Add data structure to define and track debug location during codegen.

llvm-svn: 63008
This commit is contained in:
Evan Cheng 2009-01-26 07:41:49 +00:00
parent 735e3b02aa
commit 9fda834684
3 changed files with 150 additions and 1 deletions

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@ -0,0 +1,109 @@
//===---- llvm/CodeGen/DebugLoc.h - Debug Location Information --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a number of light weight data structures used by the code
// generator to describe and track debug location information.
#ifndef LLVM_CODEGEN_DEBUGLOC_H
#define LLVM_CODEGEN_DEBUGLOC_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/StringMap.h"
#include <vector>
namespace llvm {
/// DebugLocTuple - Debug location tuple of filename id, line and column.
///
struct DebugLocTuple {
unsigned FileId, Line, Col;
DebugLocTuple(unsigned fi, unsigned l, unsigned c)
: FileId(fi), Line(l), Col(c) {};
};
/// DebugLoc - Debug location id. This is carried by SDNode and
/// MachineInstr to index into a vector of unique debug location tuples.
class DebugLoc {
unsigned Idx;
public:
DebugLoc() : Idx(~0U) {}
static DebugLoc getNoDebugLoc() { DebugLoc L; L.Idx = 0; return L; }
static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; }
bool isInvalid() { return Idx == ~0U; }
bool isUnknown() { return Idx == 0; }
};
struct DebugLocTupleDenseMapInfo {
static inline DebugLocTuple getEmptyKey() {
return DebugLocTuple(~0U, ~0U, ~0U);
}
static inline DebugLocTuple getTombstoneKey() {
return DebugLocTuple(~1U, ~1U, ~1U);
}
static unsigned getHashValue(const DebugLocTuple &Val) {
return DenseMapInfo<unsigned>::getHashValue(Val.FileId) ^
DenseMapInfo<unsigned>::getHashValue(Val.Line) ^
DenseMapInfo<unsigned>::getHashValue(Val.Col);
}
static bool isEqual(const DebugLocTuple &LHS, const DebugLocTuple &RHS) {
return LHS.FileId == RHS.FileId &&
LHS.Line == RHS.Line &&
LHS.Col == RHS.Col;
}
static bool isPod() { return true; }
};
typedef DenseMap<DebugLocTuple, unsigned, DebugLocTupleDenseMapInfo>
DebugIdMapType;
/// DebugLocTracker - This class tracks debug location information.
///
struct DebugLocTracker {
// NumFilenames - Size of the DebugFilenames vector.
//
unsigned NumFilenames;
// DebugFilenames - A vector of unique file names.
//
std::vector<std::string> DebugFilenames;
// DebugFilenamesMap - File name to DebugFilenames index map.
//
StringMap<unsigned> DebugFilenamesMap;
// NumDebugLocations - Size of the DebugLocations vector.
unsigned NumDebugLocations;
// DebugLocations - A vector of unique DebugLocTuple's.
//
std::vector<DebugLocTuple> DebugLocations;
// DebugIdsMap - This maps DebugLocTuple's to indices into
// DebugLocations vector.
DebugIdMapType DebugIdMap;
DebugLocTracker() : NumFilenames(0), NumDebugLocations(0) {}
~DebugLocTracker() {
NumFilenames = 0;
DebugFilenames.clear();
DebugFilenamesMap.clear();
DebugLocations.clear();
DebugIdMap.clear();
}
};
} // end namespace llvm
#endif /* LLVM_CODEGEN_DEBUGLOC_H */

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@ -19,6 +19,7 @@
#define LLVM_CODEGEN_MACHINEFUNCTION_H
#include "llvm/ADT/ilist.h"
#include "llvm/CodeGen/DebugLoc.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/Support/Annotation.h"
#include "llvm/Support/Allocator.h"
@ -27,11 +28,11 @@
namespace llvm {
class Function;
class TargetMachine;
class MachineRegisterInfo;
class MachineFrameInfo;
class MachineConstantPool;
class MachineJumpTableInfo;
class TargetMachine;
template <>
struct ilist_traits<MachineBasicBlock>
@ -94,6 +95,9 @@ class MachineFunction : private Annotation {
typedef ilist<MachineBasicBlock> BasicBlockListType;
BasicBlockListType BasicBlocks;
// Tracks debug locations.
DebugLocTracker DebugLocInfo;
public:
MachineFunction(const Function *Fn, const TargetMachine &TM);
~MachineFunction();
@ -302,6 +306,15 @@ public:
/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
///
void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
//===--------------------------------------------------------------------===//
// Debug location.
//
/// lookUpDebugLocId - Look up the DebugLocTuple index with the given
/// filename, line, and column. It may add a new filename and / or
/// a new DebugLocTuple.
unsigned lookUpDebugLocId(const char *Filename, unsigned Line, unsigned Col);
};
//===--------------------------------------------------------------------===//

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@ -378,6 +378,33 @@ MachineFunction& MachineFunction::get(const Function *F)
return *mc;
}
/// lookUpDebugLocId - Look up the DebugLocTuple index with the given
/// filename, line, and column. It may add a new filename and / or
/// a new DebugLocTuple.
unsigned MachineFunction::lookUpDebugLocId(const char *Filename, unsigned Line,
unsigned Col) {
unsigned FileId;
StringMap<unsigned>::iterator I =
DebugLocInfo.DebugFilenamesMap.find(Filename);
if (I != DebugLocInfo.DebugFilenamesMap.end())
FileId = I->second;
else {
// Add a new filename.
FileId = DebugLocInfo.NumFilenames++;
DebugLocInfo.DebugFilenames.push_back(Filename);
DebugLocInfo.DebugFilenamesMap[Filename] = FileId;
}
struct DebugLocTuple Tuple(FileId, Line, Col);
DebugIdMapType::iterator II = DebugLocInfo.DebugIdMap.find(Tuple);
if (II != DebugLocInfo.DebugIdMap.end())
return II->second;
// Add a new tuple.
DebugLocInfo.DebugLocations.push_back(Tuple);
DebugLocInfo.DebugIdMap[Tuple] = DebugLocInfo.NumDebugLocations;
return DebugLocInfo.NumDebugLocations++;
}
//===----------------------------------------------------------------------===//
// MachineFrameInfo implementation
//===----------------------------------------------------------------------===//