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Add an instruction selector capable of selecting 'ret void'
llvm-svn: 11973
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lib/Target/SparcV8/InstSelectSimple.cpp
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152
lib/Target/SparcV8/InstSelectSimple.cpp
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//===-- InstSelectSimple.cpp - A simple instruction selector for SparcV8 --===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a simple peephole instruction selector for the V8 target
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//
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//===----------------------------------------------------------------------===//
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#include "SparcV8.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicLowering.h"
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#include "llvm/Pass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/InstVisitor.h"
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#include "llvm/Support/CFG.h"
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using namespace llvm;
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namespace {
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struct V8ISel : public FunctionPass, public InstVisitor<V8ISel> {
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TargetMachine &TM;
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MachineFunction *F; // The function we are compiling into
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MachineBasicBlock *BB; // The current MBB we are compiling
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std::map<Value*, unsigned> RegMap; // Mapping between Val's and SSA Regs
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// MBBMap - Mapping between LLVM BB -> Machine BB
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std::map<const BasicBlock*, MachineBasicBlock*> MBBMap;
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V8ISel(TargetMachine &tm) : TM(tm), F(0), BB(0) {}
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/// runOnFunction - Top level implementation of instruction selection for
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/// the entire function.
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///
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bool runOnFunction(Function &Fn);
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virtual const char *getPassName() const {
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return "SparcV8 Simple Instruction Selection";
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}
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/// visitBasicBlock - This method is called when we are visiting a new basic
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/// block. This simply creates a new MachineBasicBlock to emit code into
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/// and adds it to the current MachineFunction. Subsequent visit* for
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/// instructions will be invoked for all instructions in the basic block.
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///
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void visitBasicBlock(BasicBlock &LLVM_BB) {
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BB = MBBMap[&LLVM_BB];
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}
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void visitReturnInst(ReturnInst &RI);
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void visitInstruction(Instruction &I) {
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std::cerr << "Unhandled instruction: " << I;
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abort();
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}
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/// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
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/// function, lowering any calls to unknown intrinsic functions into the
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/// equivalent LLVM code.
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void LowerUnknownIntrinsicFunctionCalls(Function &F);
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void visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI);
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};
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}
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FunctionPass *llvm::createSparcV8SimpleInstructionSelector(TargetMachine &TM) {
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return new V8ISel(TM);
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}
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bool V8ISel::runOnFunction(Function &Fn) {
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// First pass over the function, lower any unknown intrinsic functions
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// with the IntrinsicLowering class.
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LowerUnknownIntrinsicFunctionCalls(Fn);
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F = &MachineFunction::construct(&Fn, TM);
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// Create all of the machine basic blocks for the function...
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for (Function::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I)
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F->getBasicBlockList().push_back(MBBMap[I] = new MachineBasicBlock(I));
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BB = &F->front();
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// Set up a frame object for the return address. This is used by the
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// llvm.returnaddress & llvm.frameaddress intrinisics.
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//ReturnAddressIndex = F->getFrameInfo()->CreateFixedObject(4, -4);
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// Copy incoming arguments off of the stack and out of fixed registers.
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//LoadArgumentsToVirtualRegs(Fn);
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// Instruction select everything except PHI nodes
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visit(Fn);
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// Select the PHI nodes
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//SelectPHINodes();
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RegMap.clear();
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MBBMap.clear();
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F = 0;
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// We always build a machine code representation for the function
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return true;
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}
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void V8ISel::visitReturnInst(ReturnInst &I) {
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if (I.getNumOperands() == 0) {
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// Just emit a 'ret' instruction
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BuildMI(BB, V8::JMPLi, 2, V8::G0).addZImm(8).addReg(V8::I7);
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return;
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}
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visitInstruction(I);
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}
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/// LowerUnknownIntrinsicFunctionCalls - This performs a prepass over the
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/// function, lowering any calls to unknown intrinsic functions into the
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/// equivalent LLVM code.
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void V8ISel::LowerUnknownIntrinsicFunctionCalls(Function &F) {
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
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if (CallInst *CI = dyn_cast<CallInst>(I++))
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if (Function *F = CI->getCalledFunction())
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switch (F->getIntrinsicID()) {
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case Intrinsic::not_intrinsic: break;
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default:
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// All other intrinsic calls we must lower.
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Instruction *Before = CI->getPrev();
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TM.getIntrinsicLowering().LowerIntrinsicCall(CI);
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if (Before) { // Move iterator to instruction after call
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I = Before; ++I;
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} else {
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I = BB->begin();
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}
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}
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}
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void V8ISel::visitIntrinsicCall(Intrinsic::ID ID, CallInst &CI) {
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unsigned TmpReg1, TmpReg2;
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switch (ID) {
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default: assert(0 && "Intrinsic not supported!");
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}
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}
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@ -19,12 +19,10 @@
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namespace llvm {
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class FunctionPass;
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class TargetMachine;
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class FunctionPass;
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class TargetMachine;
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// Here is where you would define factory methods for sparcv8-specific
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// passes. For example:
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// FunctionPass *createSparcV8SimpleInstructionSelector (TargetMachine &TM);
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FunctionPass *createSparcV8SimpleInstructionSelector(TargetMachine &TM);
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// FunctionPass *createSparcV8CodePrinterPass(std::ostream &OS,
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// TargetMachine &TM);
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@ -16,7 +16,7 @@ class Ri<bits<5> num> : Register {
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field bits<5> Num = num; // Numbers are identified with a 5 bit ID
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}
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let Namespace = "SparcV8" in {
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let Namespace = "V8" in {
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def G0 : Ri< 0>; def G1 : Ri< 1>; def G2 : Ri< 2>; def G3 : Ri< 3>;
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def G4 : Ri< 4>; def G5 : Ri< 5>; def G6 : Ri< 6>; def G7 : Ri< 7>;
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def O0 : Ri< 8>; def O1 : Ri< 9>; def O2 : Ri<10>; def O3 : Ri<11>;
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@ -40,10 +40,19 @@ SparcV8TargetMachine::SparcV8TargetMachine(const Module &M,
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///
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bool SparcV8TargetMachine::addPassesToEmitAssembly(PassManager &PM,
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std::ostream &Out) {
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// <insert instruction selector passes here>
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PM.add(createSparcV8SimpleInstructionSelector(*this));
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// Print machine instructions as they are created.
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PM.add(createMachineFunctionPrinterPass(&std::cerr));
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PM.add(createRegisterAllocator());
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PM.add(createPrologEpilogCodeInserter());
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// <insert assembly code output passes here>
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// This is not a correct asm writer by any means, but at least we see what we
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// are producing.
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PM.add(createMachineFunctionPrinterPass(&Out));
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PM.add(createMachineCodeDeleter());
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return false;
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}
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