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Remove the 'contains' methods in favor of the 'operator==' method.
The 'operator==' method is a bit clearer and much less verbose for somethings that should have only one value. Remove from the AttrBuilder for consistency. llvm-svn: 171442
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@ -179,9 +179,6 @@ public:
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/// removeAttribute - Remove the attributes from A from the builder.
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AttrBuilder &removeAttributes(const Attribute &A);
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/// \brief Return true if the builder has the specified attribute.
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bool contains(Attribute::AttrKind A) const;
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/// hasAttributes - Return true if the builder has IR-level attributes.
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bool hasAttributes() const;
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@ -242,6 +239,9 @@ public:
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bool operator!=(const AttrBuilder &B) {
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return Bits != B.Bits;
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}
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bool operator==(Attribute::AttrKind A) const;
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bool operator!=(Attribute::AttrKind A) const;
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};
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//===----------------------------------------------------------------------===//
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@ -42,9 +42,6 @@ public:
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return Vals;
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}
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bool contains(Attribute::AttrKind Kind) const;
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bool contains(StringRef Kind) const;
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bool hasAttribute(Attribute::AttrKind A) const;
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bool hasAttributes() const;
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@ -53,19 +50,11 @@ public:
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uint64_t getAlignment() const;
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uint64_t getStackAlignment() const;
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bool operator==(Attribute::AttrKind Kind) const {
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return contains(Kind);
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}
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bool operator!=(Attribute::AttrKind Kind) const {
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return !contains(Kind);
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}
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bool operator==(Attribute::AttrKind Kind) const;
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bool operator!=(Attribute::AttrKind Kind) const;
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bool operator==(StringRef Kind) const {
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return contains(Kind);
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}
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bool operator!=(StringRef Kind) const {
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return !contains(Kind);
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}
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bool operator==(StringRef Kind) const;
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bool operator!=(StringRef Kind) const;
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uint64_t getBitMask() const; // FIXME: Remove.
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@ -89,11 +89,11 @@ unsigned Attribute::getStackAlignment() const {
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}
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bool Attribute::operator==(AttrKind K) const {
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return pImpl && pImpl->contains(K);
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return pImpl && *pImpl == K;
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}
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bool Attribute::operator!=(AttrKind K) const {
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return !(pImpl && pImpl->contains(K));
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return !(pImpl && *pImpl == K);
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}
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uint64_t Attribute::getBitMask() const {
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@ -274,10 +274,14 @@ AttrBuilder &AttrBuilder::removeAttributes(const Attribute &A){
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return *this;
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}
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bool AttrBuilder::contains(Attribute::AttrKind A) const {
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bool AttrBuilder::operator==(Attribute::AttrKind A) const {
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return Bits & AttributeImpl::getAttrMask(A);
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}
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bool AttrBuilder::operator!=(Attribute::AttrKind A) const {
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return !(*this == A);
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}
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bool AttrBuilder::hasAttributes() const {
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return Bits != 0;
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}
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@ -322,18 +326,24 @@ AttributeImpl::AttributeImpl(LLVMContext &C, StringRef data) {
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Data = ConstantDataArray::getString(C, data);
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}
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bool AttributeImpl::contains(Attribute::AttrKind Kind) const {
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bool AttributeImpl::operator==(Attribute::AttrKind Kind) const {
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if (ConstantInt *CI = dyn_cast<ConstantInt>(Data))
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return CI->getZExtValue() == Kind;
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return false;
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}
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bool AttributeImpl::operator!=(Attribute::AttrKind Kind) const {
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return !(*this == Kind);
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}
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bool AttributeImpl::contains(StringRef Kind) const {
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bool AttributeImpl::operator==(StringRef Kind) const {
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if (ConstantDataArray *CDA = dyn_cast<ConstantDataArray>(Data))
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if (CDA->isString())
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return CDA->getAsString() == Kind;
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return false;
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}
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bool AttributeImpl::operator!=(StringRef Kind) const {
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return !(*this == Kind);
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}
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uint64_t AttributeImpl::getBitMask() const {
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// FIXME: Remove this.
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