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If a node has more than 64 outgoing edges, make the edges go from the 'truncated' block,
instead of dropping them entirely. llvm-svn: 11334
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@ -117,7 +117,7 @@ public:
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}
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if (EI != EE)
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O << "|truncated...";
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O << "|<g64>truncated...";
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O << "}";
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}
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O << "}\"];\n"; // Finish printing the "node" line
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@ -126,6 +126,8 @@ public:
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EI = GTraits::child_begin(Node);
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for (unsigned i = 0; EI != EE && i != 64; ++EI, ++i)
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writeEdge(Node, i, EI);
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for (; EI != EE; ++EI)
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writeEdge(Node, 64, EI);
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}
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void writeEdge(NodeType *Node, unsigned edgeidx, child_iterator EI) {
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