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Clearify local/global relocations wording
llvm-svn: 68037
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@ -19,6 +19,13 @@
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namespace llvm {
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template<typename T> class SmallVectorImpl;
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/// If object contains references to other objects, then relocations are
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/// usually required for emission of such object (especially in PIC mode). One
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/// usually distinguishes local and global relocations. Local relocations are
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/// made wrt objects in the same module and these objects have local (internal
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/// or private) linkage. Global relocations are made wrt externally visible
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/// objects. In most cases local relocations can be resolved via so-called
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/// 'pre-link' technique.
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namespace Reloc {
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const unsigned None = 0;
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const unsigned Local = 1 << 0; ///< Local relocations are required
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@ -70,7 +77,9 @@ public:
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bool canTrap() const;
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/// ContainsRelocations - Return true if the constant value contains
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/// relocations which cannot be resolved at compile time.
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/// relocations which cannot be resolved at compile time. Note that answer is
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/// not exclusive: there can be possibility that relocations of other kind are
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/// required as well.
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bool ContainsRelocations(unsigned Kind = Reloc::LocalOrGlobal) const;
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// Specialize get/setOperand for Constants as their operands are always
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