unsigned NewLabelID) {
LabelIDList[OldLabelID - 1] = NewLabelID;
}
/// isLabelValid - Check to make sure the label is still valid before
/// attempting to use.
bool isLabelValid(unsigned LabelID);
/// MappedLabel - Find out the label's final ID. Zero indicates deletion.
/// ID != Mapped ID indicates that the label was folded into another label.
unsigned MappedLabel(unsigned LabelID) const {
return LabelIDList[LabelID - 1];
}
/// RecordSource - Register a source file with debug info. Returns an source
/// ID.

View File

@ -81,6 +81,11 @@ namespace llvm {
/// branches.
FunctionPass *createBranchFoldingPass();
/// DebugLabelFoldingPass - This pass prunes out redundant debug labels. This
/// allows a debug emitter to determine if the range of two labels is empty,
/// by seeing if the labels map to the same reduced label.
FunctionPass *createDebugLabelFoldingPass();
/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
/// the current function, which should happen after the function has been
/// emitted to a .s file or to memory.

View File

@ -1695,15 +1695,18 @@ private:
return Unit;
}
/// GetBaseCompileUnit - Get the main compile unit.
///
CompileUnit *GetBaseCompileUnit() const {
CompileUnit *Unit = CompileUnits[0];
assert(Unit && "Missing compile unit.");
return Unit;
}
/// FindCompileUnit - Get the compile unit for the given descriptor.
///
CompileUnit *FindCompileUnit(CompileUnitDesc *UnitDesc) {
#if 1
// FIXME - Using only one compile unit. Needs to me fixed at the FE.
CompileUnit *Unit = CompileUnits[0];
#else
CompileUnit *Unit = DescToUnitMap[UnitDesc];
#endif
assert(Unit && "Missing compile unit.");
return Unit;
}
@ -1859,13 +1862,12 @@ private:
// FIXME - Ignore inlined functions for the time being.
if (!Scope->getParent()) continue;
unsigned StartID = Scope->getStartLabelID();
unsigned EndID = Scope->getEndLabelID();
unsigned StartID = DebugInfo->MappedLabel(Scope->getStartLabelID());
unsigned EndID = DebugInfo->MappedLabel(Scope->getEndLabelID());
// Widen scope if label is discarded.
// FIXME - really need to find a GOOD label if a block is dead.
if (StartID && !DebugInfo->isLabelValid(StartID)) StartID = 0;
if (EndID && !DebugInfo->isLabelValid(EndID)) EndID = 0;
// Ignore empty scopes.
if (StartID == EndID && StartID != 0) continue;
if (Scope->getScopes().empty() && Scope->getVariables().empty()) continue;
DIE *ScopeDie = new DIE(DW_TAG_lexical_block);
@ -2084,10 +2086,10 @@ private:
std::vector<MachineMove *> &Moves) {
for (unsigned i = 0, N = Moves.size(); i < N; ++i) {
MachineMove *Move = Moves[i];
unsigned LabelID = Move->getLabelID();
unsigned LabelID = DebugInfo->MappedLabel(Move->getLabelID());
// Throw out move if the label is invalid.
if (LabelID && !DebugInfo->isLabelValid(LabelID)) continue;
if (!LabelID) continue;
const MachineLocation &Dst = Move->getDestination();
const MachineLocation &Src = Move->getSource();
@ -2307,9 +2309,8 @@ private:
// Construct rows of the address, source, line, column matrix.
for (unsigned i = 0, N = LineInfos.size(); i < N; ++i) {
const SourceLineInfo &LineInfo = LineInfos[i];
unsigned LabelID = LineInfo.getLabelID();
// Source line labels are validated at the MachineDebugInfo level.
unsigned LabelID = DebugInfo->MappedLabel(LineInfo.getLabelID());
if (!LabelID) continue;
if (DwarfVerbose) {
unsigned SourceID = LineInfo.getSourceID();
@ -2420,6 +2421,7 @@ private:
void EmitFunctionDebugFrame() {
if (!TAI->getDwarfRequiresFrameSection())
return;
// Start the dwarf frame section.
Asm->SwitchToDataSection(TAI->getDwarfFrameSection());
@ -2588,7 +2590,8 @@ private:
const UniqueVector<CompileUnitDesc *> CUW = DebugInfo->getCompileUnits();
for (unsigned i = 1, N = CUW.size(); i <= N; ++i) {
CompileUnit *Unit = NewCompileUnit(CUW[i], i);
unsigned ID = DebugInfo->RecordSource(CUW[i]);
CompileUnit *Unit = NewCompileUnit(CUW[i], ID);
CompileUnits.push_back(Unit);
}
}

View File

@ -66,6 +66,9 @@ bool LLVMTargetMachine::addPassesToEmitFile(FunctionPassManager &PM,
// Branch folding must be run after regalloc and prolog/epilog insertion.
if (!Fast)
PM.add(createBranchFoldingPass());
// Fold redundant debug labels.
PM.add(createDebugLabelFoldingPass());
if (PrintMachineCode) // Print the register-allocated code
PM.add(createMachineFunctionPrinterPass(&std::cerr));

View File

@ -10,7 +10,11 @@
#include "llvm/CodeGen/MachineDebugInfo.h"
#include "llvm/Constants.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineLocation.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/DerivedTypes.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Intrinsics.h"
@ -1448,10 +1452,9 @@ MachineDebugInfo::MachineDebugInfo()
, Directories()
, SourceFiles()
, Lines()
, LabelID(0)
, LabelIDList()
, ScopeMap()
, RootScope(NULL)
, DeletedLabelIDs()
, FrameMoves()
{}
MachineDebugInfo::~MachineDebugInfo() {
@ -1544,35 +1547,6 @@ unsigned MachineDebugInfo::RecordLabel(unsigned Line, unsigned Column,
return ID;
}
static bool LabelUIDComparison(const SourceLineInfo &LI, unsigned UID) {
return LI.getLabelID() < UID;
}
/// InvalidateLabel - Inhibit use of the specified label # from
/// MachineDebugInfo, for example because the code was deleted.
void MachineDebugInfo::InvalidateLabel(unsigned LabelID) {
// Check source line list first. SourceLineInfo is sorted by LabelID.
std::vector<SourceLineInfo>::iterator I =
std::lower_bound(Lines.begin(), Lines.end(), LabelID, LabelUIDComparison);
if (I != Lines.end() && I->getLabelID() == LabelID) {
Lines.erase(I);
return;
}
// Otherwise add for use by isLabelValid.
std::vector<unsigned>::iterator J =
std::lower_bound(DeletedLabelIDs.begin(), DeletedLabelIDs.end(), LabelID);
DeletedLabelIDs.insert(J, LabelID);
}
/// isLabelValid - Check to make sure the label is still valid before
/// attempting to use.
bool MachineDebugInfo::isLabelValid(unsigned LabelID) {
std::vector<unsigned>::iterator I =
std::lower_bound(DeletedLabelIDs.begin(), DeletedLabelIDs.end(), LabelID);
return I == DeletedLabelIDs.end() || *I != LabelID;
}
/// RecordSource - Register a source file with debug info. Returns an source
/// ID.
unsigned MachineDebugInfo::RecordSource(const std::string &Directory,
@ -1642,4 +1616,70 @@ DebugScope *MachineDebugInfo::getOrCreateScope(DebugInfoDesc *ScopeDesc) {
return Slot;
}
//===----------------------------------------------------------------------===//
/// DebugLabelFolding pass - This pass prunes out redundant debug labels. This
/// allows a debug emitter to determine if the range of two labels is empty,
/// by seeing if the labels map to the same reduced label.
namespace llvm {
struct DebugLabelFolder : public MachineFunctionPass {
virtual bool runOnMachineFunction(MachineFunction &MF);
virtual const char *getPassName() const { return "Debug Label Folder"; }
};
bool DebugLabelFolder::runOnMachineFunction(MachineFunction &MF) {
// Get machine debug info.
MachineDebugInfo *MDI = getAnalysisToUpdate<MachineDebugInfo>();
if (!MDI) return false;
// Get target instruction info.
const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
if (!TII) return false;
// Get target version of the debug label opcode.
unsigned DWARF_LABELOpc = TII->getDWARF_LABELOpcode();
if (!DWARF_LABELOpc) return false;
// Track if change is made.
bool MadeChange = false;
// No prior label to begin.
unsigned PriorLabel = 0;
// Iterate through basic blocks.
for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
BB != E; ++BB) {
// Iterate through instructions.
for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
// Is it a debug label.
if ((unsigned)I->getOpcode() == DWARF_LABELOpc) {
// The label ID # is always operand #0, an immediate.
unsigned NextLabel = I->getOperand(0).getImm();
// If there was an immediate prior label.
if (PriorLabel) {
// Remap the current label to prior label.
MDI->RemapLabel(NextLabel, PriorLabel);
// Delete the current label.
I = BB->erase(I);
// Indicate a change has been made.
MadeChange = true;
continue;
} else {
// Start a new round.
PriorLabel = NextLabel;
}
} else {
// No consecutive labels.
PriorLabel = 0;
}
++I;
}
}
return MadeChange;
}
FunctionPass *createDebugLabelFoldingPass() { return new DebugLabelFolder(); }
}