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Revert "Remove support for runtime multi-threading."
This reverts revision r210600. llvm-svn: 210603
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e87a554529
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@ -2848,13 +2848,16 @@ void LLVMDisposePassManager(LLVMPassManagerRef PM);
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* @{
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*/
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/** Deprecated: Multi-threading can only be enabled/disabled with the compile
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time define LLVM_ENABLE_THREADS. This function always returns
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LLVMIsMultithreaded(). */
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/** Allocate and initialize structures needed to make LLVM safe for
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multithreading. The return value indicates whether multithreaded
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initialization succeeded. Must be executed in isolation from all
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other LLVM api calls.
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@see llvm::llvm_start_multithreaded */
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LLVMBool LLVMStartMultithreaded(void);
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/** Deprecated: Multi-threading can only be enabled/disabled with the compile
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time define LLVM_ENABLE_THREADS. */
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/** Deallocate structures necessary to make LLVM safe for multithreading.
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Must be executed in isolation from all other LLVM api calls.
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@see llvm::llvm_stop_multithreaded */
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void LLVMStopMultithreaded(void);
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/** Check whether LLVM is executing in thread-safe mode or not.
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@ -103,6 +103,9 @@ void llvm_shutdown();
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/// llvm_shutdown() when it is destroyed.
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struct llvm_shutdown_obj {
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llvm_shutdown_obj() { }
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explicit llvm_shutdown_obj(bool multithreaded) {
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if (multithreaded) llvm_start_multithreaded();
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}
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~llvm_shutdown_obj() { llvm_shutdown(); }
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};
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@ -14,33 +14,33 @@
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#ifndef LLVM_SUPPORT_THREADING_H
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#define LLVM_SUPPORT_THREADING_H
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#include "llvm/Config/llvm-config.h"
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#include "llvm/Support/Compiler.h"
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#include <mutex>
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namespace llvm {
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/// llvm_start_multithreaded - Allocate and initialize structures needed to
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/// make LLVM safe for multithreading. The return value indicates whether
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/// multithreaded initialization succeeded. LLVM will still be operational
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/// on "failed" return, and will still be safe for hosting threading
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/// applications in the JIT, but will not be safe for concurrent calls to the
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/// LLVM APIs.
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/// THIS MUST EXECUTE IN ISOLATION FROM ALL OTHER LLVM API CALLS.
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bool llvm_start_multithreaded();
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#if LLVM_ENABLE_THREADS != 0
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typedef std::mutex mutex;
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typedef std::recursive_mutex recursive_mutex;
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#else
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class null_mutex {
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public:
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void lock() { }
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void unlock() { }
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bool try_lock() { return true; }
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};
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typedef null_mutex mutex;
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typedef null_mutex recursive_mutex;
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#endif
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/// llvm_stop_multithreaded - Deallocate structures necessary to make LLVM
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/// safe for multithreading.
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/// THIS MUST EXECUTE IN ISOLATION FROM ALL OTHER LLVM API CALLS.
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void llvm_stop_multithreaded();
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/// llvm_get_global_lock() - returns the llvm global lock object.
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llvm::recursive_mutex &llvm_get_global_lock();
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/// llvm_is_multithreaded() - returns true if LLVM is compiled with support
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/// for multiple threads, and false otherwise.
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/// llvm_is_multithreaded - Check whether LLVM is executing in thread-safe
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/// mode or not.
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bool llvm_is_multithreaded();
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/// acquire_global_lock - Acquire the global lock. This is a no-op if called
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/// before llvm_start_multithreaded().
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void llvm_acquire_global_lock();
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/// release_global_lock - Release the global lock. This is a no-op if called
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/// before llvm_start_multithreaded().
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void llvm_release_global_lock();
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/// llvm_execute_on_thread - Execute the given \p UserFn on a separate
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/// thread, passing it the provided \p UserData.
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///
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@ -2702,10 +2702,11 @@ void LLVMDisposePassManager(LLVMPassManagerRef PM) {
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/*===-- Threading ------------------------------------------------------===*/
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LLVMBool LLVMStartMultithreaded() {
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return LLVMIsMultithreaded();
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return llvm_start_multithreaded();
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}
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void LLVMStopMultithreaded() {
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llvm_stop_multithreaded();
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}
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LLVMBool LLVMIsMultithreaded() {
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@ -23,7 +23,6 @@
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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#include <cstdlib>
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#include <mutex>
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#if defined(HAVE_UNISTD_H)
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# include <unistd.h>
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@ -38,18 +37,16 @@ using namespace llvm;
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static fatal_error_handler_t ErrorHandler = nullptr;
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static void *ErrorHandlerUserData = nullptr;
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static llvm::recursive_mutex ErrorHandlerMutex;
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void llvm::install_fatal_error_handler(fatal_error_handler_t handler,
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void *user_data) {
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std::lock_guard<llvm::recursive_mutex> Lock(ErrorHandlerMutex);
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assert(!llvm_is_multithreaded() &&
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"Cannot register error handlers after starting multithreaded mode!\n");
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assert(!ErrorHandler && "Error handler already registered!\n");
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ErrorHandler = handler;
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ErrorHandlerUserData = user_data;
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}
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void llvm::remove_fatal_error_handler() {
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std::lock_guard<llvm::recursive_mutex> Lock(ErrorHandlerMutex);
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ErrorHandler = nullptr;
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}
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@ -66,7 +63,6 @@ void llvm::report_fatal_error(StringRef Reason, bool GenCrashDiag) {
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}
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void llvm::report_fatal_error(const Twine &Reason, bool GenCrashDiag) {
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std::lock_guard<llvm::recursive_mutex> Lock(ErrorHandlerMutex);
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if (ErrorHandler) {
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ErrorHandler(ErrorHandlerUserData, Reason.str(), GenCrashDiag);
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} else {
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@ -15,7 +15,6 @@
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#include "llvm/Config/config.h"
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#include "llvm/Support/Atomic.h"
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#include <cassert>
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#include <mutex>
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using namespace llvm;
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static const ManagedStaticBase *StaticList = nullptr;
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@ -24,7 +23,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
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void (*Deleter)(void*)) const {
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assert(Creator);
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if (llvm_is_multithreaded()) {
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std::lock_guard<llvm::recursive_mutex> Lock(llvm_get_global_lock());
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llvm_acquire_global_lock();
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if (!Ptr) {
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void* tmp = Creator();
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@ -45,6 +44,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
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StaticList = this;
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}
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llvm_release_global_lock();
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} else {
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assert(!Ptr && !DeleterFn && !Next &&
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"Partially initialized ManagedStatic!?");
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@ -77,4 +77,6 @@ void ManagedStaticBase::destroy() const {
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void llvm::llvm_shutdown() {
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while (StaticList)
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StaticList->destroy();
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if (llvm_is_multithreaded()) llvm_stop_multithreaded();
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}
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@ -19,19 +19,50 @@
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using namespace llvm;
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llvm::recursive_mutex& llvm::llvm_get_global_lock() {
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static llvm::recursive_mutex global_lock;
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return global_lock;
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}
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static bool multithreaded_mode = false;
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bool llvm::llvm_is_multithreaded() {
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static sys::Mutex* global_lock = nullptr;
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bool llvm::llvm_start_multithreaded() {
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#if LLVM_ENABLE_THREADS != 0
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assert(!multithreaded_mode && "Already multithreaded!");
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multithreaded_mode = true;
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global_lock = new sys::Mutex(true);
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// We fence here to ensure that all initialization is complete BEFORE we
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// return from llvm_start_multithreaded().
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sys::MemoryFence();
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return true;
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#else
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return false;
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#endif
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}
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void llvm::llvm_stop_multithreaded() {
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#if LLVM_ENABLE_THREADS != 0
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assert(multithreaded_mode && "Not currently multithreaded!");
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// We fence here to insure that all threaded operations are complete BEFORE we
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// return from llvm_stop_multithreaded().
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sys::MemoryFence();
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multithreaded_mode = false;
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delete global_lock;
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#endif
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}
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bool llvm::llvm_is_multithreaded() {
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return multithreaded_mode;
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}
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void llvm::llvm_acquire_global_lock() {
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if (multithreaded_mode) global_lock->acquire();
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}
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void llvm::llvm_release_global_lock() {
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if (multithreaded_mode) global_lock->release();
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}
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#if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H)
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#include <pthread.h>
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@ -84,13 +84,14 @@ static TimerGroup *getDefaultTimerGroup() {
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sys::MemoryFence();
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if (tmp) return tmp;
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std::lock_guard<llvm::recursive_mutex> Lock(llvm::llvm_get_global_lock());
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llvm_acquire_global_lock();
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tmp = DefaultTimerGroup;
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if (!tmp) {
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tmp = new TimerGroup("Miscellaneous Ungrouped Timers");
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sys::MemoryFence();
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DefaultTimerGroup = tmp;
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}
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llvm_release_global_lock();
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return tmp;
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}
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