rename DenseMap to IndexedMap.

llvm-svn: 33749
This commit is contained in:
Chris Lattner 2007-02-01 05:32:05 +00:00
parent e61728144b
commit a24a3aaa94
9 changed files with 15 additions and 92 deletions

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@ -1,75 +0,0 @@
//===- llvm/ADT/DenseMap.h - A dense map implmentation ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a dense map. A dense map template takes two
// types. The first is the mapped type and the second is a functor
// that maps its argument to a size_t. On instantiation a "null" value
// can be provided to be used as a "does not exist" indicator in the
// map. A member function grow() is provided that given the value of
// the maximally indexed key (the argument of the functor) makes sure
// the map has enough space for it.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_DENSEMAP_H
#define LLVM_ADT_DENSEMAP_H
#include <functional>
#include <vector>
#include <cassert>
namespace llvm {
struct IdentityFunctor : std::unary_function<unsigned, unsigned> {
unsigned operator()(unsigned Index) const {
return Index;
}
};
template <typename T, typename ToIndexT = IdentityFunctor>
class DenseMap {
typedef typename ToIndexT::argument_type IndexT;
typedef std::vector<T> StorageT;
StorageT storage_;
T nullVal_;
ToIndexT toIndex_;
public:
DenseMap() : nullVal_(T()) { }
explicit DenseMap(const T& val) : nullVal_(val) { }
typename StorageT::reference operator[](IndexT n) {
assert(toIndex_(n) < storage_.size() && "index out of bounds!");
return storage_[toIndex_(n)];
}
typename StorageT::const_reference operator[](IndexT n) const {
assert(toIndex_(n) < storage_.size() && "index out of bounds!");
return storage_[toIndex_(n)];
}
void clear() {
storage_.clear();
}
void grow(IndexT n) {
unsigned NewSize = toIndex_(n) + 1;
if (NewSize > storage_.size())
storage_.resize(NewSize, nullVal_);
}
typename StorageT::size_type size() const {
return storage_.size();
}
};
} // End llvm namespace
#endif

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@ -33,7 +33,7 @@ namespace llvm {
};
template <typename T, typename ToIndexT = IdentityFunctor>
class IndexMap {
class IndexedMap {
typedef typename ToIndexT::argument_type IndexT;
typedef std::vector<T> StorageT;
StorageT storage_;
@ -41,9 +41,9 @@ namespace llvm {
ToIndexT toIndex_;
public:
IndexMap() : nullVal_(T()) { }
IndexedMap() : nullVal_(T()) { }
explicit IndexMap(const T& val) : nullVal_(val) { }
explicit IndexedMap(const T& val) : nullVal_(val) { }
typename StorageT::reference operator[](IndexT n) {
assert(toIndex_(n) < storage_.size() && "index out of bounds!");

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@ -20,9 +20,9 @@
#ifndef LLVM_CODEGEN_LIVEINTERVAL_ANALYSIS_H
#define LLVM_CODEGEN_LIVEINTERVAL_ANALYSIS_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/ADT/IndexedMap.h"
namespace llvm {
@ -51,7 +51,7 @@ namespace llvm {
typedef std::map<unsigned, LiveInterval> Reg2IntervalMap;
Reg2IntervalMap r2iMap_;
typedef DenseMap<unsigned> Reg2RegMap;
typedef IndexedMap<unsigned> Reg2RegMap;
Reg2RegMap r2rMap_;
std::vector<bool> allocatableRegs_;

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@ -18,14 +18,14 @@
#define LLVM_CODEGEN_SSAREGMAP_H
#include "llvm/Target/MRegisterInfo.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
namespace llvm {
class TargetRegisterClass;
class SSARegMap {
DenseMap<const TargetRegisterClass*, VirtReg2IndexFunctor> RegClassMap;
IndexedMap<const TargetRegisterClass*, VirtReg2IndexFunctor> RegClassMap;
unsigned NextRegNum;
public:

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@ -16,8 +16,7 @@
#define LLVM_CODEGEN_SCHEDULEDAG_H
#include "llvm/CodeGen/SelectionDAG.h"
#include <set>
#include "llvm/ADT/SmallSet.h"
namespace llvm {
struct InstrStage;
@ -183,7 +182,7 @@ namespace llvm {
// represent noop instructions.
std::map<SDNode*, SUnit*> SUnitMap; // SDNode to SUnit mapping (n -> 1).
std::vector<SUnit> SUnits; // The scheduling units.
std::set<SDNode*> CommuteSet; // Nodes the should be commuted.
SmallSet<SDNode*, 16> CommuteSet; // Nodes the should be commuted.
ScheduleDAG(SelectionDAG &dag, MachineBasicBlock *bb,
const TargetMachine &tm)

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@ -465,7 +465,7 @@ public:
virtual void getInitialFrameState(std::vector<MachineMove> &Moves) const;
};
// This is useful when building DenseMaps keyed on virtual registers
// This is useful when building IndexedMaps keyed on virtual registers
struct VirtReg2IndexFunctor : std::unary_function<unsigned, unsigned> {
unsigned operator()(unsigned Reg) const {
return Reg - MRegisterInfo::FirstVirtualRegister;

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@ -21,7 +21,6 @@
#include "llvm/CodeGen/SSARegMap.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/Compiler.h"

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@ -26,7 +26,7 @@
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include <algorithm>
@ -55,7 +55,7 @@ namespace {
// Virt2PhysRegMap - This map contains entries for each virtual register
// that is currently available in a physical register.
DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysRegMap;
IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2PhysRegMap;
unsigned &getVirt2PhysRegMapSlot(unsigned VirtReg) {
return Virt2PhysRegMap[VirtReg];

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@ -18,7 +18,7 @@
#define LLVM_CODEGEN_VIRTREGMAP_H
#include "llvm/Target/MRegisterInfo.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/Support/Streams.h"
#include <map>
@ -41,12 +41,12 @@ namespace llvm {
/// it; even spilled virtual registers (the register mapped to a
/// spilled register is the temporary used to load it from the
/// stack).
DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
/// Virt2StackSlotMap - This is virtual register to stack slot
/// mapping. Each spilled virtual register has an entry in it
/// which corresponds to the stack slot this register is spilled
/// at.
DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
/// MI2VirtMap - This is MachineInstr to virtual register
/// mapping. In the case of memory spill code being folded into
/// instructions, we need to know which virtual register was