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llvm-svn: 154385
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@ -64,63 +64,63 @@ STATISTIC(TotalInsts, "Total number of instructions analyzed");
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static cl::opt<unsigned>
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Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
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cl::init(100), cl::Hidden);
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namespace {
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class LUAnalysisCache {
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typedef DenseMap<const SwitchInst*, SmallPtrSet<const Value *, 8> >
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UnswitchedValsMap;
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typedef UnswitchedValsMap::iterator UnswitchedValsIt;
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struct LoopProperties {
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unsigned CanBeUnswitchedCount;
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unsigned SizeEstimation;
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UnswitchedValsMap UnswitchedVals;
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};
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// Here we use std::map instead of DenseMap, since we need to keep valid
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// Here we use std::map instead of DenseMap, since we need to keep valid
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// LoopProperties pointer for current loop for better performance.
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typedef std::map<const Loop*, LoopProperties> LoopPropsMap;
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typedef LoopPropsMap::iterator LoopPropsMapIt;
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LoopPropsMap LoopsProperties;
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UnswitchedValsMap* CurLoopInstructions;
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LoopProperties* CurrentLoopProperties;
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// Max size of code we can produce on remained iterations.
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unsigned MaxSize;
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public:
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LUAnalysisCache() :
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CurLoopInstructions(NULL), CurrentLoopProperties(NULL),
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MaxSize(Threshold)
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{}
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// Analyze loop. Check its size, calculate is it possible to unswitch
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// it. Returns true if we can unswitch this loop.
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bool countLoop(const Loop* L);
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// Clean all data related to given loop.
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void forgetLoop(const Loop* L);
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// Mark case value as unswitched.
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// Since SI instruction can be partly unswitched, in order to avoid
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// extra unswitching in cloned loops keep track all unswitched values.
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void setUnswitched(const SwitchInst* SI, const Value* V);
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// Check was this case value unswitched before or not.
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bool isUnswitched(const SwitchInst* SI, const Value* V);
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// Clone all loop-unswitch related loop properties.
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// Redistribute unswitching quotas.
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// Note, that new loop data is stored inside the VMap.
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void cloneData(const Loop* NewLoop, const Loop* OldLoop,
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const ValueToValueMapTy& VMap);
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};
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class LoopUnswitch : public LoopPass {
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LoopInfo *LI; // Loop information
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LPPassManager *LPM;
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@ -130,7 +130,7 @@ namespace {
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std::vector<Loop*> LoopProcessWorklist;
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LUAnalysisCache BranchesInfo;
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bool OptimizeForSize;
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bool redoLoop;
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@ -138,9 +138,9 @@ namespace {
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DominatorTree *DT;
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BasicBlock *loopHeader;
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BasicBlock *loopPreheader;
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// LoopBlocks contains all of the basic blocks of the loop, including the
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// preheader of the loop, the body of the loop, and the exit blocks of the
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// preheader of the loop, the body of the loop, and the exit blocks of the
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// loop, in that order.
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std::vector<BasicBlock*> LoopBlocks;
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// NewBlocks contained cloned copy of basic blocks from LoopBlocks.
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@ -148,8 +148,8 @@ namespace {
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public:
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static char ID; // Pass ID, replacement for typeid
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explicit LoopUnswitch(bool Os = false) :
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LoopPass(ID), OptimizeForSize(Os), redoLoop(false),
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explicit LoopUnswitch(bool Os = false) :
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LoopPass(ID), OptimizeForSize(Os), redoLoop(false),
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currentLoop(NULL), DT(NULL), loopHeader(NULL),
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loopPreheader(NULL) {
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initializeLoopUnswitchPass(*PassRegistry::getPassRegistry());
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@ -186,14 +186,14 @@ namespace {
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if (I != LoopProcessWorklist.end())
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LoopProcessWorklist.erase(I);
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}
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void initLoopData() {
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loopHeader = currentLoop->getHeader();
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loopPreheader = currentLoop->getLoopPreheader();
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}
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/// HasIndirectBrsInPreds - Returns true if there are predecessors, that are
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/// terminated with indirect branch instruction.
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/// terminated with indirect branch instruction.
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bool HasIndirectBrsInPreds(const SmallVectorImpl<BasicBlock *> &ExitBlocks);
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/// Split all of the edges from inside the loop to their exit blocks.
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@ -209,7 +209,7 @@ namespace {
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Constant *Val, bool isEqual);
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void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
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BasicBlock *TrueDest,
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BasicBlock *TrueDest,
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BasicBlock *FalseDest,
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Instruction *InsertPt);
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@ -226,12 +226,12 @@ namespace {
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// Analyze loop. Check its size, calculate is it possible to unswitch
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// it. Returns true if we can unswitch this loop.
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bool LUAnalysisCache::countLoop(const Loop* L) {
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std::pair<LoopPropsMapIt, bool> InsertRes =
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LoopsProperties.insert(std::make_pair(L, LoopProperties()));
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LoopProperties& Props = InsertRes.first->second;
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if (InsertRes.second) {
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// New loop.
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@ -239,39 +239,39 @@ bool LUAnalysisCache::countLoop(const Loop* L) {
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// expansion, and the number of basic blocks, to avoid loops with
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// large numbers of branches which cause loop unswitching to go crazy.
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// This is a very ad-hoc heuristic.
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// FIXME: This is overly conservative because it does not take into
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// consideration code simplification opportunities and code that can
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// be shared by the resultant unswitched loops.
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CodeMetrics Metrics;
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for (Loop::block_iterator I = L->block_begin(),
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for (Loop::block_iterator I = L->block_begin(),
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E = L->block_end();
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I != E; ++I)
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Metrics.analyzeBasicBlock(*I);
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Metrics.analyzeBasicBlock(*I);
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Props.SizeEstimation = std::min(Metrics.NumInsts, Metrics.NumBlocks * 5);
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Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation);
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MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount;
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}
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}
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if (!Props.CanBeUnswitchedCount) {
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DEBUG(dbgs() << "NOT unswitching loop %"
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<< L->getHeader()->getName() << ", cost too high: "
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<< L->getBlocks().size() << "\n");
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return false;
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}
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// Be careful. This links are good only before new loop addition.
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CurrentLoopProperties = &Props;
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CurLoopInstructions = &Props.UnswitchedVals;
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return true;
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}
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// Clean all data related to given loop.
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void LUAnalysisCache::forgetLoop(const Loop* L) {
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LoopPropsMapIt LIt = LoopsProperties.find(L);
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if (LIt != LoopsProperties.end()) {
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@ -279,9 +279,9 @@ void LUAnalysisCache::forgetLoop(const Loop* L) {
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MaxSize += Props.CanBeUnswitchedCount * Props.SizeEstimation;
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LoopsProperties.erase(LIt);
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}
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CurrentLoopProperties = NULL;
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CurLoopInstructions = NULL;
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CurLoopInstructions = NULL;
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}
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// Mark case value as unswitched.
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@ -293,7 +293,7 @@ void LUAnalysisCache::setUnswitched(const SwitchInst* SI, const Value* V) {
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// Check was this case value unswitched before or not.
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bool LUAnalysisCache::isUnswitched(const SwitchInst* SI, const Value* V) {
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return (*CurLoopInstructions)[SI].count(V);
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return (*CurLoopInstructions)[SI].count(V);
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}
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// Clone all loop-unswitch related loop properties.
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@ -301,20 +301,20 @@ bool LUAnalysisCache::isUnswitched(const SwitchInst* SI, const Value* V) {
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// Note, that new loop data is stored inside the VMap.
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void LUAnalysisCache::cloneData(const Loop* NewLoop, const Loop* OldLoop,
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const ValueToValueMapTy& VMap) {
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LoopProperties& NewLoopProps = LoopsProperties[NewLoop];
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LoopProperties& OldLoopProps = *CurrentLoopProperties;
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UnswitchedValsMap& Insts = OldLoopProps.UnswitchedVals;
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// Reallocate "can-be-unswitched quota"
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--OldLoopProps.CanBeUnswitchedCount;
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unsigned Quota = OldLoopProps.CanBeUnswitchedCount;
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NewLoopProps.CanBeUnswitchedCount = Quota / 2;
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OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2;
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NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation;
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// Clone unswitched values info:
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// for new loop switches we clone info about values that was
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// already unswitched and has redundant successors.
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@ -323,7 +323,7 @@ void LUAnalysisCache::cloneData(const Loop* NewLoop, const Loop* OldLoop,
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Value* NewI = VMap.lookup(OldInst);
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const SwitchInst* NewInst = cast_or_null<SwitchInst>(NewI);
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assert(NewInst && "All instructions that are in SrcBB must be in VMap.");
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NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst];
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}
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}
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@ -337,18 +337,18 @@ INITIALIZE_PASS_DEPENDENCY(LCSSA)
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INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops",
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false, false)
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Pass *llvm::createLoopUnswitchPass(bool Os) {
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return new LoopUnswitch(Os);
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Pass *llvm::createLoopUnswitchPass(bool Os) {
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return new LoopUnswitch(Os);
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}
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/// FindLIVLoopCondition - Cond is a condition that occurs in L. If it is
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/// invariant in the loop, or has an invariant piece, return the invariant.
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/// Otherwise, return null.
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static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) {
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// We started analyze new instruction, increment scanned instructions counter.
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++TotalInsts;
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// We can never unswitch on vector conditions.
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if (Cond->getType()->isVectorTy())
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return 0;
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@ -373,7 +373,7 @@ static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) {
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if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed))
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return RHS;
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}
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return 0;
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}
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@ -398,19 +398,19 @@ bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) {
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return Changed;
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}
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/// processCurrentLoop - Do actual work and unswitch loop if possible
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/// processCurrentLoop - Do actual work and unswitch loop if possible
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/// and profitable.
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bool LoopUnswitch::processCurrentLoop() {
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bool Changed = false;
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initLoopData();
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// If LoopSimplify was unable to form a preheader, don't do any unswitching.
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if (!loopPreheader)
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return false;
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LLVMContext &Context = loopHeader->getContext();
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// Probably we reach the quota of branches for this loop. If so
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// stop unswitching.
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if (!BranchesInfo.countLoop(currentLoop))
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@ -419,7 +419,7 @@ bool LoopUnswitch::processCurrentLoop() {
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// Loop over all of the basic blocks in the loop. If we find an interior
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// block that is branching on a loop-invariant condition, we can unswitch this
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// loop.
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for (Loop::block_iterator I = currentLoop->block_begin(),
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for (Loop::block_iterator I = currentLoop->block_begin(),
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E = currentLoop->block_end(); I != E; ++I) {
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TerminatorInst *TI = (*I)->getTerminator();
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if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
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@ -428,24 +428,24 @@ bool LoopUnswitch::processCurrentLoop() {
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if (BI->isConditional()) {
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// See if this, or some part of it, is loop invariant. If so, we can
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// unswitch on it if we desire.
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Value *LoopCond = FindLIVLoopCondition(BI->getCondition(),
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Value *LoopCond = FindLIVLoopCondition(BI->getCondition(),
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currentLoop, Changed);
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if (LoopCond && UnswitchIfProfitable(LoopCond,
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if (LoopCond && UnswitchIfProfitable(LoopCond,
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ConstantInt::getTrue(Context))) {
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++NumBranches;
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return true;
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}
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}
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}
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} else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
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Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
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Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
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currentLoop, Changed);
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unsigned NumCases = SI->getNumCases();
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unsigned NumCases = SI->getNumCases();
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if (LoopCond && NumCases) {
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// Find a value to unswitch on:
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// FIXME: this should chose the most expensive case!
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// FIXME: scan for a case with a non-critical edge?
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Constant *UnswitchVal = NULL;
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// Do not process same value again and again.
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// At this point we have some cases already unswitched and
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// some not yet unswitched. Let's find the first not yet unswitched one.
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@ -457,7 +457,7 @@ bool LoopUnswitch::processCurrentLoop() {
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break;
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}
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}
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if (!UnswitchVal)
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continue;
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@ -467,14 +467,14 @@ bool LoopUnswitch::processCurrentLoop() {
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}
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}
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}
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// Scan the instructions to check for unswitchable values.
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for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end();
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for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end();
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BBI != E; ++BBI)
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if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) {
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Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
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Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
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currentLoop, Changed);
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if (LoopCond && UnswitchIfProfitable(LoopCond,
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if (LoopCond && UnswitchIfProfitable(LoopCond,
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ConstantInt::getTrue(Context))) {
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++NumSelects;
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return true;
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@ -504,7 +504,7 @@ static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB,
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ExitBB = BB;
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return true;
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}
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// Otherwise, this is an unvisited intra-loop node. Check all successors.
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for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) {
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// Check to see if the successor is a trivial loop exit.
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@ -517,12 +517,12 @@ static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB,
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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if (I->mayHaveSideEffects())
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return false;
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return true;
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}
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/// isTrivialLoopExitBlock - Return true if the specified block unconditionally
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/// leads to an exit from the specified loop, and has no side-effects in the
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/// leads to an exit from the specified loop, and has no side-effects in the
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/// process. If so, return the block that is exited to, otherwise return null.
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static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) {
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std::set<BasicBlock*> Visited;
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@ -550,39 +550,39 @@ bool LoopUnswitch::IsTrivialUnswitchCondition(Value *Cond, Constant **Val,
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BasicBlock *Header = currentLoop->getHeader();
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TerminatorInst *HeaderTerm = Header->getTerminator();
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LLVMContext &Context = Header->getContext();
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BasicBlock *LoopExitBB = 0;
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if (BranchInst *BI = dyn_cast<BranchInst>(HeaderTerm)) {
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// If the header block doesn't end with a conditional branch on Cond, we
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// can't handle it.
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if (!BI->isConditional() || BI->getCondition() != Cond)
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return false;
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// Check to see if a successor of the branch is guaranteed to
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// exit through a unique exit block without having any
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// Check to see if a successor of the branch is guaranteed to
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// exit through a unique exit block without having any
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// side-effects. If so, determine the value of Cond that causes it to do
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// this.
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if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
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if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
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BI->getSuccessor(0)))) {
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if (Val) *Val = ConstantInt::getTrue(Context);
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} else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
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} else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
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BI->getSuccessor(1)))) {
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if (Val) *Val = ConstantInt::getFalse(Context);
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}
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} else if (SwitchInst *SI = dyn_cast<SwitchInst>(HeaderTerm)) {
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// If this isn't a switch on Cond, we can't handle it.
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if (SI->getCondition() != Cond) return false;
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// Check to see if a successor of the switch is guaranteed to go to the
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// latch block or exit through a one exit block without having any
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// latch block or exit through a one exit block without having any
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// side-effects. If so, determine the value of Cond that causes it to do
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// this.
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// this.
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// Note that we can't trivially unswitch on the default case or
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// on already unswitched cases.
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for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end();
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i != e; ++i) {
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BasicBlock* LoopExitCandidate;
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if ((LoopExitCandidate = isTrivialLoopExitBlock(currentLoop,
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if ((LoopExitCandidate = isTrivialLoopExitBlock(currentLoop,
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i.getCaseSuccessor()))) {
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// Okay, we found a trivial case, remember the value that is trivial.
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ConstantInt* CaseVal = i.getCaseValue();
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@ -602,9 +602,9 @@ bool LoopUnswitch::IsTrivialUnswitchCondition(Value *Cond, Constant **Val,
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// contains phi nodes, this isn't trivial.
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if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
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return false; // Can't handle this.
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if (LoopExit) *LoopExit = LoopExitBB;
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// We already know that nothing uses any scalar values defined inside of this
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// loop. As such, we just have to check to see if this loop will execute any
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// side-effecting instructions (e.g. stores, calls, volatile loads) in the
|
||||
@ -689,17 +689,17 @@ void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
|
||||
|
||||
/// UnswitchTrivialCondition - Given a loop that has a trivial unswitchable
|
||||
/// condition in it (a cond branch from its header block to its latch block,
|
||||
/// where the path through the loop that doesn't execute its body has no
|
||||
/// where the path through the loop that doesn't execute its body has no
|
||||
/// side-effects), unswitch it. This doesn't involve any code duplication, just
|
||||
/// moving the conditional branch outside of the loop and updating loop info.
|
||||
void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
|
||||
Constant *Val,
|
||||
void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
|
||||
Constant *Val,
|
||||
BasicBlock *ExitBlock) {
|
||||
DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %"
|
||||
<< loopHeader->getName() << " [" << L->getBlocks().size()
|
||||
<< " blocks] in Function " << L->getHeader()->getParent()->getName()
|
||||
<< " on cond: " << *Val << " == " << *Cond << "\n");
|
||||
|
||||
|
||||
// First step, split the preheader, so that we know that there is a safe place
|
||||
// to insert the conditional branch. We will change loopPreheader to have a
|
||||
// conditional branch on Cond.
|
||||
@ -708,24 +708,24 @@ void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
|
||||
// Now that we have a place to insert the conditional branch, create a place
|
||||
// to branch to: this is the exit block out of the loop that we should
|
||||
// short-circuit to.
|
||||
|
||||
|
||||
// Split this block now, so that the loop maintains its exit block, and so
|
||||
// that the jump from the preheader can execute the contents of the exit block
|
||||
// without actually branching to it (the exit block should be dominated by the
|
||||
// loop header, not the preheader).
|
||||
assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
|
||||
BasicBlock *NewExit = SplitBlock(ExitBlock, ExitBlock->begin(), this);
|
||||
|
||||
// Okay, now we have a position to branch from and a position to branch to,
|
||||
|
||||
// Okay, now we have a position to branch from and a position to branch to,
|
||||
// insert the new conditional branch.
|
||||
EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH,
|
||||
EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH,
|
||||
loopPreheader->getTerminator());
|
||||
LPM->deleteSimpleAnalysisValue(loopPreheader->getTerminator(), L);
|
||||
loopPreheader->getTerminator()->eraseFromParent();
|
||||
|
||||
// We need to reprocess this loop, it could be unswitched again.
|
||||
redoLoop = true;
|
||||
|
||||
|
||||
// Now that we know that the loop is never entered when this condition is a
|
||||
// particular value, rewrite the loop with this info. We know that this will
|
||||
// at least eliminate the old branch.
|
||||
@ -737,7 +737,7 @@ void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
|
||||
/// terminated with indirect branch instruction.
|
||||
bool LoopUnswitch::HasIndirectBrsInPreds(
|
||||
const SmallVectorImpl<BasicBlock *> &ExitBlocks){
|
||||
|
||||
|
||||
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
|
||||
const BasicBlock *ExitBlock = ExitBlocks[i];
|
||||
for (const_pred_iterator p = pred_begin(ExitBlock), e = pred_end(ExitBlock);
|
||||
@ -745,7 +745,7 @@ bool LoopUnswitch::HasIndirectBrsInPreds(
|
||||
// Cannot split an edge from an IndirectBrInst
|
||||
if (isa<IndirectBrInst>((*p)->getTerminator()))
|
||||
return true;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@ -753,7 +753,7 @@ bool LoopUnswitch::HasIndirectBrsInPreds(
|
||||
|
||||
/// SplitExitEdges - Split all of the edges from inside the loop to their exit
|
||||
/// blocks. Update the appropriate Phi nodes as we do so.
|
||||
void LoopUnswitch::SplitExitEdges(Loop *L,
|
||||
void LoopUnswitch::SplitExitEdges(Loop *L,
|
||||
const SmallVector<BasicBlock *, 8> &ExitBlocks){
|
||||
|
||||
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
|
||||
@ -773,10 +773,10 @@ void LoopUnswitch::SplitExitEdges(Loop *L,
|
||||
}
|
||||
}
|
||||
|
||||
/// UnswitchNontrivialCondition - We determined that the loop is profitable
|
||||
/// to unswitch when LIC equal Val. Split it into loop versions and test the
|
||||
/// UnswitchNontrivialCondition - We determined that the loop is profitable
|
||||
/// to unswitch when LIC equal Val. Split it into loop versions and test the
|
||||
/// condition outside of either loop. Return the loops created as Out1/Out2.
|
||||
bool LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
|
||||
bool LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
|
||||
Loop *L) {
|
||||
Function *F = loopHeader->getParent();
|
||||
DEBUG(dbgs() << "loop-unswitch: Unswitching loop %"
|
||||
@ -821,7 +821,7 @@ bool LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
|
||||
ValueToValueMapTy VMap;
|
||||
for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
|
||||
BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F);
|
||||
|
||||
|
||||
NewBlocks.push_back(NewBB);
|
||||
VMap[LoopBlocks[i]] = NewBB; // Keep the BB mapping.
|
||||
LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L);
|
||||
@ -851,7 +851,7 @@ bool LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
|
||||
// The new exit block should be in the same loop as the old one.
|
||||
if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i]))
|
||||
ExitBBLoop->addBasicBlockToLoop(NewExit, LI->getBase());
|
||||
|
||||
|
||||
assert(NewExit->getTerminator()->getNumSuccessors() == 1 &&
|
||||
"Exit block should have been split to have one successor!");
|
||||
BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0);
|
||||
@ -886,7 +886,7 @@ bool LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
|
||||
for (BasicBlock::iterator I = NewBlocks[i]->begin(),
|
||||
E = NewBlocks[i]->end(); I != E; ++I)
|
||||
RemapInstruction(I, VMap,RF_NoModuleLevelChanges|RF_IgnoreMissingEntries);
|
||||
|
||||
|
||||
// Rewrite the original preheader to select between versions of the loop.
|
||||
BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator());
|
||||
assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] &&
|
||||
@ -905,7 +905,7 @@ bool LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
|
||||
// the condition that we're unswitching on), we don't rewrite the second
|
||||
// iteration.
|
||||
WeakVH LICHandle(LIC);
|
||||
|
||||
|
||||
// Now we rewrite the original code to know that the condition is true and the
|
||||
// new code to know that the condition is false.
|
||||
RewriteLoopBodyWithConditionConstant(L, LIC, Val, false);
|
||||
@ -916,13 +916,13 @@ bool LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
|
||||
if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop &&
|
||||
LICHandle && !isa<Constant>(LICHandle))
|
||||
RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// RemoveFromWorklist - Remove all instances of I from the worklist vector
|
||||
/// specified.
|
||||
static void RemoveFromWorklist(Instruction *I,
|
||||
static void RemoveFromWorklist(Instruction *I,
|
||||
std::vector<Instruction*> &Worklist) {
|
||||
std::vector<Instruction*>::iterator WI = std::find(Worklist.begin(),
|
||||
Worklist.end(), I);
|
||||
@ -935,7 +935,7 @@ static void RemoveFromWorklist(Instruction *I,
|
||||
|
||||
/// ReplaceUsesOfWith - When we find that I really equals V, remove I from the
|
||||
/// program, replacing all uses with V and update the worklist.
|
||||
static void ReplaceUsesOfWith(Instruction *I, Value *V,
|
||||
static void ReplaceUsesOfWith(Instruction *I, Value *V,
|
||||
std::vector<Instruction*> &Worklist,
|
||||
Loop *L, LPPassManager *LPM) {
|
||||
DEBUG(dbgs() << "Replace with '" << *V << "': " << *I);
|
||||
@ -968,10 +968,10 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
|
||||
if (BasicBlock *Pred = BB->getSinglePredecessor()) {
|
||||
// If it has one pred, fold phi nodes in BB.
|
||||
while (isa<PHINode>(BB->begin()))
|
||||
ReplaceUsesOfWith(BB->begin(),
|
||||
cast<PHINode>(BB->begin())->getIncomingValue(0),
|
||||
ReplaceUsesOfWith(BB->begin(),
|
||||
cast<PHINode>(BB->begin())->getIncomingValue(0),
|
||||
Worklist, L, LPM);
|
||||
|
||||
|
||||
// If this is the header of a loop and the only pred is the latch, we now
|
||||
// have an unreachable loop.
|
||||
if (Loop *L = LI->getLoopFor(BB))
|
||||
@ -982,15 +982,15 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
|
||||
LPM->deleteSimpleAnalysisValue(Pred->getTerminator(), L);
|
||||
Pred->getTerminator()->eraseFromParent();
|
||||
new UnreachableInst(BB->getContext(), Pred);
|
||||
|
||||
|
||||
// The loop is now broken, remove it from LI.
|
||||
RemoveLoopFromHierarchy(L);
|
||||
|
||||
|
||||
// Reprocess the header, which now IS dead.
|
||||
RemoveBlockIfDead(BB, Worklist, L);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// If pred ends in a uncond branch, add uncond branch to worklist so that
|
||||
// the two blocks will get merged.
|
||||
if (BranchInst *BI = dyn_cast<BranchInst>(Pred->getTerminator()))
|
||||
@ -1001,11 +1001,11 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
|
||||
}
|
||||
|
||||
DEBUG(dbgs() << "Nuking dead block: " << *BB);
|
||||
|
||||
|
||||
// Remove the instructions in the basic block from the worklist.
|
||||
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
|
||||
RemoveFromWorklist(I, Worklist);
|
||||
|
||||
|
||||
// Anything that uses the instructions in this basic block should have their
|
||||
// uses replaced with undefs.
|
||||
// If I is not void type then replaceAllUsesWith undef.
|
||||
@ -1013,7 +1013,7 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
|
||||
if (!I->getType()->isVoidTy())
|
||||
I->replaceAllUsesWith(UndefValue::get(I->getType()));
|
||||
}
|
||||
|
||||
|
||||
// If this is the edge to the header block for a loop, remove the loop and
|
||||
// promote all subloops.
|
||||
if (Loop *BBLoop = LI->getLoopFor(BB)) {
|
||||
@ -1029,8 +1029,8 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
|
||||
// Remove the block from the loop info, which removes it from any loops it
|
||||
// was in.
|
||||
LI->removeBlock(BB);
|
||||
|
||||
|
||||
|
||||
|
||||
// Remove phi node entries in successors for this block.
|
||||
TerminatorInst *TI = BB->getTerminator();
|
||||
SmallVector<BasicBlock*, 4> Succs;
|
||||
@ -1038,13 +1038,13 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
|
||||
Succs.push_back(TI->getSuccessor(i));
|
||||
TI->getSuccessor(i)->removePredecessor(BB);
|
||||
}
|
||||
|
||||
|
||||
// Unique the successors, remove anything with multiple uses.
|
||||
array_pod_sort(Succs.begin(), Succs.end());
|
||||
Succs.erase(std::unique(Succs.begin(), Succs.end()), Succs.end());
|
||||
|
||||
|
||||
// Remove the basic block, including all of the instructions contained in it.
|
||||
LPM->deleteSimpleAnalysisValue(BB, L);
|
||||
LPM->deleteSimpleAnalysisValue(BB, L);
|
||||
BB->eraseFromParent();
|
||||
// Remove successor blocks here that are not dead, so that we know we only
|
||||
// have dead blocks in this list. Nondead blocks have a way of becoming dead,
|
||||
@ -1062,7 +1062,7 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
|
||||
--i;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (unsigned i = 0, e = Succs.size(); i != e; ++i)
|
||||
RemoveBlockIfDead(Succs[i], Worklist, L);
|
||||
}
|
||||
@ -1085,14 +1085,14 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
|
||||
Constant *Val,
|
||||
bool IsEqual) {
|
||||
assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
|
||||
|
||||
|
||||
// FIXME: Support correlated properties, like:
|
||||
// for (...)
|
||||
// if (li1 < li2)
|
||||
// ...
|
||||
// if (li1 > li2)
|
||||
// ...
|
||||
|
||||
|
||||
// FOLD boolean conditions (X|LIC), (X&LIC). Fold conditional branches,
|
||||
// selects, switches.
|
||||
std::vector<Instruction*> Worklist;
|
||||
@ -1107,9 +1107,9 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
|
||||
if (IsEqual)
|
||||
Replacement = Val;
|
||||
else
|
||||
Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()),
|
||||
Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()),
|
||||
!cast<ConstantInt>(Val)->getZExtValue());
|
||||
|
||||
|
||||
for (Value::use_iterator UI = LIC->use_begin(), E = LIC->use_end();
|
||||
UI != E; ++UI) {
|
||||
Instruction *U = dyn_cast<Instruction>(*UI);
|
||||
@ -1117,15 +1117,15 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
|
||||
continue;
|
||||
Worklist.push_back(U);
|
||||
}
|
||||
|
||||
|
||||
for (std::vector<Instruction*>::iterator UI = Worklist.begin();
|
||||
UI != Worklist.end(); ++UI)
|
||||
(*UI)->replaceUsesOfWith(LIC, Replacement);
|
||||
|
||||
(*UI)->replaceUsesOfWith(LIC, Replacement);
|
||||
|
||||
SimplifyCode(Worklist, L);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Otherwise, we don't know the precise value of LIC, but we do know that it
|
||||
// is certainly NOT "Val". As such, simplify any uses in the loop that we
|
||||
// can. This case occurs when we unswitch switch statements.
|
||||
@ -1137,27 +1137,27 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
|
||||
|
||||
Worklist.push_back(U);
|
||||
|
||||
// TODO: We could do other simplifications, for example, turning
|
||||
// TODO: We could do other simplifications, for example, turning
|
||||
// 'icmp eq LIC, Val' -> false.
|
||||
|
||||
// If we know that LIC is not Val, use this info to simplify code.
|
||||
SwitchInst *SI = dyn_cast<SwitchInst>(U);
|
||||
if (SI == 0 || !isa<ConstantInt>(Val)) continue;
|
||||
|
||||
|
||||
SwitchInst::CaseIt DeadCase = SI->findCaseValue(cast<ConstantInt>(Val));
|
||||
// Default case is live for multiple values.
|
||||
if (DeadCase == SI->case_default()) continue;
|
||||
|
||||
// Found a dead case value. Don't remove PHI nodes in the
|
||||
|
||||
// Found a dead case value. Don't remove PHI nodes in the
|
||||
// successor if they become single-entry, those PHI nodes may
|
||||
// be in the Users list.
|
||||
|
||||
BasicBlock *Switch = SI->getParent();
|
||||
BasicBlock *SISucc = DeadCase.getCaseSuccessor();
|
||||
BasicBlock *Latch = L->getLoopLatch();
|
||||
|
||||
|
||||
BranchesInfo.setUnswitched(SI, Val);
|
||||
|
||||
|
||||
if (!SI->findCaseDest(SISucc)) continue; // Edge is critical.
|
||||
// If the DeadCase successor dominates the loop latch, then the
|
||||
// transformation isn't safe since it will delete the sole predecessor edge
|
||||
@ -1197,7 +1197,7 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
|
||||
if (DT)
|
||||
DT->addNewBlock(Abort, NewSISucc);
|
||||
}
|
||||
|
||||
|
||||
SimplifyCode(Worklist, L);
|
||||
}
|
||||
|
||||
@ -1218,7 +1218,7 @@ void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) {
|
||||
// Simple DCE.
|
||||
if (isInstructionTriviallyDead(I)) {
|
||||
DEBUG(dbgs() << "Remove dead instruction '" << *I);
|
||||
|
||||
|
||||
// Add uses to the worklist, which may be dead now.
|
||||
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
|
||||
if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
|
||||
@ -1250,24 +1250,24 @@ void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) {
|
||||
if (!SinglePred) continue; // Nothing to do.
|
||||
assert(SinglePred == Pred && "CFG broken");
|
||||
|
||||
DEBUG(dbgs() << "Merging blocks: " << Pred->getName() << " <- "
|
||||
DEBUG(dbgs() << "Merging blocks: " << Pred->getName() << " <- "
|
||||
<< Succ->getName() << "\n");
|
||||
|
||||
|
||||
// Resolve any single entry PHI nodes in Succ.
|
||||
while (PHINode *PN = dyn_cast<PHINode>(Succ->begin()))
|
||||
ReplaceUsesOfWith(PN, PN->getIncomingValue(0), Worklist, L, LPM);
|
||||
|
||||
|
||||
// If Succ has any successors with PHI nodes, update them to have
|
||||
// entries coming from Pred instead of Succ.
|
||||
Succ->replaceAllUsesWith(Pred);
|
||||
|
||||
|
||||
// Move all of the successor contents from Succ to Pred.
|
||||
Pred->getInstList().splice(BI, Succ->getInstList(), Succ->begin(),
|
||||
Succ->end());
|
||||
LPM->deleteSimpleAnalysisValue(BI, L);
|
||||
BI->eraseFromParent();
|
||||
RemoveFromWorklist(BI, Worklist);
|
||||
|
||||
|
||||
// Remove Succ from the loop tree.
|
||||
LI->removeBlock(Succ);
|
||||
LPM->deleteSimpleAnalysisValue(Succ, L);
|
||||
@ -1275,7 +1275,7 @@ void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) {
|
||||
++NumSimplify;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (ConstantInt *CB = dyn_cast<ConstantInt>(BI->getCondition())){
|
||||
// Conditional branch. Turn it into an unconditional branch, then
|
||||
// remove dead blocks.
|
||||
|
Loading…
Reference in New Issue
Block a user