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flip the scev minus direction to simplify the code.
llvm-svn: 186466
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@ -1004,7 +1004,7 @@ bool BoUpSLP::isConsecutiveAccess(Value *A, Value *B) {
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// Calculate the distance.
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const SCEV *PtrSCEVA = SE->getSCEV(PtrA);
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const SCEV *PtrSCEVB = SE->getSCEV(PtrB);
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const SCEV *OffsetSCEV = SE->getMinusSCEV(PtrSCEVA, PtrSCEVB);
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const SCEV *OffsetSCEV = SE->getMinusSCEV(PtrSCEVB, PtrSCEVA);
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const SCEVConstant *ConstOffSCEV = dyn_cast<SCEVConstant>(OffsetSCEV);
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// Non constant distance.
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@ -1013,10 +1013,10 @@ bool BoUpSLP::isConsecutiveAccess(Value *A, Value *B) {
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int64_t Offset = ConstOffSCEV->getValue()->getSExtValue();
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Type *Ty = cast<PointerType>(PtrA->getType())->getElementType();
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// The Instructions are connsecutive if the size of the first load/store is
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// The Instructions are consecutive if the size of the first load/store is
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// the same as the offset.
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int64_t Sz = DL->getTypeStoreSize(Ty);
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return ((-Offset) == Sz);
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return (Offset == Sz);
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}
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Value *BoUpSLP::getSinkBarrier(Instruction *Src, Instruction *Dst) {
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