callee-saved registers at the end of the lists. Also prefer to avoid using
the low registers that are in register subclasses required by certain
instructions, so that those registers will more likely be available when needed.
This change makes a huge improvement in spilling in some cases. Thanks to
Jakob for helping me realize the problem.
Most of this patch is fixing the testsuite. There are quite a few places
where we're checking for specific registers. I changed those to wildcards
in places where that doesn't weaken the tests. The spill-q.ll and
thumb2-spill-q.ll tests stopped spilling with this change, so I added a bunch
of live values to force spills on those tests.
llvm-svn: 116055
Given a copy instruction, CoalescerPair can determine which registers to
coalesce in order to eliminate the copy. It deals with all the subreg fun to
determine a tuple (DstReg, SrcReg, SubIdx) such that:
- SrcReg is a virtual register that will disappear after coalescing.
- DstReg is a virtual or physical register whose live range will be extended.
- SubIdx is 0 when DstReg is a physical register.
- SrcReg can be joined with DstReg:SubIdx.
CoalescerPair::isCoalescable() determines if another copy instruction is
compatible with the same tuple. This fixes some NEON miscompilations where
shuffles are getting coalesced as if they were copies.
The CoalescerPair class will replace a lot of the spaghetti logic in JoinCopy
later.
llvm-svn: 105997