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Fix compile error as debug interface changed.
By the way, this code is buggy. You can't keep a map<MDNode *, something> because the MDNode may be destroyed and reused for something else. llvm-svn: 83141
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@ -72,21 +72,19 @@ class FilenameCache {
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// Holds the filename of each CompileUnit, so that we can pass the
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// pointer into oprofile. These char*s are freed in the destructor.
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DenseMap<MDNode*, char*> Filenames;
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// Used as the scratch space in DICompileUnit::getFilename().
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std::string TempFilename;
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public:
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const char* getFilename(MDNode *CompileUnit) {
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const char *getFilename(MDNode *CompileUnit) {
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char *&Filename = Filenames[CompileUnit];
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if (Filename == NULL) {
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DICompileUnit CU(CompileUnit);
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Filename = strdup(CU.getFilename(TempFilename).c_str());
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Filename = strdup(CU.getFilename());
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}
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return Filename;
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}
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~FilenameCache() {
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for (DenseMap<MDNode*, char*>::iterator
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I = Filenames.begin(), E = Filenames.end(); I != E;++I) {
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I = Filenames.begin(), E = Filenames.end(); I != E; ++I) {
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free(I->second);
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}
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}
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@ -97,7 +95,7 @@ static debug_line_info LineStartToOProfileFormat(
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uintptr_t Address, DebugLoc Loc) {
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debug_line_info Result;
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Result.vma = Address;
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const DebugLocTuple& tuple = MF.getDebugLocTuple(Loc);
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const DebugLocTuple &tuple = MF.getDebugLocTuple(Loc);
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Result.lineno = tuple.Line;
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Result.filename = Filenames.getFilename(tuple.CompileUnit);
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DEBUG(errs() << "Mapping " << reinterpret_cast<void*>(Result.vma) << " to "
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