Provide the correct patch for bug 345. The solution is to add a setTypeName

function to llvmAsmParser.y and then use it in the one place in the grammar
that needs it. Also had to make Type::setName public because setTypeName
needs it in order to retain compatibility with setValueName.

llvm-svn: 13795
This commit is contained in:
Reid Spencer 2004-05-26 21:48:31 +00:00
parent e4f0ec88eb
commit 9a0451787d
2 changed files with 73 additions and 11 deletions

View File

@ -96,10 +96,6 @@ protected:
Type(const std::string &Name, PrimitiveID id);
virtual ~Type() {}
/// setName - Associate the name with this type in the symbol table, but don't
/// set the local name to be equal specified name.
///
virtual void setName(const std::string &Name, SymbolTable *ST = 0);
/// Types can become nonabstract later, if they are refined.
///
@ -131,6 +127,11 @@ public:
/// @brief Debugging support: print to stderr
virtual void dump() const;
/// setName - Associate the name with this type in the symbol table, but don't
/// set the local name to be equal specified name.
///
virtual void setName(const std::string &Name, SymbolTable *ST = 0);
//===--------------------------------------------------------------------===//
// Property accessors for dealing with types... Some of these virtual methods
// are defined in private classes defined in Type.cpp for primitive types.

View File

@ -502,6 +502,7 @@ static void ResolveTypes(std::map<ValID, PATypeHolder> &LateResolveTypes) {
// for the typeplane, false is returned.
//
static bool setValueName(Value *V, char *NameStr) {
assert(!isa<Type>(V) && "Can't set name of a Type with setValueName");
if (NameStr == 0) return false;
std::string Name(NameStr); // Copy string
@ -515,12 +516,7 @@ static bool setValueName(Value *V, char *NameStr) {
CurFun.CurrentFunction->getSymbolTable() :
CurModule.CurrentModule->getSymbolTable();
Value *Existing;
// FIXME: this is really gross
if (V->getType() != Type::TypeTy)
Existing = ST.lookup(V->getType(), Name);
else
Existing = ST.lookupType(Name);
Value *Existing = ST.lookup(V->getType(), Name);
if (Existing) { // Inserting a name that is already defined???
// There is only one case where this is allowed: when we are refining an
@ -591,6 +587,71 @@ static bool setValueName(Value *V, char *NameStr) {
return false;
}
// setTypeName - Set the specified type to the name given. The name may be
// null potentially, in which case this is a noop. The string passed in is
// assumed to be a malloc'd string buffer, and is freed by this function.
//
// This function returns true if the type has already been defined, but is
// allowed to be redefined in the specified context. If the name is a new name
// for the type plane, it is inserted and false is returned.
static bool setTypeName(Type *T, char *NameStr) {
if (NameStr == 0) return false;
std::string Name(NameStr); // Copy string
free(NameStr); // Free old string
// We don't allow assigning names to void type
if (T == Type::VoidTy)
ThrowException("Can't assign name '" + Name + "' to the null type!");
SymbolTable &ST = inFunctionScope() ?
CurFun.CurrentFunction->getSymbolTable() :
CurModule.CurrentModule->getSymbolTable();
Type *Existing = ST.lookupType(Name);
if (Existing) { // Inserting a name that is already defined???
// There is only one case where this is allowed: when we are refining an
// opaque type. In this case, Existing will be an opaque type.
if (const OpaqueType *OpTy = dyn_cast<OpaqueType>(Existing)) {
// We ARE replacing an opaque type!
((OpaqueType*)OpTy)->refineAbstractTypeTo(T);
return true;
}
// Otherwise, this is an attempt to redefine a type. That's okay if
// the redefinition is identical to the original. This will be so if
// Existing and T point to the same Type object. In this one case we
// allow the equivalent redefinition.
if (Existing == T) return true; // Yes, it's equal.
// Any other kind of (non-equivalent) redefinition is an error.
ThrowException("Redefinition of type named '" + Name + "' in the '" +
T->getDescription() + "' type plane!");
}
// Okay, its a newly named type. Set its name.
T->setName(Name,&ST);
// If we're in function scope
if (inFunctionScope()) {
// Look up the symbol in the function's local symboltable
Existing = CurFun.LocalSymtab.lookupType(Name);
// If it already exists
if (Existing) {
// Bail
ThrowException("Redefinition of type named '" + Name + "' in the '" +
T->getDescription() + "' type plane in function scope!");
// otherwise, since it doesn't exist
} else {
// Insert it.
CurFun.LocalSymtab.insert(Name,T);
}
}
return false;
}
//===----------------------------------------------------------------------===//
// Code for handling upreferences in type names...
@ -1352,7 +1413,7 @@ ConstPool : ConstPool OptAssign CONST ConstVal {
ResolveTypeTo($2, $4->get());
// TODO: FIXME when Type are not const
if (!setValueName(const_cast<Type*>($4->get()), $2)) {
if (!setTypeName(const_cast<Type*>($4->get()), $2)) {
// If this is not a redefinition of a type...
if (!$2) {
InsertType($4->get(),