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All of these now live in the DataStructure directory
llvm-svn: 14664
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//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This header defines the data structure graph (DSGraph) and the
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// ReachabilityCloner class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_DSGRAPH_H
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#define LLVM_ANALYSIS_DSGRAPH_H
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#include "llvm/Analysis/DSNode.h"
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namespace llvm {
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class GlobalValue;
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//===----------------------------------------------------------------------===//
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/// DSScalarMap - An instance of this class is used to keep track of all of
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/// which DSNode each scalar in a function points to. This is specialized to
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/// keep track of globals with nodes in the function, and to keep track of the
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/// unique DSNodeHandle being used by the scalar map.
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///
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/// This class is crucial to the efficiency of DSA with some large SCC's. In
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/// these cases, the cost of iterating over the scalar map dominates the cost
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/// of DSA. In all of these cases, the DSA phase is really trying to identify
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/// globals or unique node handles active in the function.
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///
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class DSScalarMap {
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typedef hash_map<Value*, DSNodeHandle> ValueMapTy;
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ValueMapTy ValueMap;
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typedef hash_set<GlobalValue*> GlobalSetTy;
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GlobalSetTy GlobalSet;
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public:
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// Compatibility methods: provide an interface compatible with a map of
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// Value* to DSNodeHandle's.
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typedef ValueMapTy::const_iterator const_iterator;
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typedef ValueMapTy::iterator iterator;
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iterator begin() { return ValueMap.begin(); }
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iterator end() { return ValueMap.end(); }
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const_iterator begin() const { return ValueMap.begin(); }
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const_iterator end() const { return ValueMap.end(); }
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iterator find(Value *V) { return ValueMap.find(V); }
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const_iterator find(Value *V) const { return ValueMap.find(V); }
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unsigned count(Value *V) const { return ValueMap.count(V); }
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void erase(Value *V) { erase(find(V)); }
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/// replaceScalar - When an instruction needs to be modified, this method can
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/// be used to update the scalar map to remove the old and insert the new.
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///
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void replaceScalar(Value *Old, Value *New) {
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iterator I = find(Old);
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assert(I != end() && "Old value is not in the map!");
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ValueMap.insert(std::make_pair(New, I->second));
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erase(I);
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}
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DSNodeHandle &operator[](Value *V) {
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std::pair<iterator,bool> IP =
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ValueMap.insert(std::make_pair(V, DSNodeHandle()));
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if (IP.second) { // Inserted the new entry into the map.
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if (GlobalValue *GV = dyn_cast<GlobalValue>(V))
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GlobalSet.insert(GV);
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}
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return IP.first->second;
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}
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void erase(iterator I) {
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assert(I != ValueMap.end() && "Cannot erase end!");
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if (GlobalValue *GV = dyn_cast<GlobalValue>(I->first))
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GlobalSet.erase(GV);
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ValueMap.erase(I);
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}
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void clear() {
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ValueMap.clear();
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GlobalSet.clear();
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}
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// Access to the global set: the set of all globals currently in the
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// scalar map.
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typedef GlobalSetTy::const_iterator global_iterator;
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global_iterator global_begin() const { return GlobalSet.begin(); }
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global_iterator global_end() const { return GlobalSet.end(); }
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};
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//===----------------------------------------------------------------------===//
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/// DSGraph - The graph that represents a function.
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///
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struct DSGraph {
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// Public data-type declarations...
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typedef DSScalarMap ScalarMapTy;
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typedef hash_map<Function*, DSNodeHandle> ReturnNodesTy;
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typedef hash_set<GlobalValue*> GlobalSetTy;
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typedef ilist<DSNode> NodeListTy;
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/// NodeMapTy - This data type is used when cloning one graph into another to
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/// keep track of the correspondence between the nodes in the old and new
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/// graphs.
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typedef hash_map<const DSNode*, DSNodeHandle> NodeMapTy;
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private:
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DSGraph *GlobalsGraph; // Pointer to the common graph of global objects
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bool PrintAuxCalls; // Should this graph print the Aux calls vector?
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NodeListTy Nodes;
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ScalarMapTy ScalarMap;
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// ReturnNodes - A return value for every function merged into this graph.
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// Each DSGraph may have multiple functions merged into it at any time, which
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// is used for representing SCCs.
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//
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ReturnNodesTy ReturnNodes;
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// FunctionCalls - This vector maintains a single entry for each call
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// instruction in the current graph. The first entry in the vector is the
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// scalar that holds the return value for the call, the second is the function
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// scalar being invoked, and the rest are pointer arguments to the function.
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// This vector is built by the Local graph and is never modified after that.
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//
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std::vector<DSCallSite> FunctionCalls;
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// AuxFunctionCalls - This vector contains call sites that have been processed
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// by some mechanism. In pratice, the BU Analysis uses this vector to hold
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// the _unresolved_ call sites, because it cannot modify FunctionCalls.
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//
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std::vector<DSCallSite> AuxFunctionCalls;
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// InlinedGlobals - This set records which globals have been inlined from
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// other graphs (callers or callees, depending on the pass) into this one.
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//
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GlobalSetTy InlinedGlobals;
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/// TD - This is the target data object for the machine this graph is
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/// constructed for.
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const TargetData &TD;
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void operator=(const DSGraph &); // DO NOT IMPLEMENT
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public:
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// Create a new, empty, DSGraph.
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DSGraph(const TargetData &td)
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: GlobalsGraph(0), PrintAuxCalls(false), TD(td) {}
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// Compute the local DSGraph
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DSGraph(const TargetData &td, Function &F, DSGraph *GlobalsGraph);
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// Copy ctor - If you want to capture the node mapping between the source and
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// destination graph, you may optionally do this by specifying a map to record
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// this into.
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//
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// Note that a copied graph does not retain the GlobalsGraph pointer of the
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// source. You need to set a new GlobalsGraph with the setGlobalsGraph
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// method.
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//
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DSGraph(const DSGraph &DSG);
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DSGraph(const DSGraph &DSG, NodeMapTy &NodeMap);
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~DSGraph();
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DSGraph *getGlobalsGraph() const { return GlobalsGraph; }
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void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; }
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/// getTargetData - Return the TargetData object for the current target.
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///
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const TargetData &getTargetData() const { return TD; }
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/// setPrintAuxCalls - If you call this method, the auxillary call vector will
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/// be printed instead of the standard call vector to the dot file.
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///
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void setPrintAuxCalls() { PrintAuxCalls = true; }
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bool shouldPrintAuxCalls() const { return PrintAuxCalls; }
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/// node_iterator/begin/end - Iterate over all of the nodes in the graph. Be
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/// extremely careful with these methods because any merging of nodes could
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/// cause the node to be removed from this list. This means that if you are
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/// iterating over nodes and doing something that could cause _any_ node to
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/// merge, your node_iterators into this graph can be invalidated.
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typedef NodeListTy::compat_iterator node_iterator;
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node_iterator node_begin() const { return Nodes.compat_begin(); }
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node_iterator node_end() const { return Nodes.compat_end(); }
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/// getFunctionNames - Return a space separated list of the name of the
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/// functions in this graph (if any)
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///
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std::string getFunctionNames() const;
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/// addNode - Add a new node to the graph.
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///
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void addNode(DSNode *N) { Nodes.push_back(N); }
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void unlinkNode(DSNode *N) { Nodes.remove(N); }
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/// getScalarMap - Get a map that describes what the nodes the scalars in this
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/// function point to...
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///
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ScalarMapTy &getScalarMap() { return ScalarMap; }
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const ScalarMapTy &getScalarMap() const { return ScalarMap; }
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/// getFunctionCalls - Return the list of call sites in the original local
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/// graph...
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///
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const std::vector<DSCallSite> &getFunctionCalls() const {
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return FunctionCalls;
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}
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/// getAuxFunctionCalls - Get the call sites as modified by whatever passes
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/// have been run.
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///
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std::vector<DSCallSite> &getAuxFunctionCalls() {
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return AuxFunctionCalls;
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}
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const std::vector<DSCallSite> &getAuxFunctionCalls() const {
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return AuxFunctionCalls;
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}
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/// getInlinedGlobals - Get the set of globals that are have been inlined
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/// (from callees in BU or from callers in TD) into the current graph.
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///
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GlobalSetTy& getInlinedGlobals() {
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return InlinedGlobals;
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}
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/// getNodeForValue - Given a value that is used or defined in the body of the
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/// current function, return the DSNode that it points to.
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///
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DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
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const DSNodeHandle &getNodeForValue(Value *V) const {
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ScalarMapTy::const_iterator I = ScalarMap.find(V);
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assert(I != ScalarMap.end() &&
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"Use non-const lookup function if node may not be in the map");
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return I->second;
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}
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/// getReturnNodes - Return the mapping of functions to their return nodes for
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/// this graph.
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///
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const ReturnNodesTy &getReturnNodes() const { return ReturnNodes; }
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ReturnNodesTy &getReturnNodes() { return ReturnNodes; }
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/// getReturnNodeFor - Return the return node for the specified function.
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///
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DSNodeHandle &getReturnNodeFor(Function &F) {
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ReturnNodesTy::iterator I = ReturnNodes.find(&F);
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assert(I != ReturnNodes.end() && "F not in this DSGraph!");
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return I->second;
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}
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const DSNodeHandle &getReturnNodeFor(Function &F) const {
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ReturnNodesTy::const_iterator I = ReturnNodes.find(&F);
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assert(I != ReturnNodes.end() && "F not in this DSGraph!");
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return I->second;
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}
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/// getGraphSize - Return the number of nodes in this graph.
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///
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unsigned getGraphSize() const {
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return Nodes.size();
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}
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/// print - Print a dot graph to the specified ostream...
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///
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void print(std::ostream &O) const;
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/// dump - call print(std::cerr), for use from the debugger...
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///
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void dump() const;
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/// viewGraph - Emit a dot graph, run 'dot', run gv on the postscript file,
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/// then cleanup. For use from the debugger.
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///
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void viewGraph() const;
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void writeGraphToFile(std::ostream &O, const std::string &GraphName) const;
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/// maskNodeTypes - Apply a mask to all of the node types in the graph. This
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/// is useful for clearing out markers like Incomplete.
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///
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void maskNodeTypes(unsigned Mask) {
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for (node_iterator I = node_begin(), E = node_end(); I != E; ++I)
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(*I)->maskNodeTypes(Mask);
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}
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void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
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// markIncompleteNodes - Traverse the graph, identifying nodes that may be
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// modified by other functions that have not been resolved yet. This marks
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// nodes that are reachable through three sources of "unknownness":
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// Global Variables, Function Calls, and Incoming Arguments
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//
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// For any node that may have unknown components (because something outside
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// the scope of current analysis may have modified it), the 'Incomplete' flag
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// is added to the NodeType.
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//
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enum MarkIncompleteFlags {
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MarkFormalArgs = 1, IgnoreFormalArgs = 0,
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IgnoreGlobals = 2, MarkGlobalsIncomplete = 0,
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};
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void markIncompleteNodes(unsigned Flags);
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// removeDeadNodes - Use a reachability analysis to eliminate subgraphs that
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// are unreachable. This often occurs because the data structure doesn't
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// "escape" into it's caller, and thus should be eliminated from the caller's
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// graph entirely. This is only appropriate to use when inlining graphs.
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//
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enum RemoveDeadNodesFlags {
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RemoveUnreachableGlobals = 1, KeepUnreachableGlobals = 0,
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};
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void removeDeadNodes(unsigned Flags);
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/// CloneFlags enum - Bits that may be passed into the cloneInto method to
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/// specify how to clone the function graph.
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enum CloneFlags {
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StripAllocaBit = 1 << 0, KeepAllocaBit = 0,
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DontCloneCallNodes = 1 << 1, CloneCallNodes = 0,
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DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0,
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StripModRefBits = 1 << 3, KeepModRefBits = 0,
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StripIncompleteBit = 1 << 4, KeepIncompleteBit = 0,
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UpdateInlinedGlobals = 1 << 5, DontUpdateInlinedGlobals = 0,
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};
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void updateFromGlobalGraph();
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/// computeNodeMapping - Given roots in two different DSGraphs, traverse the
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/// nodes reachable from the two graphs, computing the mapping of nodes from
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/// the first to the second graph.
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///
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static void computeNodeMapping(const DSNodeHandle &NH1,
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const DSNodeHandle &NH2, NodeMapTy &NodeMap,
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bool StrictChecking = true);
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/// cloneInto - Clone the specified DSGraph into the current graph. The
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/// translated ScalarMap for the old function is filled into the OldValMap
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/// member, and the translated ReturnNodes map is returned into ReturnNodes.
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/// OldNodeMap contains a mapping from the original nodes to the newly cloned
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/// nodes.
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///
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/// The CloneFlags member controls various aspects of the cloning process.
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///
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void cloneInto(const DSGraph &G, ScalarMapTy &OldValMap,
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ReturnNodesTy &OldReturnNodes, NodeMapTy &OldNodeMap,
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unsigned CloneFlags = 0);
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/// mergeInGraph - The method is used for merging graphs together. If the
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/// argument graph is not *this, it makes a clone of the specified graph, then
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/// merges the nodes specified in the call site with the formal arguments in
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/// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca
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/// markers are removed from nodes.
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///
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void mergeInGraph(const DSCallSite &CS, Function &F, const DSGraph &Graph,
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unsigned CloneFlags);
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/// getCallSiteForArguments - Get the arguments and return value bindings for
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/// the specified function in the current graph.
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///
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DSCallSite getCallSiteForArguments(Function &F) const;
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/// getDSCallSiteForCallSite - Given an LLVM CallSite object that is live in
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/// the context of this graph, return the DSCallSite for it.
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DSCallSite getDSCallSiteForCallSite(CallSite CS) const;
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// Methods for checking to make sure graphs are well formed...
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void AssertNodeInGraph(const DSNode *N) const {
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assert((!N || N->getParentGraph() == this) &&
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"AssertNodeInGraph: Node is not in graph!");
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}
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void AssertNodeContainsGlobal(const DSNode *N, GlobalValue *GV) const {
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assert(std::find(N->getGlobals().begin(), N->getGlobals().end(), GV) !=
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N->getGlobals().end() && "Global value not in node!");
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}
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void AssertCallSiteInGraph(const DSCallSite &CS) const;
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void AssertCallNodesInGraph() const;
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void AssertAuxCallNodesInGraph() const;
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void AssertGraphOK() const;
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/// removeTriviallyDeadNodes - After the graph has been constructed, this
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/// method removes all unreachable nodes that are created because they got
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/// merged with other nodes in the graph. This is used as the first step of
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/// removeDeadNodes.
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///
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void removeTriviallyDeadNodes();
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};
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/// ReachabilityCloner - This class is used to incrementally clone and merge
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/// nodes from a non-changing source graph into a potentially mutating
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/// destination graph. Nodes are only cloned over on demand, either in
|
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/// responds to a merge() or getClonedNH() call. When a node is cloned over,
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/// all of the nodes reachable from it are automatically brought over as well.
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///
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class ReachabilityCloner {
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DSGraph &Dest;
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const DSGraph &Src;
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||||
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||||
/// BitsToKeep - These bits are retained from the source node when the
|
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/// source nodes are merged into the destination graph.
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unsigned BitsToKeep;
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unsigned CloneFlags;
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// NodeMap - A mapping from nodes in the source graph to the nodes that
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// represent them in the destination graph.
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DSGraph::NodeMapTy NodeMap;
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public:
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ReachabilityCloner(DSGraph &dest, const DSGraph &src, unsigned cloneFlags)
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: Dest(dest), Src(src), CloneFlags(cloneFlags) {
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assert(&Dest != &Src && "Cannot clone from graph to same graph!");
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BitsToKeep = ~DSNode::DEAD;
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if (CloneFlags & DSGraph::StripAllocaBit)
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BitsToKeep &= ~DSNode::AllocaNode;
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if (CloneFlags & DSGraph::StripModRefBits)
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BitsToKeep &= ~(DSNode::Modified | DSNode::Read);
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if (CloneFlags & DSGraph::StripIncompleteBit)
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BitsToKeep &= ~DSNode::Incomplete;
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}
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DSNodeHandle getClonedNH(const DSNodeHandle &SrcNH);
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void merge(const DSNodeHandle &NH, const DSNodeHandle &SrcNH);
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/// mergeCallSite - Merge the nodes reachable from the specified src call
|
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/// site into the nodes reachable from DestCS.
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///
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void mergeCallSite(const DSCallSite &DestCS, const DSCallSite &SrcCS);
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||||
bool clonedAnyNodes() const { return !NodeMap.empty(); }
|
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/// hasClonedNode - Return true if the specified node has been cloned from
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/// the source graph into the destination graph.
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bool hasClonedNode(const DSNode *N) {
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||||
return NodeMap.count(N);
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}
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void destroy() { NodeMap.clear(); }
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||||
};
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||||
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||||
} // End llvm namespace
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#endif
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@ -1,155 +0,0 @@
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//===- DSGraphTraits.h - Provide generic graph interface --------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file provides GraphTraits specializations for the DataStructure graph
|
||||
// nodes, allowing datastructure graphs to be processed by generic graph
|
||||
// algorithms.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_ANALYSIS_DSGRAPHTRAITS_H
|
||||
#define LLVM_ANALYSIS_DSGRAPHTRAITS_H
|
||||
|
||||
#include "llvm/Analysis/DSGraph.h"
|
||||
#include "Support/GraphTraits.h"
|
||||
#include "Support/iterator"
|
||||
#include "Support/STLExtras.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
template<typename NodeTy>
|
||||
class DSNodeIterator : public forward_iterator<const DSNode, ptrdiff_t> {
|
||||
friend class DSNode;
|
||||
NodeTy * const Node;
|
||||
unsigned Offset;
|
||||
|
||||
typedef DSNodeIterator<NodeTy> _Self;
|
||||
|
||||
DSNodeIterator(NodeTy *N) : Node(N), Offset(0) {} // begin iterator
|
||||
DSNodeIterator(NodeTy *N, bool) : Node(N) { // Create end iterator
|
||||
if (N != 0) {
|
||||
Offset = N->getNumLinks() << DS::PointerShift;
|
||||
if (Offset == 0 && Node->getForwardNode() &&
|
||||
Node->isDeadNode()) // Model Forward link
|
||||
Offset += DS::PointerSize;
|
||||
} else {
|
||||
Offset = 0;
|
||||
}
|
||||
}
|
||||
public:
|
||||
DSNodeIterator(const DSNodeHandle &NH)
|
||||
: Node(NH.getNode()), Offset(NH.getOffset()) {}
|
||||
|
||||
bool operator==(const _Self& x) const {
|
||||
return Offset == x.Offset;
|
||||
}
|
||||
bool operator!=(const _Self& x) const { return !operator==(x); }
|
||||
|
||||
const _Self &operator=(const _Self &I) {
|
||||
assert(I.Node == Node && "Cannot assign iterators to two different nodes!");
|
||||
Offset = I.Offset;
|
||||
return *this;
|
||||
}
|
||||
|
||||
pointer operator*() const {
|
||||
if (Node->isDeadNode())
|
||||
return Node->getForwardNode();
|
||||
else
|
||||
return Node->getLink(Offset).getNode();
|
||||
}
|
||||
pointer operator->() const { return operator*(); }
|
||||
|
||||
_Self& operator++() { // Preincrement
|
||||
Offset += (1 << DS::PointerShift);
|
||||
return *this;
|
||||
}
|
||||
_Self operator++(int) { // Postincrement
|
||||
_Self tmp = *this; ++*this; return tmp;
|
||||
}
|
||||
|
||||
unsigned getOffset() const { return Offset; }
|
||||
const DSNode *getNode() const { return Node; }
|
||||
};
|
||||
|
||||
// Provide iterators for DSNode...
|
||||
inline DSNode::iterator DSNode::begin() {
|
||||
return DSNode::iterator(this);
|
||||
}
|
||||
inline DSNode::iterator DSNode::end() {
|
||||
return DSNode::iterator(this, false);
|
||||
}
|
||||
inline DSNode::const_iterator DSNode::begin() const {
|
||||
return DSNode::const_iterator(this);
|
||||
}
|
||||
inline DSNode::const_iterator DSNode::end() const {
|
||||
return DSNode::const_iterator(this, false);
|
||||
}
|
||||
|
||||
template <> struct GraphTraits<DSNode*> {
|
||||
typedef DSNode NodeType;
|
||||
typedef DSNode::iterator ChildIteratorType;
|
||||
|
||||
static NodeType *getEntryNode(NodeType *N) { return N; }
|
||||
static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
|
||||
static ChildIteratorType child_end(NodeType *N) { return N->end(); }
|
||||
};
|
||||
|
||||
template <> struct GraphTraits<const DSNode*> {
|
||||
typedef const DSNode NodeType;
|
||||
typedef DSNode::const_iterator ChildIteratorType;
|
||||
|
||||
static NodeType *getEntryNode(NodeType *N) { return N; }
|
||||
static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
|
||||
static ChildIteratorType child_end(NodeType *N) { return N->end(); }
|
||||
};
|
||||
|
||||
static DSNode &dereference ( DSNode *N) { return *N; }
|
||||
static const DSNode &dereferenceC(const DSNode *N) { return *N; }
|
||||
|
||||
template <> struct GraphTraits<DSGraph*> {
|
||||
typedef DSNode NodeType;
|
||||
typedef DSNode::iterator ChildIteratorType;
|
||||
|
||||
typedef std::pointer_to_unary_function<DSNode *, DSNode&> DerefFun;
|
||||
|
||||
// nodes_iterator/begin/end - Allow iteration over all nodes in the graph
|
||||
typedef mapped_iterator<DSGraph::node_iterator, DerefFun> nodes_iterator;
|
||||
static nodes_iterator nodes_begin(DSGraph *G) {
|
||||
return map_iterator(G->node_begin(), DerefFun(dereference));
|
||||
}
|
||||
static nodes_iterator nodes_end(DSGraph *G) {
|
||||
return map_iterator(G->node_end(), DerefFun(dereference));
|
||||
}
|
||||
|
||||
static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
|
||||
static ChildIteratorType child_end(NodeType *N) { return N->end(); }
|
||||
};
|
||||
|
||||
template <> struct GraphTraits<const DSGraph*> {
|
||||
typedef const DSNode NodeType;
|
||||
typedef DSNode::const_iterator ChildIteratorType;
|
||||
|
||||
typedef std::pointer_to_unary_function<const DSNode *,const DSNode&> DerefFun;
|
||||
|
||||
// nodes_iterator/begin/end - Allow iteration over all nodes in the graph
|
||||
typedef mapped_iterator<DSGraph::node_iterator, DerefFun> nodes_iterator;
|
||||
static nodes_iterator nodes_begin(const DSGraph *G) {
|
||||
return map_iterator(G->node_begin(), DerefFun(dereferenceC));
|
||||
}
|
||||
static nodes_iterator nodes_end(const DSGraph *G) {
|
||||
return map_iterator(G->node_end(), DerefFun(dereferenceC));
|
||||
}
|
||||
|
||||
static ChildIteratorType child_begin(const NodeType *N) { return N->begin(); }
|
||||
static ChildIteratorType child_end(const NodeType *N) { return N->end(); }
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
@ -1,468 +0,0 @@
|
||||
//===- DSNode.h - Node definition for datastructure graphs ------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// Data structure graph nodes and some implementation of DSNodeHandle.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_ANALYSIS_DSNODE_H
|
||||
#define LLVM_ANALYSIS_DSNODE_H
|
||||
|
||||
#include "llvm/Analysis/DSSupport.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
template<typename BaseType>
|
||||
class DSNodeIterator; // Data structure graph traversal iterator
|
||||
class TargetData;
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
/// DSNode - Data structure node class
|
||||
///
|
||||
/// This class represents an untyped memory object of Size bytes. It keeps
|
||||
/// track of any pointers that have been stored into the object as well as the
|
||||
/// different types represented in this object.
|
||||
///
|
||||
class DSNode {
|
||||
/// NumReferrers - The number of DSNodeHandles pointing to this node... if
|
||||
/// this is a forwarding node, then this is the number of node handles which
|
||||
/// are still forwarding over us.
|
||||
///
|
||||
unsigned NumReferrers;
|
||||
|
||||
/// ForwardNH - This NodeHandle contain the node (and offset into the node)
|
||||
/// that this node really is. When nodes get folded together, the node to be
|
||||
/// eliminated has these fields filled in, otherwise ForwardNH.getNode() is
|
||||
/// null.
|
||||
///
|
||||
DSNodeHandle ForwardNH;
|
||||
|
||||
/// Next, Prev - These instance variables are used to keep the node on a
|
||||
/// doubly-linked ilist in the DSGraph.
|
||||
///
|
||||
DSNode *Next, *Prev;
|
||||
friend class ilist_traits<DSNode>;
|
||||
|
||||
/// Size - The current size of the node. This should be equal to the size of
|
||||
/// the current type record.
|
||||
///
|
||||
unsigned Size;
|
||||
|
||||
/// ParentGraph - The graph this node is currently embedded into.
|
||||
///
|
||||
DSGraph *ParentGraph;
|
||||
|
||||
/// Ty - Keep track of the current outer most type of this object, in addition
|
||||
/// to whether or not it has been indexed like an array or not. If the
|
||||
/// isArray bit is set, the node cannot grow.
|
||||
///
|
||||
const Type *Ty; // The type itself...
|
||||
|
||||
/// Links - Contains one entry for every sizeof(void*) bytes in this memory
|
||||
/// object. Note that if the node is not a multiple of size(void*) bytes
|
||||
/// large, that there is an extra entry for the "remainder" of the node as
|
||||
/// well. For this reason, nodes of 1 byte in size do have one link.
|
||||
///
|
||||
std::vector<DSNodeHandle> Links;
|
||||
|
||||
/// Globals - The list of global values that are merged into this node.
|
||||
///
|
||||
std::vector<GlobalValue*> Globals;
|
||||
|
||||
void operator=(const DSNode &); // DO NOT IMPLEMENT
|
||||
DSNode(const DSNode &); // DO NOT IMPLEMENT
|
||||
public:
|
||||
enum NodeTy {
|
||||
ShadowNode = 0, // Nothing is known about this node...
|
||||
AllocaNode = 1 << 0, // This node was allocated with alloca
|
||||
HeapNode = 1 << 1, // This node was allocated with malloc
|
||||
GlobalNode = 1 << 2, // This node was allocated by a global var decl
|
||||
UnknownNode = 1 << 3, // This node points to unknown allocated memory
|
||||
Incomplete = 1 << 4, // This node may not be complete
|
||||
|
||||
Modified = 1 << 5, // This node is modified in this context
|
||||
Read = 1 << 6, // This node is read in this context
|
||||
|
||||
Array = 1 << 7, // This node is treated like an array
|
||||
//#ifndef NDEBUG
|
||||
DEAD = 1 << 8, // This node is dead and should not be pointed to
|
||||
//#endif
|
||||
|
||||
Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode,
|
||||
};
|
||||
|
||||
/// NodeType - A union of the above bits. "Shadow" nodes do not add any flags
|
||||
/// to the nodes in the data structure graph, so it is possible to have nodes
|
||||
/// with a value of 0 for their NodeType.
|
||||
///
|
||||
private:
|
||||
unsigned short NodeType;
|
||||
public:
|
||||
|
||||
/// DSNode ctor - Create a node of the specified type, inserting it into the
|
||||
/// specified graph.
|
||||
///
|
||||
DSNode(const Type *T, DSGraph *G);
|
||||
|
||||
/// DSNode "copy ctor" - Copy the specified node, inserting it into the
|
||||
/// specified graph. If NullLinks is true, then null out all of the links,
|
||||
/// but keep the same number of them. This can be used for efficiency if the
|
||||
/// links are just going to be clobbered anyway.
|
||||
///
|
||||
DSNode(const DSNode &, DSGraph *G, bool NullLinks = false);
|
||||
|
||||
~DSNode() {
|
||||
dropAllReferences();
|
||||
assert(hasNoReferrers() && "Referrers to dead node exist!");
|
||||
}
|
||||
|
||||
// Iterator for graph interface... Defined in DSGraphTraits.h
|
||||
typedef DSNodeIterator<DSNode> iterator;
|
||||
typedef DSNodeIterator<const DSNode> const_iterator;
|
||||
inline iterator begin();
|
||||
inline iterator end();
|
||||
inline const_iterator begin() const;
|
||||
inline const_iterator end() const;
|
||||
|
||||
//===--------------------------------------------------
|
||||
// Accessors
|
||||
|
||||
/// getSize - Return the maximum number of bytes occupied by this object...
|
||||
///
|
||||
unsigned getSize() const { return Size; }
|
||||
|
||||
/// getType - Return the node type of this object...
|
||||
///
|
||||
const Type *getType() const { return Ty; }
|
||||
|
||||
bool isArray() const { return NodeType & Array; }
|
||||
|
||||
/// hasNoReferrers - Return true if nothing is pointing to this node at all.
|
||||
///
|
||||
bool hasNoReferrers() const { return getNumReferrers() == 0; }
|
||||
|
||||
/// getNumReferrers - This method returns the number of referrers to the
|
||||
/// current node. Note that if this node is a forwarding node, this will
|
||||
/// return the number of nodes forwarding over the node!
|
||||
unsigned getNumReferrers() const { return NumReferrers; }
|
||||
|
||||
DSGraph *getParentGraph() const { return ParentGraph; }
|
||||
void setParentGraph(DSGraph *G) { ParentGraph = G; }
|
||||
|
||||
|
||||
/// getTargetData - Get the target data object used to construct this node.
|
||||
///
|
||||
const TargetData &getTargetData() const;
|
||||
|
||||
/// getForwardNode - This method returns the node that this node is forwarded
|
||||
/// to, if any.
|
||||
///
|
||||
DSNode *getForwardNode() const { return ForwardNH.getNode(); }
|
||||
|
||||
/// isForwarding - Return true if this node is forwarding to another.
|
||||
///
|
||||
bool isForwarding() const { return !ForwardNH.isNull(); }
|
||||
|
||||
/// stopForwarding - When the last reference to this forwarding node has been
|
||||
/// dropped, delete the node.
|
||||
///
|
||||
void stopForwarding() {
|
||||
assert(isForwarding() &&
|
||||
"Node isn't forwarding, cannot stopForwarding()!");
|
||||
ForwardNH.setTo(0, 0);
|
||||
assert(ParentGraph == 0 &&
|
||||
"Forwarding nodes must have been removed from graph!");
|
||||
delete this;
|
||||
}
|
||||
|
||||
/// hasLink - Return true if this memory object has a link in slot #LinkNo
|
||||
///
|
||||
bool hasLink(unsigned Offset) const {
|
||||
assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
|
||||
"Pointer offset not aligned correctly!");
|
||||
unsigned Index = Offset >> DS::PointerShift;
|
||||
assert(Index < Links.size() && "Link index is out of range!");
|
||||
return Links[Index].getNode();
|
||||
}
|
||||
|
||||
/// getLink - Return the link at the specified offset.
|
||||
///
|
||||
DSNodeHandle &getLink(unsigned Offset) {
|
||||
assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
|
||||
"Pointer offset not aligned correctly!");
|
||||
unsigned Index = Offset >> DS::PointerShift;
|
||||
assert(Index < Links.size() && "Link index is out of range!");
|
||||
return Links[Index];
|
||||
}
|
||||
const DSNodeHandle &getLink(unsigned Offset) const {
|
||||
assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
|
||||
"Pointer offset not aligned correctly!");
|
||||
unsigned Index = Offset >> DS::PointerShift;
|
||||
assert(Index < Links.size() && "Link index is out of range!");
|
||||
return Links[Index];
|
||||
}
|
||||
|
||||
/// getNumLinks - Return the number of links in a node...
|
||||
///
|
||||
unsigned getNumLinks() const { return Links.size(); }
|
||||
|
||||
/// mergeTypeInfo - This method merges the specified type into the current
|
||||
/// node at the specified offset. This may update the current node's type
|
||||
/// record if this gives more information to the node, it may do nothing to
|
||||
/// the node if this information is already known, or it may merge the node
|
||||
/// completely (and return true) if the information is incompatible with what
|
||||
/// is already known.
|
||||
///
|
||||
/// This method returns true if the node is completely folded, otherwise
|
||||
/// false.
|
||||
///
|
||||
bool mergeTypeInfo(const Type *Ty, unsigned Offset,
|
||||
bool FoldIfIncompatible = true);
|
||||
|
||||
/// foldNodeCompletely - If we determine that this node has some funny
|
||||
/// behavior happening to it that we cannot represent, we fold it down to a
|
||||
/// single, completely pessimistic, node. This node is represented as a
|
||||
/// single byte with a single TypeEntry of "void" with isArray = true.
|
||||
///
|
||||
void foldNodeCompletely();
|
||||
|
||||
/// isNodeCompletelyFolded - Return true if this node has been completely
|
||||
/// folded down to something that can never be expanded, effectively losing
|
||||
/// all of the field sensitivity that may be present in the node.
|
||||
///
|
||||
bool isNodeCompletelyFolded() const;
|
||||
|
||||
/// setLink - Set the link at the specified offset to the specified
|
||||
/// NodeHandle, replacing what was there. It is uncommon to use this method,
|
||||
/// instead one of the higher level methods should be used, below.
|
||||
///
|
||||
void setLink(unsigned Offset, const DSNodeHandle &NH) {
|
||||
assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
|
||||
"Pointer offset not aligned correctly!");
|
||||
unsigned Index = Offset >> DS::PointerShift;
|
||||
assert(Index < Links.size() && "Link index is out of range!");
|
||||
Links[Index] = NH;
|
||||
}
|
||||
|
||||
/// getPointerSize - Return the size of a pointer for the current target.
|
||||
///
|
||||
unsigned getPointerSize() const { return DS::PointerSize; }
|
||||
|
||||
/// addEdgeTo - Add an edge from the current node to the specified node. This
|
||||
/// can cause merging of nodes in the graph.
|
||||
///
|
||||
void addEdgeTo(unsigned Offset, const DSNodeHandle &NH);
|
||||
|
||||
/// mergeWith - Merge this node and the specified node, moving all links to
|
||||
/// and from the argument node into the current node, deleting the node
|
||||
/// argument. Offset indicates what offset the specified node is to be merged
|
||||
/// into the current node.
|
||||
///
|
||||
/// The specified node may be a null pointer (in which case, nothing happens).
|
||||
///
|
||||
void mergeWith(const DSNodeHandle &NH, unsigned Offset);
|
||||
|
||||
/// addGlobal - Add an entry for a global value to the Globals list. This
|
||||
/// also marks the node with the 'G' flag if it does not already have it.
|
||||
///
|
||||
void addGlobal(GlobalValue *GV);
|
||||
void mergeGlobals(const std::vector<GlobalValue*> &RHS);
|
||||
const std::vector<GlobalValue*> &getGlobals() const { return Globals; }
|
||||
|
||||
typedef std::vector<GlobalValue*>::const_iterator global_iterator;
|
||||
global_iterator global_begin() const { return Globals.begin(); }
|
||||
global_iterator global_end() const { return Globals.end(); }
|
||||
|
||||
|
||||
/// maskNodeTypes - Apply a mask to the node types bitfield.
|
||||
///
|
||||
void maskNodeTypes(unsigned Mask) {
|
||||
NodeType &= Mask;
|
||||
}
|
||||
|
||||
void mergeNodeFlags(unsigned RHS) {
|
||||
NodeType |= RHS;
|
||||
}
|
||||
|
||||
/// getNodeFlags - Return all of the flags set on the node. If the DEAD flag
|
||||
/// is set, hide it from the caller.
|
||||
///
|
||||
unsigned getNodeFlags() const { return NodeType & ~DEAD; }
|
||||
|
||||
bool isAllocaNode() const { return NodeType & AllocaNode; }
|
||||
bool isHeapNode() const { return NodeType & HeapNode; }
|
||||
bool isGlobalNode() const { return NodeType & GlobalNode; }
|
||||
bool isUnknownNode() const { return NodeType & UnknownNode; }
|
||||
|
||||
bool isModified() const { return NodeType & Modified; }
|
||||
bool isRead() const { return NodeType & Read; }
|
||||
|
||||
bool isIncomplete() const { return NodeType & Incomplete; }
|
||||
bool isComplete() const { return !isIncomplete(); }
|
||||
bool isDeadNode() const { return NodeType & DEAD; }
|
||||
|
||||
DSNode *setAllocaNodeMarker() { NodeType |= AllocaNode; return this; }
|
||||
DSNode *setHeapNodeMarker() { NodeType |= HeapNode; return this; }
|
||||
DSNode *setGlobalNodeMarker() { NodeType |= GlobalNode; return this; }
|
||||
DSNode *setUnknownNodeMarker() { NodeType |= UnknownNode; return this; }
|
||||
|
||||
DSNode *setIncompleteMarker() { NodeType |= Incomplete; return this; }
|
||||
DSNode *setModifiedMarker() { NodeType |= Modified; return this; }
|
||||
DSNode *setReadMarker() { NodeType |= Read; return this; }
|
||||
DSNode *setArrayMarker() { NodeType |= Array; return this; }
|
||||
|
||||
void makeNodeDead() {
|
||||
Globals.clear();
|
||||
assert(hasNoReferrers() && "Dead node shouldn't have refs!");
|
||||
NodeType = DEAD;
|
||||
}
|
||||
|
||||
/// forwardNode - Mark this node as being obsolete, and all references to it
|
||||
/// should be forwarded to the specified node and offset.
|
||||
///
|
||||
void forwardNode(DSNode *To, unsigned Offset);
|
||||
|
||||
void print(std::ostream &O, const DSGraph *G) const;
|
||||
void dump() const;
|
||||
|
||||
void assertOK() const;
|
||||
|
||||
void dropAllReferences() {
|
||||
Links.clear();
|
||||
if (isForwarding())
|
||||
ForwardNH.setTo(0, 0);
|
||||
}
|
||||
|
||||
/// remapLinks - Change all of the Links in the current node according to the
|
||||
/// specified mapping.
|
||||
///
|
||||
void remapLinks(hash_map<const DSNode*, DSNodeHandle> &OldNodeMap);
|
||||
|
||||
/// markReachableNodes - This method recursively traverses the specified
|
||||
/// DSNodes, marking any nodes which are reachable. All reachable nodes it
|
||||
/// adds to the set, which allows it to only traverse visited nodes once.
|
||||
///
|
||||
void markReachableNodes(hash_set<DSNode*> &ReachableNodes);
|
||||
|
||||
private:
|
||||
friend class DSNodeHandle;
|
||||
|
||||
// static mergeNodes - Helper for mergeWith()
|
||||
static void MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH);
|
||||
};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Define the ilist_traits specialization for the DSGraph ilist.
|
||||
//
|
||||
template<>
|
||||
struct ilist_traits<DSNode> {
|
||||
static DSNode *getPrev(const DSNode *N) { return N->Prev; }
|
||||
static DSNode *getNext(const DSNode *N) { return N->Next; }
|
||||
|
||||
static void setPrev(DSNode *N, DSNode *Prev) { N->Prev = Prev; }
|
||||
static void setNext(DSNode *N, DSNode *Next) { N->Next = Next; }
|
||||
|
||||
static DSNode *createNode() { return new DSNode(0,0); }
|
||||
//static DSNode *createNode(const DSNode &V) { return new DSNode(V); }
|
||||
|
||||
|
||||
void addNodeToList(DSNode *NTy) {}
|
||||
void removeNodeFromList(DSNode *NTy) {}
|
||||
void transferNodesFromList(iplist<DSNode, ilist_traits> &L2,
|
||||
ilist_iterator<DSNode> first,
|
||||
ilist_iterator<DSNode> last) {}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct ilist_traits<const DSNode> : public ilist_traits<DSNode> {};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Define inline DSNodeHandle functions that depend on the definition of DSNode
|
||||
//
|
||||
inline DSNode *DSNodeHandle::getNode() const {
|
||||
// Disabling this assertion because it is failing on a "magic" struct
|
||||
// in named (from bind). The fourth field is an array of length 0,
|
||||
// presumably used to create struct instances of different sizes.
|
||||
assert((!N ||
|
||||
N->isNodeCompletelyFolded() ||
|
||||
(N->Size == 0 && Offset == 0) ||
|
||||
(int(Offset) >= 0 && Offset < N->Size) ||
|
||||
(int(Offset) < 0 && -int(Offset) < int(N->Size)) ||
|
||||
N->isForwarding()) && "Node handle offset out of range!");
|
||||
if (N == 0 || !N->isForwarding())
|
||||
return N;
|
||||
|
||||
return HandleForwarding();
|
||||
}
|
||||
|
||||
inline void DSNodeHandle::setTo(DSNode *n, unsigned NewOffset) const {
|
||||
assert(!n || !n->isForwarding() && "Cannot set node to a forwarded node!");
|
||||
if (N) getNode()->NumReferrers--;
|
||||
N = n;
|
||||
Offset = NewOffset;
|
||||
if (N) {
|
||||
N->NumReferrers++;
|
||||
if (Offset >= N->Size) {
|
||||
assert((Offset == 0 || N->Size == 1) &&
|
||||
"Pointer to non-collapsed node with invalid offset!");
|
||||
Offset = 0;
|
||||
}
|
||||
}
|
||||
assert(!N || ((N->NodeType & DSNode::DEAD) == 0));
|
||||
assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
|
||||
N->isForwarding()) && "Node handle offset out of range!");
|
||||
}
|
||||
|
||||
inline bool DSNodeHandle::hasLink(unsigned Num) const {
|
||||
assert(N && "DSNodeHandle does not point to a node yet!");
|
||||
return getNode()->hasLink(Num+Offset);
|
||||
}
|
||||
|
||||
|
||||
/// getLink - Treat this current node pointer as a pointer to a structure of
|
||||
/// some sort. This method will return the pointer a mem[this+Num]
|
||||
///
|
||||
inline const DSNodeHandle &DSNodeHandle::getLink(unsigned Off) const {
|
||||
assert(N && "DSNodeHandle does not point to a node yet!");
|
||||
return getNode()->getLink(Offset+Off);
|
||||
}
|
||||
inline DSNodeHandle &DSNodeHandle::getLink(unsigned Off) {
|
||||
assert(N && "DSNodeHandle does not point to a node yet!");
|
||||
return getNode()->getLink(Off+Offset);
|
||||
}
|
||||
|
||||
inline void DSNodeHandle::setLink(unsigned Off, const DSNodeHandle &NH) {
|
||||
assert(N && "DSNodeHandle does not point to a node yet!");
|
||||
getNode()->setLink(Off+Offset, NH);
|
||||
}
|
||||
|
||||
/// addEdgeTo - Add an edge from the current node to the specified node. This
|
||||
/// can cause merging of nodes in the graph.
|
||||
///
|
||||
inline void DSNodeHandle::addEdgeTo(unsigned Off, const DSNodeHandle &Node) {
|
||||
assert(N && "DSNodeHandle does not point to a node yet!");
|
||||
getNode()->addEdgeTo(Off+Offset, Node);
|
||||
}
|
||||
|
||||
/// mergeWith - Merge the logical node pointed to by 'this' with the node
|
||||
/// pointed to by 'N'.
|
||||
///
|
||||
inline void DSNodeHandle::mergeWith(const DSNodeHandle &Node) const {
|
||||
if (!isNull())
|
||||
getNode()->mergeWith(Node, Offset);
|
||||
else { // No node to merge with, so just point to Node
|
||||
Offset = 0;
|
||||
DSNode *NN = Node.getNode();
|
||||
setTo(NN, Node.getOffset());
|
||||
}
|
||||
}
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
@ -1,313 +0,0 @@
|
||||
//===- DSSupport.h - Support for datastructure graphs -----------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// Support for graph nodes, call sites, and types.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_ANALYSIS_DSSUPPORT_H
|
||||
#define LLVM_ANALYSIS_DSSUPPORT_H
|
||||
|
||||
#include <functional>
|
||||
#include "Support/hash_set"
|
||||
#include "llvm/Support/CallSite.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class Function;
|
||||
class CallInst;
|
||||
class Value;
|
||||
class GlobalValue;
|
||||
class Type;
|
||||
|
||||
class DSNode; // Each node in the graph
|
||||
class DSGraph; // A graph for a function
|
||||
class ReachabilityCloner;
|
||||
|
||||
namespace DS { // FIXME: After the paper, this should get cleaned up
|
||||
enum { PointerShift = 2, // 64bit ptrs = 3, 32 bit ptrs = 2
|
||||
PointerSize = 1 << PointerShift
|
||||
};
|
||||
|
||||
/// isPointerType - Return true if this first class type is big enough to hold
|
||||
/// a pointer.
|
||||
///
|
||||
bool isPointerType(const Type *Ty);
|
||||
};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
/// DSNodeHandle - Implement a "handle" to a data structure node that takes care
|
||||
/// of all of the add/un'refing of the node to prevent the backpointers in the
|
||||
/// graph from getting out of date. This class represents a "pointer" in the
|
||||
/// graph, whose destination is an indexed offset into a node.
|
||||
///
|
||||
/// Note: some functions that are marked as inline in DSNodeHandle are actually
|
||||
/// defined in DSNode.h because they need knowledge of DSNode operation. Putting
|
||||
/// them in a CPP file wouldn't help making them inlined and keeping DSNode and
|
||||
/// DSNodeHandle (and friends) in one file complicates things.
|
||||
///
|
||||
class DSNodeHandle {
|
||||
mutable DSNode *N;
|
||||
mutable unsigned Offset;
|
||||
void operator==(const DSNode *N); // DISALLOW, use to promote N to nodehandle
|
||||
public:
|
||||
// Allow construction, destruction, and assignment...
|
||||
DSNodeHandle(DSNode *n = 0, unsigned offs = 0) : N(0), Offset(0) {
|
||||
setTo(n, offs);
|
||||
}
|
||||
DSNodeHandle(const DSNodeHandle &H) : N(0), Offset(0) {
|
||||
DSNode *NN = H.getNode();
|
||||
setTo(NN, H.Offset); // Must read offset AFTER the getNode()
|
||||
}
|
||||
~DSNodeHandle() { setTo(0, 0); }
|
||||
DSNodeHandle &operator=(const DSNodeHandle &H) {
|
||||
if (&H == this) return *this; // Don't set offset to 0 if self assigning.
|
||||
DSNode *NN = H.getNode(); // Call getNode() before .Offset
|
||||
setTo(NN, H.Offset);
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator<(const DSNodeHandle &H) const { // Allow sorting
|
||||
return getNode() < H.getNode() || (N == H.N && Offset < H.Offset);
|
||||
}
|
||||
bool operator>(const DSNodeHandle &H) const { return H < *this; }
|
||||
bool operator==(const DSNodeHandle &H) const { // Allow comparison
|
||||
// getNode can change the offset, so we must call getNode() first.
|
||||
return getNode() == H.getNode() && Offset == H.Offset;
|
||||
}
|
||||
bool operator!=(const DSNodeHandle &H) const { return !operator==(H); }
|
||||
|
||||
inline void swap(DSNodeHandle &NH) {
|
||||
std::swap(Offset, NH.Offset);
|
||||
std::swap(N, NH.N);
|
||||
}
|
||||
|
||||
/// isNull - Check to see if getNode() == 0, without going through the trouble
|
||||
/// of checking to see if we are forwarding...
|
||||
///
|
||||
bool isNull() const { return N == 0; }
|
||||
|
||||
// Allow explicit conversion to DSNode...
|
||||
inline DSNode *getNode() const; // Defined inline in DSNode.h
|
||||
unsigned getOffset() const { return Offset; }
|
||||
|
||||
void setOffset(unsigned O) {
|
||||
//assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
|
||||
// !N->ForwardNH.isNull()) && "Node handle offset out of range!");
|
||||
//assert((!N || O < N->Size || (N->Size == 0 && O == 0) ||
|
||||
// !N->ForwardNH.isNull()) && "Node handle offset out of range!");
|
||||
Offset = O;
|
||||
}
|
||||
|
||||
inline void setTo(DSNode *N, unsigned O) const; // Defined inline in DSNode.h
|
||||
|
||||
void addEdgeTo(unsigned LinkNo, const DSNodeHandle &N);
|
||||
void addEdgeTo(const DSNodeHandle &N) { addEdgeTo(0, N); }
|
||||
|
||||
/// mergeWith - Merge the logical node pointed to by 'this' with the node
|
||||
/// pointed to by 'N'.
|
||||
///
|
||||
void mergeWith(const DSNodeHandle &N) const;
|
||||
|
||||
/// hasLink - Return true if there is a link at the specified offset...
|
||||
///
|
||||
inline bool hasLink(unsigned Num) const;
|
||||
|
||||
/// getLink - Treat this current node pointer as a pointer to a structure of
|
||||
/// some sort. This method will return the pointer a mem[this+Num]
|
||||
///
|
||||
inline const DSNodeHandle &getLink(unsigned Num) const;
|
||||
inline DSNodeHandle &getLink(unsigned Num);
|
||||
|
||||
inline void setLink(unsigned Num, const DSNodeHandle &NH);
|
||||
private:
|
||||
DSNode *HandleForwarding() const;
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
namespace std {
|
||||
template<>
|
||||
inline void swap<llvm::DSNodeHandle>(llvm::DSNodeHandle &NH1, llvm::DSNodeHandle &NH2) { NH1.swap(NH2); }
|
||||
}
|
||||
|
||||
namespace llvm {
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
/// DSCallSite - Representation of a call site via its call instruction,
|
||||
/// the DSNode handle for the callee function (or function pointer), and
|
||||
/// the DSNode handles for the function arguments.
|
||||
///
|
||||
class DSCallSite {
|
||||
CallSite Site; // Actual call site
|
||||
Function *CalleeF; // The function called (direct call)
|
||||
DSNodeHandle CalleeN; // The function node called (indirect call)
|
||||
DSNodeHandle RetVal; // Returned value
|
||||
std::vector<DSNodeHandle> CallArgs;// The pointer arguments
|
||||
|
||||
static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
|
||||
const hash_map<const DSNode*, DSNode*> &NodeMap) {
|
||||
if (DSNode *N = Src.getNode()) {
|
||||
hash_map<const DSNode*, DSNode*>::const_iterator I = NodeMap.find(N);
|
||||
assert(I != NodeMap.end() && "Node not in mapping!");
|
||||
NH.setTo(I->second, Src.getOffset());
|
||||
}
|
||||
}
|
||||
|
||||
static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
|
||||
const hash_map<const DSNode*, DSNodeHandle> &NodeMap) {
|
||||
if (DSNode *N = Src.getNode()) {
|
||||
hash_map<const DSNode*, DSNodeHandle>::const_iterator I = NodeMap.find(N);
|
||||
assert(I != NodeMap.end() && "Node not in mapping!");
|
||||
|
||||
DSNode *NN = I->second.getNode(); // Call getNode before getOffset()
|
||||
NH.setTo(NN, Src.getOffset()+I->second.getOffset());
|
||||
}
|
||||
}
|
||||
|
||||
static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
|
||||
ReachabilityCloner &RC);
|
||||
|
||||
|
||||
DSCallSite(); // DO NOT IMPLEMENT
|
||||
public:
|
||||
/// Constructor. Note - This ctor destroys the argument vector passed in. On
|
||||
/// exit, the argument vector is empty.
|
||||
///
|
||||
DSCallSite(CallSite CS, const DSNodeHandle &rv, DSNode *Callee,
|
||||
std::vector<DSNodeHandle> &Args)
|
||||
: Site(CS), CalleeF(0), CalleeN(Callee), RetVal(rv) {
|
||||
assert(Callee && "Null callee node specified for call site!");
|
||||
Args.swap(CallArgs);
|
||||
}
|
||||
DSCallSite(CallSite CS, const DSNodeHandle &rv, Function *Callee,
|
||||
std::vector<DSNodeHandle> &Args)
|
||||
: Site(CS), CalleeF(Callee), RetVal(rv) {
|
||||
assert(Callee && "Null callee function specified for call site!");
|
||||
Args.swap(CallArgs);
|
||||
}
|
||||
|
||||
DSCallSite(const DSCallSite &DSCS) // Simple copy ctor
|
||||
: Site(DSCS.Site), CalleeF(DSCS.CalleeF), CalleeN(DSCS.CalleeN),
|
||||
RetVal(DSCS.RetVal), CallArgs(DSCS.CallArgs) {}
|
||||
|
||||
/// Mapping copy constructor - This constructor takes a preexisting call site
|
||||
/// to copy plus a map that specifies how the links should be transformed.
|
||||
/// This is useful when moving a call site from one graph to another.
|
||||
///
|
||||
template<typename MapTy>
|
||||
DSCallSite(const DSCallSite &FromCall, MapTy &NodeMap) {
|
||||
Site = FromCall.Site;
|
||||
InitNH(RetVal, FromCall.RetVal, NodeMap);
|
||||
InitNH(CalleeN, FromCall.CalleeN, NodeMap);
|
||||
CalleeF = FromCall.CalleeF;
|
||||
|
||||
CallArgs.resize(FromCall.CallArgs.size());
|
||||
for (unsigned i = 0, e = FromCall.CallArgs.size(); i != e; ++i)
|
||||
InitNH(CallArgs[i], FromCall.CallArgs[i], NodeMap);
|
||||
}
|
||||
|
||||
const DSCallSite &operator=(const DSCallSite &RHS) {
|
||||
Site = RHS.Site;
|
||||
CalleeF = RHS.CalleeF;
|
||||
CalleeN = RHS.CalleeN;
|
||||
RetVal = RHS.RetVal;
|
||||
CallArgs = RHS.CallArgs;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// isDirectCall - Return true if this call site is a direct call of the
|
||||
/// function specified by getCalleeFunc. If not, it is an indirect call to
|
||||
/// the node specified by getCalleeNode.
|
||||
///
|
||||
bool isDirectCall() const { return CalleeF != 0; }
|
||||
bool isIndirectCall() const { return !isDirectCall(); }
|
||||
|
||||
|
||||
// Accessor functions...
|
||||
Function &getCaller() const;
|
||||
CallSite getCallSite() const { return Site; }
|
||||
DSNodeHandle &getRetVal() { return RetVal; }
|
||||
const DSNodeHandle &getRetVal() const { return RetVal; }
|
||||
|
||||
DSNode *getCalleeNode() const {
|
||||
assert(!CalleeF && CalleeN.getNode()); return CalleeN.getNode();
|
||||
}
|
||||
Function *getCalleeFunc() const {
|
||||
assert(!CalleeN.getNode() && CalleeF); return CalleeF;
|
||||
}
|
||||
|
||||
unsigned getNumPtrArgs() const { return CallArgs.size(); }
|
||||
|
||||
DSNodeHandle &getPtrArg(unsigned i) {
|
||||
assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!");
|
||||
return CallArgs[i];
|
||||
}
|
||||
const DSNodeHandle &getPtrArg(unsigned i) const {
|
||||
assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!");
|
||||
return CallArgs[i];
|
||||
}
|
||||
|
||||
void swap(DSCallSite &CS) {
|
||||
if (this != &CS) {
|
||||
std::swap(Site, CS.Site);
|
||||
std::swap(RetVal, CS.RetVal);
|
||||
std::swap(CalleeN, CS.CalleeN);
|
||||
std::swap(CalleeF, CS.CalleeF);
|
||||
std::swap(CallArgs, CS.CallArgs);
|
||||
}
|
||||
}
|
||||
|
||||
/// mergeWith - Merge the return value and parameters of the these two call
|
||||
/// sites.
|
||||
///
|
||||
void mergeWith(DSCallSite &CS) {
|
||||
getRetVal().mergeWith(CS.getRetVal());
|
||||
unsigned MinArgs = getNumPtrArgs();
|
||||
if (CS.getNumPtrArgs() < MinArgs) MinArgs = CS.getNumPtrArgs();
|
||||
|
||||
for (unsigned a = 0; a != MinArgs; ++a)
|
||||
getPtrArg(a).mergeWith(CS.getPtrArg(a));
|
||||
}
|
||||
|
||||
/// markReachableNodes - This method recursively traverses the specified
|
||||
/// DSNodes, marking any nodes which are reachable. All reachable nodes it
|
||||
/// adds to the set, which allows it to only traverse visited nodes once.
|
||||
///
|
||||
void markReachableNodes(hash_set<DSNode*> &Nodes);
|
||||
|
||||
bool operator<(const DSCallSite &CS) const {
|
||||
if (isDirectCall()) { // This must sort by callee first!
|
||||
if (CS.isIndirectCall()) return true;
|
||||
if (CalleeF < CS.CalleeF) return true;
|
||||
if (CalleeF > CS.CalleeF) return false;
|
||||
} else {
|
||||
if (CS.isDirectCall()) return false;
|
||||
if (CalleeN < CS.CalleeN) return true;
|
||||
if (CalleeN > CS.CalleeN) return false;
|
||||
}
|
||||
if (RetVal < CS.RetVal) return true;
|
||||
if (RetVal > CS.RetVal) return false;
|
||||
return CallArgs < CS.CallArgs;
|
||||
}
|
||||
|
||||
bool operator==(const DSCallSite &CS) const {
|
||||
return CalleeF == CS.CalleeF && CalleeN == CS.CalleeN &&
|
||||
RetVal == CS.RetVal && CallArgs == CS.CallArgs;
|
||||
}
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
namespace std {
|
||||
template<>
|
||||
inline void swap<llvm::DSCallSite>(llvm::DSCallSite &CS1,
|
||||
llvm::DSCallSite &CS2) { CS1.swap(CS2); }
|
||||
}
|
||||
#endif
|
@ -1,248 +0,0 @@
|
||||
//===- DataStructure.h - Build data structure graphs ------------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// Implement the LLVM data structure analysis library.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_ANALYSIS_DATA_STRUCTURE_H
|
||||
#define LLVM_ANALYSIS_DATA_STRUCTURE_H
|
||||
|
||||
#include "llvm/Pass.h"
|
||||
#include "llvm/Target/TargetData.h"
|
||||
#include "Support/hash_set"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class Type;
|
||||
class Instruction;
|
||||
class DSGraph;
|
||||
class DSNode;
|
||||
|
||||
// FIXME: move this stuff to a private header
|
||||
namespace DataStructureAnalysis {
|
||||
/// isPointerType - Return true if this first class type is big enough to hold
|
||||
/// a pointer.
|
||||
///
|
||||
bool isPointerType(const Type *Ty);
|
||||
}
|
||||
|
||||
|
||||
// LocalDataStructures - The analysis that computes the local data structure
|
||||
// graphs for all of the functions in the program.
|
||||
//
|
||||
// FIXME: This should be a Function pass that can be USED by a Pass, and would
|
||||
// be automatically preserved. Until we can do that, this is a Pass.
|
||||
//
|
||||
class LocalDataStructures : public Pass {
|
||||
// DSInfo, one graph for each function
|
||||
hash_map<Function*, DSGraph*> DSInfo;
|
||||
DSGraph *GlobalsGraph;
|
||||
public:
|
||||
~LocalDataStructures() { releaseMemory(); }
|
||||
|
||||
virtual bool run(Module &M);
|
||||
|
||||
bool hasGraph(const Function &F) const {
|
||||
return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
|
||||
}
|
||||
|
||||
/// getDSGraph - Return the data structure graph for the specified function.
|
||||
///
|
||||
DSGraph &getDSGraph(const Function &F) const {
|
||||
hash_map<Function*, DSGraph*>::const_iterator I =
|
||||
DSInfo.find(const_cast<Function*>(&F));
|
||||
assert(I != DSInfo.end() && "Function not in module!");
|
||||
return *I->second;
|
||||
}
|
||||
|
||||
DSGraph &getGlobalsGraph() const { return *GlobalsGraph; }
|
||||
|
||||
/// print - Print out the analysis results...
|
||||
///
|
||||
void print(std::ostream &O, const Module *M) const;
|
||||
|
||||
/// releaseMemory - if the pass pipeline is done with this pass, we can
|
||||
/// release our memory...
|
||||
///
|
||||
virtual void releaseMemory();
|
||||
|
||||
/// getAnalysisUsage - This obviously provides a data structure graph.
|
||||
///
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
AU.addRequired<TargetData>();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/// BUDataStructures - The analysis that computes the interprocedurally closed
|
||||
/// data structure graphs for all of the functions in the program. This pass
|
||||
/// only performs a "Bottom Up" propagation (hence the name).
|
||||
///
|
||||
class BUDataStructures : public Pass {
|
||||
protected:
|
||||
// DSInfo, one graph for each function
|
||||
hash_map<Function*, DSGraph*> DSInfo;
|
||||
DSGraph *GlobalsGraph;
|
||||
hash_multimap<Instruction*, Function*> ActualCallees;
|
||||
public:
|
||||
~BUDataStructures() { releaseMemory(); }
|
||||
|
||||
virtual bool run(Module &M);
|
||||
|
||||
bool hasGraph(const Function &F) const {
|
||||
return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
|
||||
}
|
||||
|
||||
/// getDSGraph - Return the data structure graph for the specified function.
|
||||
///
|
||||
DSGraph &getDSGraph(const Function &F) const {
|
||||
hash_map<Function*, DSGraph*>::const_iterator I =
|
||||
DSInfo.find(const_cast<Function*>(&F));
|
||||
assert(I != DSInfo.end() && "Function not in module!");
|
||||
return *I->second;
|
||||
}
|
||||
|
||||
DSGraph &getGlobalsGraph() const { return *GlobalsGraph; }
|
||||
|
||||
/// print - Print out the analysis results...
|
||||
///
|
||||
void print(std::ostream &O, const Module *M) const;
|
||||
|
||||
/// releaseMemory - if the pass pipeline is done with this pass, we can
|
||||
/// release our memory...
|
||||
///
|
||||
virtual void releaseMemory();
|
||||
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
AU.addRequired<LocalDataStructures>();
|
||||
}
|
||||
|
||||
typedef hash_multimap<Instruction*, Function*> ActualCalleesTy;
|
||||
const ActualCalleesTy &getActualCallees() const {
|
||||
return ActualCallees;
|
||||
}
|
||||
|
||||
private:
|
||||
void calculateGraph(DSGraph &G);
|
||||
|
||||
void calculateReachableGraphs(Function *F);
|
||||
|
||||
|
||||
DSGraph &getOrCreateGraph(Function *F);
|
||||
|
||||
unsigned calculateGraphs(Function *F, std::vector<Function*> &Stack,
|
||||
unsigned &NextID,
|
||||
hash_map<Function*, unsigned> &ValMap);
|
||||
};
|
||||
|
||||
|
||||
/// TDDataStructures - Analysis that computes new data structure graphs
|
||||
/// for each function using the closed graphs for the callers computed
|
||||
/// by the bottom-up pass.
|
||||
///
|
||||
class TDDataStructures : public Pass {
|
||||
// DSInfo, one graph for each function
|
||||
hash_map<Function*, DSGraph*> DSInfo;
|
||||
hash_set<Function*> ArgsRemainIncomplete;
|
||||
DSGraph *GlobalsGraph;
|
||||
public:
|
||||
~TDDataStructures() { releaseMyMemory(); }
|
||||
|
||||
virtual bool run(Module &M);
|
||||
|
||||
bool hasGraph(const Function &F) const {
|
||||
return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
|
||||
}
|
||||
|
||||
/// getDSGraph - Return the data structure graph for the specified function.
|
||||
///
|
||||
DSGraph &getDSGraph(const Function &F) const {
|
||||
hash_map<Function*, DSGraph*>::const_iterator I =
|
||||
DSInfo.find(const_cast<Function*>(&F));
|
||||
assert(I != DSInfo.end() && "Function not in module!");
|
||||
return *I->second;
|
||||
}
|
||||
|
||||
DSGraph &getGlobalsGraph() const { return *GlobalsGraph; }
|
||||
|
||||
/// print - Print out the analysis results...
|
||||
///
|
||||
void print(std::ostream &O, const Module *M) const;
|
||||
|
||||
/// If the pass pipeline is done with this pass, we can release our memory...
|
||||
///
|
||||
virtual void releaseMyMemory();
|
||||
|
||||
/// getAnalysisUsage - This obviously provides a data structure graph.
|
||||
///
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
AU.addRequired<BUDataStructures>();
|
||||
}
|
||||
|
||||
private:
|
||||
void markReachableFunctionsExternallyAccessible(DSNode *N,
|
||||
hash_set<DSNode*> &Visited);
|
||||
|
||||
void inlineGraphIntoCallees(DSGraph &G);
|
||||
DSGraph &getOrCreateDSGraph(Function &F);
|
||||
void ComputePostOrder(Function &F, hash_set<DSGraph*> &Visited,
|
||||
std::vector<DSGraph*> &PostOrder,
|
||||
const BUDataStructures::ActualCalleesTy &ActualCallees);
|
||||
};
|
||||
|
||||
|
||||
/// CompleteBUDataStructures - This is the exact same as the bottom-up graphs,
|
||||
/// but we use take a completed call graph and inline all indirect callees into
|
||||
/// their callers graphs, making the result more useful for things like pool
|
||||
/// allocation.
|
||||
///
|
||||
struct CompleteBUDataStructures : public BUDataStructures {
|
||||
virtual bool run(Module &M);
|
||||
|
||||
bool hasGraph(const Function &F) const {
|
||||
return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
|
||||
}
|
||||
|
||||
/// getDSGraph - Return the data structure graph for the specified function.
|
||||
///
|
||||
DSGraph &getDSGraph(const Function &F) const {
|
||||
hash_map<Function*, DSGraph*>::const_iterator I =
|
||||
DSInfo.find(const_cast<Function*>(&F));
|
||||
assert(I != DSInfo.end() && "Function not in module!");
|
||||
return *I->second;
|
||||
}
|
||||
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
AU.addRequired<BUDataStructures>();
|
||||
|
||||
// FIXME: TEMPORARY (remove once finalization of indirect call sites in the
|
||||
// globals graph has been implemented in the BU pass)
|
||||
AU.addRequired<TDDataStructures>();
|
||||
}
|
||||
|
||||
/// print - Print out the analysis results...
|
||||
///
|
||||
void print(std::ostream &O, const Module *M) const;
|
||||
|
||||
private:
|
||||
unsigned calculateSCCGraphs(DSGraph &FG, std::vector<DSGraph*> &Stack,
|
||||
unsigned &NextID,
|
||||
hash_map<DSGraph*, unsigned> &ValMap);
|
||||
DSGraph &getOrCreateGraph(Function &F);
|
||||
void processGraph(DSGraph &G);
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user