Remove dead instructions before Redoing

Before reevaluating instructions, iterate over all instructions
to be reevaluated and remove trivially dead instructions and if
any of it's operands become trivially dead, mark it for deletion
until all trivially dead instructions have been removed

llvm-svn: 256773
This commit is contained in:
Aditya Nandakumar 2016-01-04 19:48:14 +00:00
parent b529704940
commit 8b72ea100b
3 changed files with 68 additions and 2 deletions

View File

@ -183,6 +183,8 @@ namespace {
Value *OptimizeMul(BinaryOperator *I, SmallVectorImpl<ValueEntry> &Ops);
Value *RemoveFactorFromExpression(Value *V, Value *Factor);
void EraseInst(Instruction *I);
void RecursivelyEraseDeadInsts(Instruction *I,
SetVector<AssertingVH<Instruction>> &Insts);
void OptimizeInst(Instruction *I);
Instruction *canonicalizeNegConstExpr(Instruction *I);
};
@ -1926,6 +1928,22 @@ Value *Reassociate::OptimizeExpression(BinaryOperator *I,
return nullptr;
}
// Remove dead instructions and if any operands are trivially dead add them to
// Insts so they will be removed as well.
void Reassociate::RecursivelyEraseDeadInsts(
Instruction *I, SetVector<AssertingVH<Instruction>> &Insts) {
assert(isInstructionTriviallyDead(I) && "Trivially dead instructions only!");
SmallVector<Value *, 4> Ops(I->op_begin(), I->op_end());
ValueRankMap.erase(I);
Insts.remove(I);
RedoInsts.remove(I);
I->eraseFromParent();
for (auto Op : Ops)
if (Instruction *OpInst = dyn_cast<Instruction>(Op))
if (OpInst->use_empty())
Insts.insert(OpInst);
}
/// Zap the given instruction, adding interesting operands to the work list.
void Reassociate::EraseInst(Instruction *I) {
assert(isInstructionTriviallyDead(I) && "Trivially dead instructions only!");
@ -2255,7 +2273,21 @@ bool Reassociate::runOnFunction(Function &F) {
++II;
}
// If this produced extra instructions to optimize, handle them now.
// Make a copy of all the instructions to be redone so we can remove dead
// instructions.
SetVector<AssertingVH<Instruction>> ToRedo(RedoInsts);
// Iterate over all instructions to be reevaluated and remove trivially dead
// instructions. If any operand of the trivially dead instruction becomes
// dead mark it for deletion as well. Continue this process until all
// trivially dead instructions have been removed.
while (!ToRedo.empty()) {
Instruction *I = ToRedo.pop_back_val();
if (isInstructionTriviallyDead(I))
RecursivelyEraseDeadInsts(I, ToRedo);
}
// Now that we have removed dead instructions, we can reoptimize the
// remaining instructions.
while (!RedoInsts.empty()) {
Instruction *I = RedoInsts.pop_back_val();
if (isInstructionTriviallyDead(I))

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@ -0,0 +1,34 @@
; RUN: opt -S -reassociate < %s | FileCheck %s
; CHECK-LABEL: main
; CHECK: %2 = fsub
; CHECK: %3 = fsub
; CHECK: fadd fast float %3, %2
define void @main(float, float) {
wrapper_entry:
%2 = fsub float undef, %0
%3 = fsub float undef, %1
%4 = call float @llvm.rsqrt.f32(float undef)
%5 = fmul fast float undef, %4
%6 = fmul fast float %2, %4
%7 = fmul fast float %3, %4
%8 = fmul fast float %5, undef
%9 = fmul fast float %6, undef
%10 = fmul fast float %7, undef
%11 = fadd fast float %8, %9
%12 = fadd fast float %11, %10
%13 = call float @foo2(float %12, float 0.000000e+00)
%mul36 = fmul fast float %13, 1.500000e+00
call void @foo1(i32 4, float %mul36)
ret void
}
declare void @foo1(i32, float)
declare float @foo2(float, float) #1
declare float @llvm.rsqrt.f32(float) #1
attributes #0 = { argmemonly nounwind }
attributes #1 = { nounwind readnone }

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@ -6,7 +6,7 @@
; CHECK: define
; CHECK-NOT: undef
; CHECK: %factor = mul i32 %tmp3.neg, 2
; CHECK: %factor = mul i32 %tmp3, -2
; CHECK-NOT: undef
; CHECK: }