Revert r211066, 211067, 211068, 211069, 211070.

These were committed accidentally from the wrong branch before having
a review sign-off.

llvm-svn: 211072
This commit is contained in:
Zachary Turner 2014-06-16 22:49:41 +00:00
parent c3fa99d8de
commit c472800bde
10 changed files with 134 additions and 47 deletions

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@ -2170,24 +2170,67 @@ compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
using the resultant compiler to build a copy of LLVM with multithreading
support.
.. _startmultithreaded:
Entering and Exiting Multithreaded Mode
---------------------------------------
In order to properly protect its internal data structures while avoiding
excessive locking overhead in the single-threaded case, the LLVM must intialize
certain data structures necessary to provide guards around its internals. To do
so, the client program must invoke ``llvm_start_multithreaded()`` before making
any concurrent LLVM API calls. To subsequently tear down these structures, use
the ``llvm_stop_multithreaded()`` call. You can also use the
``llvm_is_multithreaded()`` call to check the status of multithreaded mode.
Note that both of these calls must be made *in isolation*. That is to say that
no other LLVM API calls may be executing at any time during the execution of
``llvm_start_multithreaded()`` or ``llvm_stop_multithreaded``. It is the
client's responsibility to enforce this isolation.
The return value of ``llvm_start_multithreaded()`` indicates the success or
failure of the initialization. Failure typically indicates that your copy of
LLVM was built without multithreading support, typically because GCC atomic
intrinsics were not found in your system compiler. In this case, the LLVM API
will not be safe for concurrent calls. However, it *will* be safe for hosting
threaded applications in the JIT, though :ref:`care must be taken
<jitthreading>` to ensure that side exits and the like do not accidentally
result in concurrent LLVM API calls.
.. _shutdown:
Ending Execution with ``llvm_shutdown()``
-----------------------------------------
When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
deallocate memory used for internal structures.
deallocate memory used for internal structures. This will also invoke
``llvm_stop_multithreaded()`` if LLVM is operating in multithreaded mode. As
such, ``llvm_shutdown()`` requires the same isolation guarantees as
``llvm_stop_multithreaded()``.
Note that, if you use scope-based shutdown, you can use the
``llvm_shutdown_obj`` class, which calls ``llvm_shutdown()`` in its destructor.
.. _managedstatic:
Lazy Initialization with ``ManagedStatic``
------------------------------------------
``ManagedStatic`` is a utility class in LLVM used to implement static
initialization of static resources, such as the global type tables. In a
single-threaded environment, it implements a simple lazy initialization scheme.
When LLVM is compiled with support for multi-threading, however, it uses
initialization of static resources, such as the global type tables. Before the
invocation of ``llvm_shutdown()``, it implements a simple lazy initialization
scheme. Once ``llvm_start_multithreaded()`` returns, however, it uses
double-checked locking to implement thread-safe lazy initialization.
Note that, because no other threads are allowed to issue LLVM API calls before
``llvm_start_multithreaded()`` returns, it is possible to have
``ManagedStatic``\ s of ``llvm::sys::Mutex``\ s.
The ``llvm_acquire_global_lock()`` and ``llvm_release_global_lock`` APIs provide
access to the global lock used to implement the double-checked locking for lazy
initialization. These should only be used internally to LLVM, and only if you
know what you're doing!
.. _llvmcontext:
Achieving Isolation with ``LLVMContext``

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@ -2848,13 +2848,16 @@ void LLVMDisposePassManager(LLVMPassManagerRef PM);
* @{
*/
/** Deprecated: Multi-threading can only be enabled/disabled with the compile
time define LLVM_ENABLE_THREADS. This function always returns
LLVMIsMultithreaded(). */
/** Allocate and initialize structures needed to make LLVM safe for
multithreading. The return value indicates whether multithreaded
initialization succeeded. Must be executed in isolation from all
other LLVM api calls.
@see llvm::llvm_start_multithreaded */
LLVMBool LLVMStartMultithreaded(void);
/** Deprecated: Multi-threading can only be enabled/disabled with the compile
time define LLVM_ENABLE_THREADS. */
/** Deallocate structures necessary to make LLVM safe for multithreading.
Must be executed in isolation from all other LLVM api calls.
@see llvm::llvm_stop_multithreaded */
void LLVMStopMultithreaded(void);
/** Check whether LLVM is executing in thread-safe mode or not.

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@ -103,6 +103,9 @@ void llvm_shutdown();
/// llvm_shutdown() when it is destroyed.
struct llvm_shutdown_obj {
llvm_shutdown_obj() { }
explicit llvm_shutdown_obj(bool multithreaded) {
if (multithreaded) llvm_start_multithreaded();
}
~llvm_shutdown_obj() { llvm_shutdown(); }
};

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@ -15,13 +15,11 @@
#define LLVM_SUPPORT_MUTEX_H
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Threading.h"
#include <cassert>
namespace llvm
{
// Forward declare.
bool llvm_is_multithreaded();
namespace sys
{
/// @brief Platform agnostic Mutex class.

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@ -7,21 +7,40 @@
//
//===----------------------------------------------------------------------===//
//
// This file defines helper functions for running LLVM in a multi-threaded
// environment.
// TThis file defines llvm_start_multithreaded() and friends.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_THREADING_H
#define LLVM_SUPPORT_THREADING_H
#include "llvm/Support/Mutex.h"
namespace llvm {
/// llvm_is_multithreaded - returns true if LLVM is compiled with support
/// for multiple threads, and false otherwise.
/// llvm_start_multithreaded - Allocate and initialize structures needed to
/// make LLVM safe for multithreading. The return value indicates whether
/// multithreaded initialization succeeded. LLVM will still be operational
/// on "failed" return, and will still be safe for hosting threading
/// applications in the JIT, but will not be safe for concurrent calls to the
/// LLVM APIs.
/// THIS MUST EXECUTE IN ISOLATION FROM ALL OTHER LLVM API CALLS.
bool llvm_start_multithreaded();
/// llvm_stop_multithreaded - Deallocate structures necessary to make LLVM
/// safe for multithreading.
/// THIS MUST EXECUTE IN ISOLATION FROM ALL OTHER LLVM API CALLS.
void llvm_stop_multithreaded();
/// llvm_is_multithreaded - Check whether LLVM is executing in thread-safe
/// mode or not.
bool llvm_is_multithreaded();
/// acquire_global_lock - Acquire the global lock. This is a no-op if called
/// before llvm_start_multithreaded().
void llvm_acquire_global_lock();
/// release_global_lock - Release the global lock. This is a no-op if called
/// before llvm_start_multithreaded().
void llvm_release_global_lock();
/// llvm_execute_on_thread - Execute the given \p UserFn on a separate
/// thread, passing it the provided \p UserData.
///

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@ -2702,10 +2702,11 @@ void LLVMDisposePassManager(LLVMPassManagerRef PM) {
/*===-- Threading ------------------------------------------------------===*/
LLVMBool LLVMStartMultithreaded() {
return LLVMIsMultithreaded();
return llvm_start_multithreaded();
}
void LLVMStopMultithreaded() {
llvm_stop_multithreaded();
}
LLVMBool LLVMIsMultithreaded() {

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@ -14,36 +14,17 @@
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Config/config.h"
#include "llvm/Support/Atomic.h"
#include "llvm/Support/MutexGuard.h"
#include <cassert>
#include <mutex>
using namespace llvm;
static const ManagedStaticBase *StaticList = nullptr;
// ManagedStatics can get created during execution of static constructors. As a
// result, we cannot use a global static std::mutex object for the lock since it
// may not have been constructed. Instead, we do a call-once initialization of
// a pointer to a mutex. This also means that we must not "initialize" the
// mutex with nullptr, otherwise it might get reset to nullptr after being
// initialized by std::call_once.
static std::once_flag MutexInitializationFlag;
static std::recursive_mutex *ManagedStaticMutex;
namespace {
void InitializeManagedStaticMutex() {
std::call_once(MutexInitializationFlag,
[]() { ManagedStaticMutex = new std::recursive_mutex(); });
}
}
void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
void (*Deleter)(void*)) const {
assert(Creator);
if (llvm_is_multithreaded()) {
InitializeManagedStaticMutex();
llvm_acquire_global_lock();
std::lock_guard<std::recursive_mutex> Lock(*ManagedStaticMutex);
if (!Ptr) {
void* tmp = Creator();
@ -62,6 +43,8 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
Next = StaticList;
StaticList = this;
}
llvm_release_global_lock();
} else {
assert(!Ptr && !DeleterFn && !Next &&
"Partially initialized ManagedStatic!?");
@ -92,9 +75,8 @@ void ManagedStaticBase::destroy() const {
/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
void llvm::llvm_shutdown() {
InitializeManagedStaticMutex();
std::lock_guard<std::recursive_mutex> Lock(*ManagedStaticMutex);
while (StaticList)
StaticList->destroy();
if (llvm_is_multithreaded()) llvm_stop_multithreaded();
}

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@ -7,8 +7,7 @@
//
//===----------------------------------------------------------------------===//
//
// This file implements helper functions for running LLVM in a multi-threaded
// environment.
// This file implements llvm_start_multithreaded() and friends.
//
//===----------------------------------------------------------------------===//
@ -20,14 +19,50 @@
using namespace llvm;
bool llvm::llvm_is_multithreaded() {
static bool multithreaded_mode = false;
static sys::Mutex* global_lock = nullptr;
bool llvm::llvm_start_multithreaded() {
#if LLVM_ENABLE_THREADS != 0
assert(!multithreaded_mode && "Already multithreaded!");
multithreaded_mode = true;
global_lock = new sys::Mutex(true);
// We fence here to ensure that all initialization is complete BEFORE we
// return from llvm_start_multithreaded().
sys::MemoryFence();
return true;
#else
return false;
#endif
}
void llvm::llvm_stop_multithreaded() {
#if LLVM_ENABLE_THREADS != 0
assert(multithreaded_mode && "Not currently multithreaded!");
// We fence here to insure that all threaded operations are complete BEFORE we
// return from llvm_stop_multithreaded().
sys::MemoryFence();
multithreaded_mode = false;
delete global_lock;
#endif
}
bool llvm::llvm_is_multithreaded() {
return multithreaded_mode;
}
void llvm::llvm_acquire_global_lock() {
if (multithreaded_mode) global_lock->acquire();
}
void llvm::llvm_release_global_lock() {
if (multithreaded_mode) global_lock->release();
}
#if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H)
#include <pthread.h>

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@ -18,7 +18,7 @@
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MutexGuard.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/Process.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
@ -84,13 +84,14 @@ static TimerGroup *getDefaultTimerGroup() {
sys::MemoryFence();
if (tmp) return tmp;
sys::SmartScopedLock<true> Lock(*TimerLock);
llvm_acquire_global_lock();
tmp = DefaultTimerGroup;
if (!tmp) {
tmp = new TimerGroup("Miscellaneous Ungrouped Timers");
sys::MemoryFence();
DefaultTimerGroup = tmp;
}
llvm_release_global_lock();
return tmp;
}

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@ -47,6 +47,7 @@ TEST(Initialize, MultipleThreads) {
void *p1 = test1::allocate_stack(a1);
void *p2 = test1::allocate_stack(a2);
llvm_start_multithreaded();
pthread_t t1, t2;
pthread_create(&t1, &a1, test1::helper, nullptr);
pthread_create(&t2, &a2, test1::helper, nullptr);
@ -54,6 +55,7 @@ TEST(Initialize, MultipleThreads) {
pthread_join(t2, nullptr);
free(p1);
free(p2);
llvm_stop_multithreaded();
}
#endif