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More symbol table bugfixes that are impossible to track down. Goody
llvm-svn: 960
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parent
0553612e11
commit
db06de9f17
@ -24,13 +24,8 @@
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#include "llvm/ConstPoolVals.h"
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#endif
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class Value;
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class Type;
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// TODO: Change this back to vector<map<const string, Value *> >
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// Make the vector be a data member, and base it on UniqueID's
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// That should be much more efficient!
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//
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class SymbolTable : public AbstractTypeUser,
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public map<const Type *, map<const string, Value *> > {
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public:
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@ -47,7 +42,10 @@ public:
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typedef VarMap::iterator type_iterator;
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typedef VarMap::const_iterator type_const_iterator;
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inline SymbolTable(SymbolTable *P = 0) { ParentSymTab = P; }
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inline SymbolTable(SymbolTable *P = 0) {
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ParentSymTab = P;
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InternallyInconsistent = false;
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}
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~SymbolTable();
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SymbolTable *getParentSymTab() { return ParentSymTab; }
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@ -106,6 +104,15 @@ public:
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void dump() const; // Debug method, print out symbol table
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private:
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// InternallyInconsistent - There are times when the symbol table is
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// internally inconsistent with the rest of the program. In this one case, a
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// value exists with a Name, and it's not in the symbol table. When we call
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// V->setName(""), it tries to remove itself from the symbol table and dies.
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// We know this is happening, and so if the flag InternallyInconsistent is
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// set, removal from the symbol table is a noop.
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//
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bool InternallyInconsistent;
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inline super::value_type operator[](const Type *Ty) {
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assert(0 && "Should not use this operator to access symbol table!");
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return super::value_type();
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@ -80,6 +80,7 @@ void SymbolTable::remove(Value *N) {
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// removeEntry - Remove a value from the symbol table...
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//
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Value *SymbolTable::removeEntry(iterator Plane, type_iterator Entry) {
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if (InternallyInconsistent) return 0;
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assert(Plane != super::end() &&
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Entry != Plane->second.end() && "Invalid entry to remove!");
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@ -206,37 +207,32 @@ void SymbolTable::refineAbstractType(const DerivedType *OldType,
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// The only thing we are allowing for now is two method prototypes being
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// folded into one.
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//
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if (Method *ExistM = dyn_cast<Method>(TI->second))
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if (Method *NewM = dyn_cast<Method>(V.second))
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if (ExistM->isExternal() && NewM->isExternal()) {
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// Ok we have two external methods. Make all uses of the new one
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// use the old one...
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//
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NewM->replaceAllUsesWith(ExistM);
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Method *ExistM = dyn_cast<Method>(TI->second);
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Method *NewM = dyn_cast<Method>(V.second);
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// Now we just convert it to an unnamed method... which won't get
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// added to our symbol table. The problem is that if we call
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// setName on the method that it will try to remove itself from
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// the symbol table and die... because it's not in the symtab
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// right now. To fix this, we temporarily insert it (by setting
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// TI's entry to the old value. Then after it is removed, we
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// restore ExistM into the symbol table.
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//
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if (NewM->getType() == NewType) {
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TI->second = NewM; // Add newM to the symtab
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if (ExistM && NewM && ExistM->isExternal() && NewM->isExternal()) {
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// Ok we have two external methods. Make all uses of the new one
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// use the old one...
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//
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NewM->replaceAllUsesWith(ExistM);
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// Now we just convert it to an unnamed method... which won't get
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// added to our symbol table. The problem is that if we call
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// setName on the method that it will try to remove itself from
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// the symbol table and die... because it's not in the symtab
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// right now. To fix this, we have an internally consistent flag
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// that turns remove into a noop. Thus the name will get null'd
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// out, but the symbol table won't get upset.
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//
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InternallyInconsistent = true;
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// Remove newM from the symtab
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NewM->setName("");
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// Readd ExistM to the symbol table....
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NewPlane.insert(make_pair(V.first, ExistM));
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} else {
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NewM->setName("");
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}
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continue;
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}
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assert(0 && "Two ploanes folded together with overlapping "
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"value names!");
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// Remove newM from the symtab
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NewM->setName("");
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InternallyInconsistent = false;
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} else {
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assert(0 && "Two ploanes folded together with overlapping "
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"value names!");
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}
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} else {
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insertEntry(V.first, NewType, V.second);
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