Do not use first actual instruction's location for prologue. The debug wants to skip prologue while setting a breakpoint for the function.

llvm-svn: 73592
This commit is contained in:
Devang Patel 2009-06-17 00:48:26 +00:00
parent 3e9d15410b
commit db78831eaa

View File

@ -729,8 +729,7 @@ void X86RegisterInfo::emitPrologue(MachineFunction &MF) const {
bool needsFrameMoves = (MMI && MMI->hasDebugInfo()) ||
!Fn->doesNotThrow() ||
UnwindTablesMandatory;
DebugLoc DL = (MBBI != MBB.end() ? MBBI->getDebugLoc() :
DebugLoc::getUnknownLoc());
DebugLoc DL;
// Prepare for frame info.
unsigned FrameLabelId = 0;