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Refactor some code out of MachineSink into a MachineInstr query.
llvm-svn: 48311
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1e54f7c2b6
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@ -22,6 +22,7 @@
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namespace llvm {
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class TargetInstrDesc;
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class TargetInstrInfo;
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class TargetRegisterInfo;
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template <typename T> struct ilist_traits;
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@ -229,10 +230,15 @@ public:
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bool addRegisterDead(unsigned IncomingReg, const TargetRegisterInfo *RegInfo,
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bool AddIfNotFound = false);
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/// copyKillDeadInfo - copies killed/dead information from one instr to another
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/// copyKillDeadInfo - Copies killed/dead information from one instr to another
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void copyKillDeadInfo(MachineInstr *OldMI,
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const TargetRegisterInfo *RegInfo);
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/// isSafeToMove - Return true if it is safe to this instruction. If SawStore
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/// true, it means there is a store (or call) between the instruction the
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/// localtion and its intended destination.
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bool isSafeToMove(const TargetInstrInfo *TII, bool &SawStore);
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//
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// Debugging support
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//
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@ -628,16 +628,46 @@ void MachineInstr::copyKillDeadInfo(const MachineInstr *MI) {
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/// copyPredicates - Copies predicate operand(s) from MI.
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void MachineInstr::copyPredicates(const MachineInstr *MI) {
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const TargetInstrDesc &TID = MI->getDesc();
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if (TID.isPredicable()) {
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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if (TID.OpInfo[i].isPredicate()) {
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// Predicated operands must be last operands.
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addOperand(MI->getOperand(i));
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}
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if (!TID.isPredicable())
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return;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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if (TID.OpInfo[i].isPredicate()) {
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// Predicated operands must be last operands.
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addOperand(MI->getOperand(i));
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}
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}
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}
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/// isSafeToMove - Return true if it is safe to this instruction. If SawStore
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/// true, it means there is a store (or call) between the instruction the
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/// localtion and its intended destination.
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bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII, bool &SawStore) {
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// Ignore stuff that we obviously can't move.
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if (TID->mayStore() || TID->isCall()) {
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SawStore = true;
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return false;
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}
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if (TID->isReturn() || TID->isBranch() || TID->hasUnmodeledSideEffects())
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return false;
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// See if this instruction does a load. If so, we have to guarantee that the
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// loaded value doesn't change between the load and the its intended
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// destination. The check for isInvariantLoad gives the targe the chance to
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// classify the load as always returning a constant, e.g. a constant pool
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// load.
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if (TID->mayLoad() && !TII->isInvariantLoad(this)) {
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// Otherwise, this is a real load. If there is a store between the load and
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// end of block, we can't sink the load.
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//
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// FIXME: we can't do this transformation until we know that the load is
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// not volatile, and machineinstrs don't keep this info. :(
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//
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//if (SawStore)
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return false;
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}
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return true;
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}
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void MachineInstr::dump() const {
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cerr << " " << *this;
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}
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@ -132,30 +132,9 @@ bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
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/// SinkInstruction - Determine whether it is safe to sink the specified machine
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/// instruction out of its current block into a successor.
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bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) {
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const TargetInstrDesc &TID = MI->getDesc();
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// Ignore stuff that we obviously can't sink.
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if (TID.mayStore() || TID.isCall()) {
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SawStore = true;
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// Check if it's safe to move the instruction.
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if (!MI->isSafeToMove(TII, SawStore))
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return false;
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}
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if (TID.isReturn() || TID.isBranch() || TID.hasUnmodeledSideEffects())
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return false;
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// See if this instruction does a load. If so, we have to guarantee that the
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// loaded value doesn't change between the load and the end of block. The
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// check for isInvariantLoad gives the targe the chance to classify the load
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// as always returning a constant, e.g. a constant pool load.
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if (TID.mayLoad() && !TII->isInvariantLoad(MI)) {
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// Otherwise, this is a real load. If there is a store between the load and
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// end of block, we can't sink the load.
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//
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// FIXME: we can't do this transformation until we know that the load is
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// not volatile, and machineinstrs don't keep this info. :(
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//
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//if (SawStore)
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return false;
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}
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// FIXME: This should include support for sinking instructions within the
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// block they are currently in to shorten the live ranges. We often get
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