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Types and constants are wierd things in symbol tables now
llvm-svn: 457
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@ -26,11 +26,15 @@ static bool StripSymbolTable(SymbolTable *SymTab) {
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for (SymbolTable::iterator I = SymTab->begin(); I != SymTab->end(); ++I) {
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map<const string, Value *> &Plane = I->second;
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map<const string, Value *>::iterator B;
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SymbolTable::type_iterator B;
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while ((B = Plane.begin()) != Plane.end()) { // Found nonempty type plane!
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B->second->setName(""); // Set name to "", removing from symbol table!
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Value *V = B->second;
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if (V->isConstant() || V->isType())
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SymTab->type_remove(B);
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else
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V->setName("", SymTab); // Set name to "", removing from symbol table!
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RemovedSymbol = true;
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assert(Plane.begin() != B);
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assert(Plane.begin() != B && "Symbol not removed from table!");
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}
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}
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