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Expunge the last uses of std::map from LiveIntervals.
llvm-svn: 54766
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550fc15832
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@ -28,7 +28,6 @@
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Allocator.h"
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#include <cmath>
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#include <map>
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namespace llvm {
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@ -434,10 +433,10 @@ namespace llvm {
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bool alsoFoldARestore(int Id, int index, unsigned vr,
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BitVector &RestoreMBBs,
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std::map<unsigned,std::vector<SRInfo> >&RestoreIdxes);
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DenseMap<unsigned,std::vector<SRInfo> >&RestoreIdxes);
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void eraseRestoreInfo(int Id, int index, unsigned vr,
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BitVector &RestoreMBBs,
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std::map<unsigned,std::vector<SRInfo> >&RestoreIdxes);
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DenseMap<unsigned,std::vector<SRInfo> >&RestoreIdxes);
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/// handleSpilledImpDefs - Remove IMPLICIT_DEF instructions which are being
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/// spilled and create empty intervals for their uses.
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@ -460,7 +459,7 @@ namespace llvm {
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VirtRegMap &vrm, const TargetRegisterClass* rc,
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SmallVector<int, 4> &ReMatIds, const MachineLoopInfo *loopInfo,
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unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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DenseMap<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs, float &SSWeight);
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void rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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LiveInterval::Ranges::const_iterator &I,
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@ -469,10 +468,10 @@ namespace llvm {
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VirtRegMap &vrm, const TargetRegisterClass* rc,
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SmallVector<int, 4> &ReMatIds, const MachineLoopInfo *loopInfo,
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BitVector &SpillMBBs,
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std::map<unsigned,std::vector<SRInfo> > &SpillIdxes,
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DenseMap<unsigned,std::vector<SRInfo> > &SpillIdxes,
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BitVector &RestoreMBBs,
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std::map<unsigned,std::vector<SRInfo> > &RestoreIdxes,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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DenseMap<unsigned,std::vector<SRInfo> > &RestoreIdxes,
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DenseMap<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs, float &SSWeight);
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static LiveInterval* createInterval(unsigned Reg);
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@ -1091,7 +1091,7 @@ rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
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SmallVector<int, 4> &ReMatIds,
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const MachineLoopInfo *loopInfo,
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unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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DenseMap<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
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MachineBasicBlock *MBB = MI->getParent();
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unsigned loopDepth = loopInfo->getLoopDepth(MBB);
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@ -1334,10 +1334,10 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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SmallVector<int, 4> &ReMatIds,
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const MachineLoopInfo *loopInfo,
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BitVector &SpillMBBs,
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std::map<unsigned, std::vector<SRInfo> > &SpillIdxes,
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DenseMap<unsigned, std::vector<SRInfo> > &SpillIdxes,
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BitVector &RestoreMBBs,
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std::map<unsigned, std::vector<SRInfo> > &RestoreIdxes,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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DenseMap<unsigned, std::vector<SRInfo> > &RestoreIdxes,
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DenseMap<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
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bool AllCanFold = true;
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unsigned NewVReg = 0;
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@ -1404,7 +1404,7 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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unsigned MBBId = MBB->getNumber();
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unsigned ThisVReg = 0;
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if (TrySplit) {
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std::map<unsigned,unsigned>::const_iterator NVI = MBBVRegsMap.find(MBBId);
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DenseMap<unsigned,unsigned>::iterator NVI = MBBVRegsMap.find(MBBId);
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if (NVI != MBBVRegsMap.end()) {
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ThisVReg = NVI->second;
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// One common case:
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@ -1466,7 +1466,7 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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if (VNI)
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HasKill = anyKillInMBBAfterIdx(li, VNI, MBB, getDefIndex(index));
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}
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std::map<unsigned, std::vector<SRInfo> >::iterator SII =
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DenseMap<unsigned, std::vector<SRInfo> >::iterator SII =
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SpillIdxes.find(MBBId);
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if (!HasKill) {
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if (SII == SpillIdxes.end()) {
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@ -1499,14 +1499,14 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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}
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if (HasUse) {
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std::map<unsigned, std::vector<SRInfo> >::iterator SII =
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DenseMap<unsigned, std::vector<SRInfo> >::iterator SII =
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SpillIdxes.find(MBBId);
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if (SII != SpillIdxes.end() &&
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SII->second.back().vreg == NewVReg &&
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(int)index > SII->second.back().index)
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// Use(s) following the last def, it's not safe to fold the spill.
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SII->second.back().canFold = false;
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std::map<unsigned, std::vector<SRInfo> >::iterator RII =
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DenseMap<unsigned, std::vector<SRInfo> >::iterator RII =
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RestoreIdxes.find(MBBId);
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if (RII != RestoreIdxes.end() && RII->second.back().vreg == NewVReg)
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// If we are splitting live intervals, only fold if it's the first
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@ -1539,7 +1539,7 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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bool LiveIntervals::alsoFoldARestore(int Id, int index, unsigned vr,
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BitVector &RestoreMBBs,
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std::map<unsigned,std::vector<SRInfo> > &RestoreIdxes) {
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DenseMap<unsigned,std::vector<SRInfo> > &RestoreIdxes) {
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if (!RestoreMBBs[Id])
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return false;
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std::vector<SRInfo> &Restores = RestoreIdxes[Id];
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@ -1553,7 +1553,7 @@ bool LiveIntervals::alsoFoldARestore(int Id, int index, unsigned vr,
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void LiveIntervals::eraseRestoreInfo(int Id, int index, unsigned vr,
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BitVector &RestoreMBBs,
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std::map<unsigned,std::vector<SRInfo> > &RestoreIdxes) {
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DenseMap<unsigned,std::vector<SRInfo> > &RestoreIdxes) {
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if (!RestoreMBBs[Id])
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return;
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std::vector<SRInfo> &Restores = RestoreIdxes[Id];
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@ -1613,10 +1613,10 @@ addIntervalsForSpills(const LiveInterval &li,
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// Each bit specify whether it a spill is required in the MBB.
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BitVector SpillMBBs(mf_->getNumBlockIDs());
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std::map<unsigned, std::vector<SRInfo> > SpillIdxes;
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DenseMap<unsigned, std::vector<SRInfo> > SpillIdxes;
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BitVector RestoreMBBs(mf_->getNumBlockIDs());
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std::map<unsigned, std::vector<SRInfo> > RestoreIdxes;
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std::map<unsigned,unsigned> MBBVRegsMap;
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DenseMap<unsigned, std::vector<SRInfo> > RestoreIdxes;
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DenseMap<unsigned,unsigned> MBBVRegsMap;
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std::vector<LiveInterval*> NewLIs;
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const TargetRegisterClass* rc = mri_->getRegClass(li.reg);
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