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Change to use the StableBasicBlockNumbering class
llvm-svn: 14247
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@ -24,6 +24,7 @@
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#include "llvm/Function.h"
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#include "llvm/Constant.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/StableBasicBlockNumbering.h"
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#include "Support/StringExtras.h"
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using namespace llvm;
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@ -131,12 +132,9 @@ namespace {
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// Visited - The set of basic blocks the renamer has already visited.
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std::set<BasicBlock*> Visited;
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// BasicBlockNumbering - Holds a numbering of the basic blocks in the
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// function in a stable order that does not depend on their address.
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std::map<BasicBlock*, unsigned> BasicBlockNumbering;
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// NumberedBasicBlock - Holds the inverse mapping of BasicBlockNumbering.
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std::vector<BasicBlock*> NumberedBasicBlock;
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// BBNumbers - Contains a stable numbering of basic blocks to avoid
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// non-determinstic behavior.
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StableBasicBlockNumbering BBNumbers;
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public:
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PromoteMem2Reg(const std::vector<AllocaInst*> &A, DominatorTree &dt,
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@ -288,13 +286,7 @@ void PromoteMem2Reg::run() {
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// If we haven't computed a numbering for the BB's in the function, do so
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// now.
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if (NumberedBasicBlock.empty()) {
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unsigned n = 0;
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for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I, ++n) {
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NumberedBasicBlock.push_back(I);
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BasicBlockNumbering[I] = n;
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}
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}
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BBNumbers.compute(F);
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// Compute the locations where PhiNodes need to be inserted. Look at the
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// dominance frontier of EACH basic-block we have a write in.
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@ -318,13 +310,13 @@ void PromoteMem2Reg::run() {
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// processing blocks in order of the occurance in the function.
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for (DominanceFrontier::DomSetType::iterator P = S.begin(),PE = S.end();
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P != PE; ++P)
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DFBlocks.push_back(BasicBlockNumbering[*P]);
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DFBlocks.push_back(BBNumbers.getNumber(*P));
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// Sort by which the block ordering in the function.
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std::sort(DFBlocks.begin(), DFBlocks.end());
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for (unsigned i = 0, e = DFBlocks.size(); i != e; ++i) {
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BasicBlock *BB = NumberedBasicBlock[DFBlocks[i]];
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BasicBlock *BB = BBNumbers.getBlock(DFBlocks[i]);
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if (QueuePhiNode(BB, AllocaNum, CurrentVersion, InsertedPHINodes))
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DefiningBlocks.push_back(BB);
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}
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