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partition operand processing between aliases and instructions.
Right now the code is partitioned but the behavior is the same. This should be improved in the near future. This removes some uses of TheOperandList. llvm-svn: 118232
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@ -75,6 +75,7 @@
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#include "Record.h"
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#include "StringMatcher.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/PointerUnion.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/STLExtras.h"
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@ -312,6 +313,9 @@ struct MatchableInfo {
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/// matchable came from.
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Record *const TheDef;
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/// DefRec - This is the definition that it came from.
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PointerUnion<const CodeGenInstruction*, const CodeGenInstAlias*> DefRec;
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// FIXME: REMOVE.
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const CGIOperandList &TheOperandList;
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@ -343,12 +347,13 @@ struct MatchableInfo {
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std::string ConversionFnKind;
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MatchableInfo(const CodeGenInstruction &CGI)
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: TheDef(CGI.TheDef), TheOperandList(CGI.Operands), AsmString(CGI.AsmString) {
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: TheDef(CGI.TheDef), DefRec(&CGI),
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TheOperandList(CGI.Operands), AsmString(CGI.AsmString) {
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InstrName = TheDef->getName();
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}
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MatchableInfo(const CodeGenInstAlias *Alias)
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: TheDef(Alias->TheDef), TheOperandList(Alias->Operands),
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: TheDef(Alias->TheDef), DefRec(Alias), TheOperandList(Alias->Operands),
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AsmString(Alias->AsmString) {
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// FIXME: Huge hack.
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@ -510,9 +515,13 @@ private:
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/// operand classes.
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void BuildOperandClasses();
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void BuildInstructionOperandReference(MatchableInfo *II, StringRef OpName,
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void BuildInstructionOperandReference(MatchableInfo *II,
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StringRef OpName,
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MatchableInfo::AsmOperand &Op);
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void BuildAliasOperandReference(MatchableInfo *II,
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StringRef OpName,
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MatchableInfo::AsmOperand &Op);
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public:
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AsmMatcherInfo(Record *AsmParser, CodeGenTarget &Target);
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@ -1100,14 +1109,19 @@ void AsmMatcherInfo::BuildInfo() {
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continue;
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}
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// Otherwise this is an operand reference.
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StringRef OperandName;
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if (Token[1] == '{')
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OperandName = Token.substr(2, Token.size() - 3);
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else
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OperandName = Token.substr(1);
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// Otherwise this is an operand reference.
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BuildInstructionOperandReference(II, OperandName, Op);
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if (II->DefRec.is<const CodeGenInstruction*>())
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BuildInstructionOperandReference(II,
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OperandName, Op);
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else
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BuildAliasOperandReference(II,
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OperandName, Op);
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}
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II->BuildResultOperands();
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@ -1123,8 +1137,8 @@ void AsmMatcherInfo::
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BuildInstructionOperandReference(MatchableInfo *II,
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StringRef OperandName,
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MatchableInfo::AsmOperand &Op) {
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const CGIOperandList &Operands = II->TheOperandList;
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const CodeGenInstruction &CGI = *II->DefRec.get<const CodeGenInstruction*>();
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const CGIOperandList &Operands = CGI.Operands;
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// Map this token to an operand. FIXME: Move elsewhere.
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unsigned Idx;
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@ -1158,6 +1172,49 @@ BuildInstructionOperandReference(MatchableInfo *II,
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Op.SrcOpName = OperandName;
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}
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void AsmMatcherInfo::BuildAliasOperandReference(MatchableInfo *II,
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StringRef OperandName,
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MatchableInfo::AsmOperand &Op) {
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const CodeGenInstAlias &CGA = *II->DefRec.get<const CodeGenInstAlias*>();
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// FIXME: This is a total hack, it should not be a copy of
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// BuildInstructionOperandReference
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const CGIOperandList &Operands = CGA.Operands;
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// Map this token to an operand. FIXME: Move elsewhere.
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unsigned Idx;
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if (!Operands.hasOperandNamed(OperandName, Idx))
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throw TGError(II->TheDef->getLoc(), "error: unable to find operand: '" +
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OperandName.str() + "'");
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// Set up the operand class.
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Op.Class = getOperandClass(Operands[Idx]);
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// If the named operand is tied, canonicalize it to the untied operand.
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// For example, something like:
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// (outs GPR:$dst), (ins GPR:$src)
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// with an asmstring of
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// "inc $src"
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// we want to canonicalize to:
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// "inc $dst"
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// so that we know how to provide the $dst operand when filling in the result.
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int OITied = Operands[Idx].getTiedRegister();
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if (OITied != -1) {
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// The tied operand index is an MIOperand index, find the operand that
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// contains it.
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for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
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if (Operands[i].MIOperandNo == unsigned(OITied)) {
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OperandName = Operands[i].Name;
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break;
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}
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}
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}
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Op.SrcOpName = OperandName;
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}
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void MatchableInfo::BuildResultOperands() {
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for (unsigned i = 0, e = TheOperandList.size(); i != e; ++i) {
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const CGIOperandList::OperandInfo &OpInfo = TheOperandList[i];
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