LTO: Check local linkage first

Since visibility is meaningless for symbols with local linkage, check
local linkage before visibility when setting symbol attributes.

When linkage is `internal` and the visibility is `hidden`, the exposed
attribute is now `LTO_SYMBOL_SCOPE_INTERNAL` instead of
`LTO_SYMBOL_SCOPE_HIDDEN`.  Although the bitfield allows *both* to be
specified, the combination is nonsense anyway.

Given changes (in progress) to drop visibility when a symbol has local
linkage, this almost has no functionality change: it's mostly a cleanup
to clarify the logic.

The exception is when something has `appending` linkage.  Before this
change, such symbols would be advertised as `LTO_SYMBOL_SCOPE_INTERNAL`;
now, they'll be given `LTO_SYMBOL_SCOPE_COMMON`.

Unfortunately this is really awkward to test.  This only changes what we
advertise to linkers (before running LTO), not what the final object
looks like.  In theory I could add `DEBUG` output to `llvm-lto` (and
test with "REQUIRES: asserts"), but follow-up commits to disallow
`internal hidden` simplify this anyway.

<rdar://problem/16141113>

llvm-svn: 208261
This commit is contained in:
Duncan P. N. Exon Smith 2014-05-07 22:53:14 +00:00
parent 548eb2e304
commit 9739ca9e59

View File

@ -418,17 +418,17 @@ void LTOModule::addDefinedSymbol(const GlobalValue *def, bool isFunction) {
attr |= LTO_SYMBOL_DEFINITION_REGULAR;
// set scope part
if (def->hasHiddenVisibility())
if (def->hasLocalLinkage())
// Ignore visibility if linkage is local.
attr |= LTO_SYMBOL_SCOPE_INTERNAL;
else if (def->hasHiddenVisibility())
attr |= LTO_SYMBOL_SCOPE_HIDDEN;
else if (def->hasProtectedVisibility())
attr |= LTO_SYMBOL_SCOPE_PROTECTED;
else if (canBeHidden(def))
attr |= LTO_SYMBOL_SCOPE_DEFAULT_CAN_BE_HIDDEN;
else if (def->hasExternalLinkage() || def->hasWeakLinkage() ||
def->hasLinkOnceLinkage() || def->hasCommonLinkage())
attr |= LTO_SYMBOL_SCOPE_DEFAULT;
else
attr |= LTO_SYMBOL_SCOPE_INTERNAL;
attr |= LTO_SYMBOL_SCOPE_DEFAULT;
StringSet::value_type &entry = _defines.GetOrCreateValue(Buffer);
entry.setValue(1);