PR9869: Add explicit destructor declarations to Operator subclasses, to allow

compiling Operator.h with gcc 4.6 in C++0x mode.

llvm-svn: 131062
This commit is contained in:
Eli Friedman 2011-05-08 01:59:22 +00:00
parent 4a57c64408
commit f580be6fe3

View File

@ -186,28 +186,46 @@ public:
};
class AddOperator
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Add> {};
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Add> {
~AddOperator(); // DO NOT IMPLEMENT
};
class SubOperator
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Sub> {};
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Sub> {
~SubOperator(); // DO NOT IMPLEMENT
};
class MulOperator
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Mul> {};
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Mul> {
~MulOperator(); // DO NOT IMPLEMENT
};
class ShlOperator
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Shl> {};
: public ConcreteOperator<OverflowingBinaryOperator, Instruction::Shl> {
~ShlOperator(); // DO NOT IMPLEMENT
};
class SDivOperator
: public ConcreteOperator<PossiblyExactOperator, Instruction::SDiv> {};
: public ConcreteOperator<PossiblyExactOperator, Instruction::SDiv> {
~SDivOperator(); // DO NOT IMPLEMENT
};
class UDivOperator
: public ConcreteOperator<PossiblyExactOperator, Instruction::UDiv> {};
: public ConcreteOperator<PossiblyExactOperator, Instruction::UDiv> {
~UDivOperator(); // DO NOT IMPLEMENT
};
class AShrOperator
: public ConcreteOperator<PossiblyExactOperator, Instruction::AShr> {};
: public ConcreteOperator<PossiblyExactOperator, Instruction::AShr> {
~AShrOperator(); // DO NOT IMPLEMENT
};
class LShrOperator
: public ConcreteOperator<PossiblyExactOperator, Instruction::LShr> {};
: public ConcreteOperator<PossiblyExactOperator, Instruction::LShr> {
~LShrOperator(); // DO NOT IMPLEMENT
};
class GEPOperator
: public ConcreteOperator<Operator, Instruction::GetElementPtr> {
~GEPOperator(); // DO NOT IMPLEMENT
enum {
IsInBounds = (1 << 0)
};