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MC: Switch MCContext value table to storing MCExprs.
llvm-svn: 84228
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@ -15,7 +15,7 @@
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#include "llvm/Support/Allocator.h"
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namespace llvm {
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class MCValue;
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class MCExpr;
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class MCSection;
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class MCSymbol;
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class StringRef;
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@ -36,7 +36,7 @@ namespace llvm {
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/// SymbolValues - Bindings of symbols to values.
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//
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// FIXME: Is there a good reason to not just put this in the MCSymbol?
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DenseMap<const MCSymbol*, MCValue> SymbolValues;
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DenseMap<const MCSymbol*, const MCExpr*> SymbolValues;
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/// Allocator - Allocator object used for creating machine code objects.
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///
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@ -63,7 +63,7 @@ namespace llvm {
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/// @param IsTemporary - Whether this symbol is an assembler temporary,
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/// which should not survive into the symbol table for the translation unit.
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MCSymbol *GetOrCreateSymbol(const StringRef &Name);
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/// CreateTemporarySymbol - Create a new temporary symbol with the specified
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/// @param Name.
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///
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@ -79,22 +79,30 @@ namespace llvm {
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/// @name Symbol Value Table
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/// @{
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/// ClearSymbolValue - Erase a value binding for @arg Symbol, if one exists.
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void ClearSymbolValue(const MCSymbol *Symbol);
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/// ClearSymbolValue - Erase the variable binding for @arg Symbol, if one
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/// exists.
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void ClearSymbolValue(const MCSymbol *Symbol) {
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SymbolValues.erase(Symbol);
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}
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/// SetSymbolValue - Set the value binding for @arg Symbol to @arg Value.
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void SetSymbolValue(const MCSymbol *Symbol, const MCValue &Value);
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/// SetSymbolValue - Set the variable binding for @arg Symbol to @arg Value.
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void SetSymbolValue(const MCSymbol *Symbol, const MCExpr *Value) {
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assert(Value && "Invalid variable assignment!");
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SymbolValues.insert(std::make_pair(Symbol, Value));
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}
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/// GetSymbolValue - Return the current value for @arg Symbol, or null if
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/// none exists.
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const MCValue *GetSymbolValue(const MCSymbol *Symbol) const;
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/// GetSymbolValue - Return the current variable value for @arg Symbol, or
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/// null if @arg Symbol is not a variable.
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const MCExpr *GetSymbolValue(const MCSymbol *Symbol) const {
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return SymbolValues.lookup(Symbol);
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}
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/// @}
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void *Allocate(unsigned Size, unsigned Align = 8) {
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return Allocator.Allocate(Size, Align);
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}
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void Deallocate(void *Ptr) {
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void Deallocate(void *Ptr) {
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}
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};
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@ -52,20 +52,3 @@ MCSymbol *MCContext::CreateTemporarySymbol(const StringRef &Name) {
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MCSymbol *MCContext::LookupSymbol(const StringRef &Name) const {
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return Symbols.lookup(Name);
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}
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void MCContext::ClearSymbolValue(const MCSymbol *Sym) {
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SymbolValues.erase(Sym);
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}
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void MCContext::SetSymbolValue(const MCSymbol *Sym, const MCValue &Value) {
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SymbolValues[Sym] = Value;
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}
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const MCValue *MCContext::GetSymbolValue(const MCSymbol *Sym) const {
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DenseMap<const MCSymbol*, MCValue>::iterator it = SymbolValues.find(Sym);
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if (it == SymbolValues.end())
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return 0;
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return &it->second;
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}
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@ -181,10 +181,9 @@ bool MCExpr::EvaluateAsRelocatable(MCContext &Ctx, MCValue &Res) const {
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case SymbolRef: {
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const MCSymbol &Sym = cast<MCSymbolRefExpr>(this)->getSymbol();
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if (const MCValue *Value = Ctx.GetSymbolValue(&Sym))
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Res = *Value;
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else
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Res = MCValue::get(&Sym, 0, 0);
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if (const MCExpr *Value = Ctx.GetSymbolValue(&Sym))
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return Value->EvaluateAsRelocatable(Ctx, Res);
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Res = MCValue::get(&Sym, 0, 0);
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return true;
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}
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