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add a new PrintAsmOperand method, move some stuff around for ease of reading.
llvm-svn: 25885
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@ -178,15 +178,6 @@ namespace llvm {
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void SwitchSection(const char *NewSection, const GlobalValue *GV);
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protected:
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/// getFunctionNumber - Return a unique ID for the current function.
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///
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unsigned getFunctionNumber() const { return FunctionNumber; }
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/// IncrementFunctionNumber - Increase Function Number. AsmPrinters should
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/// not normally call this, as the counter is automatically bumped by
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/// SetupMachineFunction.
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void IncrementFunctionNumber() { FunctionNumber++; }
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/// doInitialization - Set up the AsmPrinter when we are working on a new
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/// module. If your pass overrides this, it must make sure to explicitly
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/// call this implementation.
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@ -195,11 +186,27 @@ namespace llvm {
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/// doFinalization - Shut down the asmprinter. If you override this in your
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/// pass, you must make sure to call it explicitly.
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bool doFinalization(Module &M);
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/// PrintAsmOperand - Print the specified operand of MI, an INLINEASM
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/// instruction, using the specified assembler variant. Targets should
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/// overried this to format as appropriate. This method can return true if
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/// the operand is erroneous.
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virtual bool PrintAsmOperand(const MachineInstr *MI, unsigned OpNo,
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unsigned AsmVariant);
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/// SetupMachineFunction - This should be called when a new MachineFunction
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/// is being processed from runOnMachineFunction.
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void SetupMachineFunction(MachineFunction &MF);
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/// getFunctionNumber - Return a unique ID for the current function.
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///
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unsigned getFunctionNumber() const { return FunctionNumber; }
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/// IncrementFunctionNumber - Increase Function Number. AsmPrinters should
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/// not normally call this, as the counter is automatically bumped by
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/// SetupMachineFunction.
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void IncrementFunctionNumber() { FunctionNumber++; }
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/// EmitConstantPool - Print to the current output stream assembly
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/// representations of the constants in the constant pool MCP. This is
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/// used to print out constants which have been "spilled to memory" by
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