mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-12-04 17:56:53 +00:00
Remove hack used to strip unwanted chars from section name
Use MCSectionELF methods as much as possible, removing some ELFWriter methods which are now unused llvm-svn: 78940
This commit is contained in:
parent
55e6bc0c07
commit
a7fc820079
@ -74,19 +74,19 @@ namespace llvm {
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};
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unsigned SourceType;
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bool isGlobalValue() { return SourceType == isGV; }
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bool isExternalSym() { return SourceType == isExtSym; }
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bool isGlobalValue() const { return SourceType == isGV; }
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bool isExternalSym() const { return SourceType == isExtSym; }
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// getGlobalValue - If this is a global value which originated the
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// elf symbol, return a reference to it.
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const GlobalValue *getGlobalValue() {
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const GlobalValue *getGlobalValue() const {
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assert(SourceType == isGV && "This is not a global value");
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return Source.GV;
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};
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// getExternalSym - If this is an external symbol which originated the
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// elf symbol, return a reference to it.
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const char *getExternalSymbol() {
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const char *getExternalSymbol() const {
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assert(SourceType == isExtSym && "This is not an external symbol");
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return Source.Ext;
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};
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@ -73,7 +73,7 @@ bool ELFCodeEmitter::finishFunction(MachineFunction &MF) {
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EW.getGlobalELFVisibility(F));
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FnSym->SectionIdx = ES->SectionIdx;
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FnSym->Size = ES->getCurrentPCOffset()-FnStartOff;
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EW.addGlobalSymbol(F, true);
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EW.AddPendingGlobalSymbol(F, true);
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// Offset from start of Section
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FnSym->Value = FnStartOff;
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@ -102,9 +102,9 @@ bool ELFCodeEmitter::finishFunction(MachineFunction &MF) {
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MachineRelocation &MR = Relocations[i];
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intptr_t Addr;
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if (MR.isGlobalValue()) {
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EW.addGlobalSymbol(MR.getGlobalValue());
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EW.AddPendingGlobalSymbol(MR.getGlobalValue());
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} else if (MR.isExternalSymbol()) {
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EW.addExternalSymbol(MR.getExternalSymbol());
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EW.AddPendingExternalSymbol(MR.getExternalSymbol());
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} else if (MR.isBasicBlock()) {
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Addr = getMachineBasicBlockAddress(MR.getBasicBlock());
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MR.setConstantVal(ES->SectionIdx);
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@ -159,43 +159,52 @@ bool ELFWriter::doInitialization(Module &M) {
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return false;
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}
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// addGlobalSymbol - Add a global to be processed and to the global symbol
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// lookup, use a zero index because the table index will be determined later.
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void ELFWriter::addGlobalSymbol(const GlobalValue *GV,
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bool AddToLookup /* = false */) {
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// AddPendingGlobalSymbol - Add a global to be processed and to
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// the global symbol lookup, use a zero index because the table
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// index will be determined later.
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void ELFWriter::AddPendingGlobalSymbol(const GlobalValue *GV,
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bool AddToLookup /* = false */) {
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PendingGlobals.insert(GV);
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if (AddToLookup)
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GblSymLookup[GV] = 0;
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}
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// addExternalSymbol - Add the external to be processed and to the
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// external symbol lookup, use a zero index because the symbol
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// table index will be determined later
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void ELFWriter::addExternalSymbol(const char *External) {
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// AddPendingExternalSymbol - Add the external to be processed
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// and to the external symbol lookup, use a zero index because
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// the symbol table index will be determined later.
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void ELFWriter::AddPendingExternalSymbol(const char *External) {
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PendingExternals.insert(External);
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ExtSymLookup[External] = 0;
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}
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ELFSection &ELFWriter::getDataSection() {
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const MCSectionELF *Data = (const MCSectionELF *)TLOF.getDataSection();
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return getSection(Data->getSectionName(), Data->getType(),
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Data->getFlags(), 4);
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}
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ELFSection &ELFWriter::getBSSSection() {
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const MCSectionELF *BSS = (const MCSectionELF *)TLOF.getBSSSection();
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return getSection(BSS->getSectionName(), BSS->getType(), BSS->getFlags(), 4);
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}
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// getCtorSection - Get the static constructor section
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ELFSection &ELFWriter::getCtorSection() {
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const MCSectionELF *Ctor = (const MCSectionELF *)TLOF.getStaticCtorSection();
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return getSection(Ctor->getSectionName(), ELFSection::SHT_PROGBITS,
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getElfSectionFlags(Ctor->getKind()));
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return getSection(Ctor->getSectionName(), Ctor->getType(), Ctor->getFlags());
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}
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// getDtorSection - Get the static destructor section
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ELFSection &ELFWriter::getDtorSection() {
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const MCSectionELF *Dtor = (const MCSectionELF *)TLOF.getStaticDtorSection();
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return getSection(Dtor->getSectionName(), ELFSection::SHT_PROGBITS,
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getElfSectionFlags(Dtor->getKind()));
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return getSection(Dtor->getSectionName(), Dtor->getType(), Dtor->getFlags());
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}
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// getTextSection - Get the text section for the specified function
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ELFSection &ELFWriter::getTextSection(Function *F) {
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const MCSectionELF *Text =
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(const MCSectionELF *)TLOF.SectionForGlobal(F, Mang, TM);
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return getSection(Text->getSectionName(), ELFSection::SHT_PROGBITS,
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getElfSectionFlags(Text->getKind()));
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return getSection(Text->getSectionName(), Text->getType(), Text->getFlags());
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}
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// getJumpTableSection - Get a read only section for constants when
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@ -203,9 +212,7 @@ ELFSection &ELFWriter::getTextSection(Function *F) {
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ELFSection &ELFWriter::getJumpTableSection() {
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const MCSectionELF *JT =
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(const MCSectionELF *)TLOF.getSectionForConstant(SectionKind::getReadOnly());
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return getSection(JT->getSectionName(),
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ELFSection::SHT_PROGBITS,
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getElfSectionFlags(JT->getKind()),
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return getSection(JT->getSectionName(), JT->getType(), JT->getFlags(),
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TM.getTargetData()->getPointerABIAlignment());
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}
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@ -230,23 +237,22 @@ ELFSection &ELFWriter::getConstantPoolSection(MachineConstantPoolEntry &CPE) {
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const MCSectionELF *CPSect =
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(const MCSectionELF *)TLOF.getSectionForConstant(Kind);
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return getSection(CPSect->getSectionName(),
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ELFSection::SHT_PROGBITS,
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getElfSectionFlags(Kind),
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CPE.getAlignment());
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return getSection(CPSect->getSectionName(), CPSect->getType(),
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CPSect->getFlags(), CPE.getAlignment());
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}
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// getRelocSection - Return the relocation section of section 'S'. 'RelA'
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// is true if the relocation section contains entries with addends.
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ELFSection &ELFWriter::getRelocSection(ELFSection &S) {
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unsigned SectionHeaderTy = TEW->hasRelocationAddend() ?
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ELFSection::SHT_RELA : ELFSection::SHT_REL;
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std::string RelSName(".rel");
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if (TEW->hasRelocationAddend())
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RelSName.append("a");
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RelSName.append(S.getName());
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unsigned SectionType = TEW->hasRelocationAddend() ?
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ELFSection::SHT_RELA : ELFSection::SHT_REL;
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return getSection(RelSName, SectionHeaderTy, 0, TEW->getPrefELFAlignment());
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std::string SectionName(".rel");
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if (TEW->hasRelocationAddend())
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SectionName.append("a");
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SectionName.append(S.getName());
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return getSection(SectionName, SectionType, 0, TEW->getPrefELFAlignment());
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}
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// getGlobalELFVisibility - Returns the ELF specific visibility type
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@ -286,54 +292,32 @@ unsigned ELFWriter::getGlobalELFType(const GlobalValue *GV) {
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return ELFSym::STT_OBJECT;
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}
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// getElfSectionFlags - Get the ELF Section Header flags based
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// on the flags defined in SectionKind.h.
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unsigned ELFWriter::getElfSectionFlags(SectionKind Kind, bool IsAlloc) {
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unsigned ElfSectionFlags = 0;
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if (IsAlloc)
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ElfSectionFlags |= ELFSection::SHF_ALLOC;
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if (Kind.isText())
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ElfSectionFlags |= ELFSection::SHF_EXECINSTR;
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if (Kind.isWriteable())
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ElfSectionFlags |= ELFSection::SHF_WRITE;
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if (Kind.isMergeableConst() || Kind.isMergeableCString())
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ElfSectionFlags |= ELFSection::SHF_MERGE;
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if (Kind.isThreadLocal())
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ElfSectionFlags |= ELFSection::SHF_TLS;
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if (Kind.isMergeableCString())
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ElfSectionFlags |= ELFSection::SHF_STRINGS;
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return ElfSectionFlags;
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}
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// isUndefOrNull - The constant is either a null initialized value or an
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// undefined one.
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static bool isUndefOrNull(const Constant *CV) {
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return (CV->isNullValue() || isa<UndefValue>(CV));
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}
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// isELFUndefSym - the symbol has no section and must be placed in
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// the symbol table with a reference to the null section.
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static bool isELFUndefSym(const GlobalValue *GV) {
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// Functions which make up until this point references are an undef symbol
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// IsELFUndefSym - True if the global value must be marked as a symbol
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// which points to a SHN_UNDEF section. This means that the symbol has
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// no definition on the module.
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static bool IsELFUndefSym(const GlobalValue *GV) {
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return GV->isDeclaration() || (isa<Function>(GV));
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}
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// isELFBssSym - for an undef or null value, the symbol must go to a bss
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// section if it's not weak for linker, otherwise it's a common sym.
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static bool isELFBssSym(const GlobalVariable *GV, SectionKind Kind) {
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const Constant *CV = GV->getInitializer();
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// AddToSymbolList - Update the symbol lookup and If the symbol is
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// private add it to PrivateSyms list, otherwise to SymbolList.
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void ELFWriter::AddToSymbolList(ELFSym *GblSym) {
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assert(GblSym->isGlobalValue() && "Symbol must be a global value");
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return (!Kind.isMergeableCString() &&
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isUndefOrNull(CV) &&
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!GV->isWeakForLinker());
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}
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// isELFCommonSym - for an undef or null value, the symbol must go to a
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// common section if it's weak for linker, otherwise bss.
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static bool isELFCommonSym(const GlobalVariable *GV) {
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return (isUndefOrNull(GV->getInitializer()) && GV->isWeakForLinker());
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const GlobalValue *GV = GblSym->getGlobalValue();
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if (GV->hasPrivateLinkage()) {
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// For a private symbols, keep track of the index inside
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// the private list since it will never go to the symbol
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// table and won't be patched up later.
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PrivateSyms.push_back(GblSym);
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GblSymLookup[GV] = PrivateSyms.size()-1;
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} else {
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// Non private symbol are left with zero indices until
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// they are patched up during the symbol table emition
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// (where the indicies are created).
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SymbolList.push_back(GblSym);
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GblSymLookup[GV] = 0;
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}
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}
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// EmitGlobal - Choose the right section for global and emit it
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@ -346,13 +330,12 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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// Handle ELF Bind, Visibility and Type for the current symbol
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unsigned SymBind = getGlobalELFBinding(GV);
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unsigned SymType = getGlobalELFType(GV);
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bool IsUndefSym = IsELFUndefSym(GV);
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// All undef symbols have the same binding, type and visibily and
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// are classified regardless of their type.
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ELFSym *GblSym = isELFUndefSym(GV) ? ELFSym::getUndefGV(GV, SymBind)
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ELFSym *GblSym = IsUndefSym ? ELFSym::getUndefGV(GV, SymBind)
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: ELFSym::getGV(GV, SymBind, SymType, getGlobalELFVisibility(GV));
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if (!isELFUndefSym(GV)) {
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if (!IsUndefSym) {
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assert(isa<GlobalVariable>(GV) && "GV not a global variable!");
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const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV);
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@ -363,8 +346,9 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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// Get the ELF section where this global belongs from TLOF
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const MCSectionELF *S =
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(const MCSectionELF *)TLOF.SectionForGlobal(GV, Mang, TM);
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ELFSection &ES =
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getSection(S->getSectionName(), S->getType(), S->getFlags());
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SectionKind Kind = S->getKind();
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unsigned SectionFlags = getElfSectionFlags(Kind);
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// The symbol align should update the section alignment if needed
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const TargetData *TD = TM.getTargetData();
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@ -372,20 +356,16 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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unsigned Size = TD->getTypeAllocSize(GVar->getInitializer()->getType());
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GblSym->Size = Size;
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if (isELFCommonSym(GVar)) {
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if (S->IsCommon()) { // Symbol must go to a common section
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GblSym->SectionIdx = ELFSection::SHN_COMMON;
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getSection(S->getSectionName(),
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ELFSection::SHT_NOBITS, SectionFlags, 1);
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// A new linkonce section is created for each global in the
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// common section, the default alignment is 1 and the symbol
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// value contains its alignment.
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ES.Align = 1;
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GblSym->Value = Align;
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} else if (isELFBssSym(GVar, Kind)) {
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ELFSection &ES =
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getSection(S->getSectionName(), ELFSection::SHT_NOBITS,
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SectionFlags);
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} else if (Kind.isBSS() || Kind.isThreadBSS()) { // Symbol goes to BSS.
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GblSym->SectionIdx = ES.SectionIdx;
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// Update the size with alignment and the next object can
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@ -399,9 +379,6 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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ES.Size += Size;
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} else { // The symbol must go to some kind of data section
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ELFSection &ES =
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getSection(S->getSectionName(), ELFSection::SHT_PROGBITS,
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SectionFlags);
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GblSym->SectionIdx = ES.SectionIdx;
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// GblSym->Value should contain the symbol offset inside the section,
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@ -415,18 +392,7 @@ void ELFWriter::EmitGlobal(const GlobalValue *GV) {
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}
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}
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if (GV->hasPrivateLinkage()) {
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// For a private symbols, keep track of the index inside the
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// private list since it will never go to the symbol table and
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// won't be patched up later.
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PrivateSyms.push_back(GblSym);
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GblSymLookup[GV] = PrivateSyms.size()-1;
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} else {
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// Non private symbol are left with zero indices until they are patched
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// up during the symbol table emition (where the indicies are created).
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SymbolList.push_back(GblSym);
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GblSymLookup[GV] = 0;
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}
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AddToSymbolList(GblSym);
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}
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void ELFWriter::EmitGlobalConstantStruct(const ConstantStruct *CVS,
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@ -146,35 +146,14 @@ namespace llvm {
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/// present in the SymbolList.
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std::vector<ELFSym*> PrivateSyms;
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// Remove tab from section name prefix. This is necessary becase TAI
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// sometimes return a section name prefixed with elf unused chars. This is
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// a little bit dirty. FIXME: find a better approach, maybe add more
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// methods to TAI to get the clean name?
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void fixNameForSection(std::string &Name) {
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size_t Pos = Name.find("\t");
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if (Pos != std::string::npos)
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Name.erase(Pos, 1);
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Pos = Name.find(".section ");
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if (Pos != std::string::npos)
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Name.erase(Pos, 9);
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Pos = Name.find("\n");
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if (Pos != std::string::npos)
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Name.erase(Pos, 1);
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}
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/// getSection - Return the section with the specified name, creating a new
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/// section if one does not already exist.
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ELFSection &getSection(const std::string &Name, unsigned Type,
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unsigned Flags = 0, unsigned Align = 0) {
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std::string SName(Name);
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fixNameForSection(SName);
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ELFSection *&SN = SectionLookup[SName];
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ELFSection *&SN = SectionLookup[Name];
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if (SN) return *SN;
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SectionList.push_back(new ELFSection(SName, isLittleEndian, is64Bit));
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SectionList.push_back(new ELFSection(Name, isLittleEndian, is64Bit));
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SN = SectionList.back();
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SN->SectionIdx = NumSections++;
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SN->Type = Type;
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@ -200,20 +179,12 @@ namespace llvm {
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return getSection(".shstrtab", ELFSection::SHT_STRTAB, 0, 1);
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}
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ELFSection &getDataSection() {
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return getSection(".data", ELFSection::SHT_PROGBITS,
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ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC, 4);
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}
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ELFSection &getBSSSection() {
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return getSection(".bss", ELFSection::SHT_NOBITS,
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ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC, 4);
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}
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ELFSection &getNullSection() {
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return getSection("", ELFSection::SHT_NULL, 0);
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}
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ELFSection &getDataSection();
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ELFSection &getBSSSection();
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ELFSection &getCtorSection();
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ELFSection &getDtorSection();
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ELFSection &getJumpTableSection();
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@ -225,17 +196,21 @@ namespace llvm {
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unsigned getGlobalELFBinding(const GlobalValue *GV);
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unsigned getGlobalELFType(const GlobalValue *GV);
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unsigned getGlobalELFVisibility(const GlobalValue *GV);
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unsigned getElfSectionFlags(SectionKind Kind, bool IsAlloc = true);
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// addGlobalSymbol - Add a global to be processed and to
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// the global symbol lookup, use a zero index because the table
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// AddPendingGlobalSymbol - Add a global to be processed and to
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// the global symbol lookup, use a zero index because the table
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// index will be determined later.
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void addGlobalSymbol(const GlobalValue *GV, bool AddToLookup = false);
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void AddPendingGlobalSymbol(const GlobalValue *GV,
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bool AddToLookup = false);
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// addExternalSymbol - Add the external to be processed and to the
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// external symbol lookup, use a zero index because the symbol
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// table index will be determined later
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void addExternalSymbol(const char *External);
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// AddPendingExternalSymbol - Add the external to be processed
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// and to the external symbol lookup, use a zero index because
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// the symbol table index will be determined later.
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void AddPendingExternalSymbol(const char *External);
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// AddToSymbolList - Update the symbol lookup and If the symbol is
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// private add it to PrivateSyms list, otherwise to SymbolList.
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void AddToSymbolList(ELFSym *GblSym);
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// As we complete the ELF file, we need to update fields in the ELF header
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// (e.g. the location of the section table). These members keep track of
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