by my refactoring of this code.
The method isSafeToLoadUnconditionally assumes that the load will
proceed with the preferred type alignment. Given that, it has to ensure
that the alloca or global is at least that aligned. It has always done
this historically when a datalayout is present, but has never checked it
when the datalayout is absent. When I refactored the code in r220156,
I exposed this path when datalayout was present and that turned the
latent bug into a patent bug.
This fixes the issue by just removing the special case which allows
folding things without datalayout. This isn't worth the complexity of
trying to tease apart when it is or isn't safe without actually knowing
the preferred alignment.
llvm-svn: 220161
make much more sense and in theory be more correct.
If you trace the code alllll the way back to when it was first
introduced, the comments make it slightly more clear what was going on
here. At that time, the only way Base != V was if DL (then TD) was
non-null. As a consequence, if DL *was* null, that meant we were loading
directly from the alloca or global found above the test. After
refactoring, this has become at least terribly subtle and potentially
incorrect. There are many forms of pointer manipulation that can be
traversed without DataLayout, and some of them would in fact change the
size of object being loaded vs. allocated.
Rather than this subtlety, I've hoisted the actual 'return true' bits
into the code which actually found an alloca or global and based them on
the loaded pointer being that alloca or global. This is both more clear
and safer. I've also added comments about exactly why this set of
predicates is used.
I've also corrected a misleading comment about globals -- if overridden
they may not just have a different size, they may be null and completely
unsafe to load from!
Hopefully this confuses the next reader a bit less. I don't have any
test cases or anything, the patch is motivated strictly to improve the
readability of the code.
llvm-svn: 220156
In order to enable the preservation of noalias function parameter information
after inlining, and the representation of block-level __restrict__ pointer
information (etc.), additional kinds of aliasing metadata will be introduced.
This metadata needs to be carried around in AliasAnalysis::Location objects
(and MMOs at the SDAG level), and so we need to generalize the current scheme
(which is hard-coded to just one TBAA MDNode*).
This commit introduces only the necessary refactoring to allow for the
introduction of other aliasing metadata types, but does not actually introduce
any (that will come in a follow-up commit). What it does introduce is a new
AAMDNodes structure to hold all of the aliasing metadata nodes associated with
a particular memory-accessing instruction, and uses that structure instead of
the raw MDNode* in AliasAnalysis::Location, etc.
No functionality change intended.
llvm-svn: 213859
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366