prototypes, even if they don't precisely match what it would prefer to use.
This fixes: CBackend/2004-02-15-PreexistingExternals.llx compiling it into:
ltmp_0_30 = memcpy(l14_C, 4u, 17);
ltmp_1_30 = memcpy(((int *)l27_A), ((unsigned )(long)l27_B), ((int )123u));
instead of:
ltmp_0_30 = memcpy(l14_C, 4u, 17);
ltmp_1_27 = l43_memcpy(l27_A, l27_B, 123u);
Which does the wrong thing as you could imagine.
llvm-svn: 11481
initializers for constant structs and arrays take constant space, instead of
space proportinal to the number of elements. This reduces the memory usage of
the LLVM compiler by hundreds of megabytes when compiling some nasty SPEC95
benchmarks.
llvm-svn: 11470
'Constant', instead of specific subclass pointers. In the future, these will
return an instance of ConstantAggregateZero if all of the inputs are zeros.
llvm-svn: 11467
this speeds up a release llvm-as from 21.95s to 11.21s, because before it
would do an expensive traversal of the type-graph of every type resolved.
llvm-svn: 11242
consistent across the various type classes, we can factor out a LOT more
almost-identical code. Also, add a couple of temporary statistics.
llvm-svn: 11232
all of the ad-hoc storage of contained types. This allows getContainedType to
not be virtual, and allows us to entirely delete the TypeIterator class.
llvm-svn: 11230
1. The "work" was not in the assert, so it was punishing the optimized release
2. getNamedFunction is _very_ expensive in large programs. It is not designed
to be used like this, and was taking 7% of the execution time of the code
generator on perlbmk.
Since the assert "can never fail", I'm just killing it.
llvm-svn: 11214
instead of a loop that is really inefficient with large basic blocks.
This speeds up the inliner pass on the testcase in PR209 from 13.8s to 2.24s
which still isn't exactly speedy, but is a lot better. :)
llvm-svn: 11105
Basically we store floating point values as their integral components, instead of relying
on the semantics of floating point < to differentiate between values. This is likely to
make the map search be faster anyway.
llvm-svn: 11064
out that the problem was actually the writer writing out a 'null' value
because it didn't normalize it. This fixes:
test/Regression/Assembler/2004-01-22-FloatNormalization.ll
llvm-svn: 10967
fact "profitable" to do so. This makes compactification "free" for small
programs (ie, it is completely disabled) and even helps large programs by
not having to encode pointless compactification planes.
On 176.gcc, this saves 50K from the bytecode file, which is, alas only
a couple percent.
This concludes my head bashing against the bytecode format, at least for
now.
llvm-svn: 10922
the bytecode file for 176.gcc by about 200K (10%), and 254.gap by about 167K,
a 25% reduction. There is still a lot of room for improvement in the encoding
of the compaction table.
llvm-svn: 10913
Since this really only makes sense for these two, change hte instance variable
to reflect whether we are writing a bytecode file or not. This makes it
reasonable to add bcwriter specific stuff to it as necessary.
llvm-svn: 10837
testcase test/Regression/Assembler/ConstantExprFold.llx
Note that these kinds of things only rarely show up in source code, but are
exceedingly common in the intermediate stages of algorithms like SCCP. By
folding things (especially relational operators) that use symbolic constants,
we are able to speculatively fold more conditional branches, which can
lead to some big simplifications.
It would be easy to add a lot more special cases here, so if you notice
SCCP missing anything "obvious", you know what to make smarter. :)
llvm-svn: 10812
Move a bunch of (now) private stuff from ConstantFolding.h into
ConstantFolding.cpp.
This _finally_ gets us to a place where we have a sane constant folder. The
rules are:
1. LLVM clients now use ConstantExpr::get* methods to fold constants. If they
cannot be folded, a constantexpr is created, so these methods always return
valid Constant*'s.
2. The implementation of ConstantExpr::get* uses the functions exposed by
ConstantFolding.h to try to fold constants. If they cannot be folded,
they should return a null pointer.
3. The implementation of ConstantFolding can do whatever it wants, and only
has one client (Constants.cpp)
This cuts down on the wierd dependencies, and eliminates the two interfaces.
The old constanthandling interface was especially bad for clients to use
because almost none of them took the failure condition into consideration,
thus leading to obscure problems.
llvm-svn: 10807
this whole refactoring: allow constant folding methods to return something
other than predefined classes, allow them to return generic Constant*'s.
llvm-svn: 10806
The first change (which is disabled) compactifies all of the function constant
pools into the global constant pool, in an attempt to reduce the amount of
duplication and overhead. Unfortunately, as the comment indicates, this is
not yet a win, so it is disabled.
The second change sorts the typeid's so that those types that can be used
by instructions in the program appear earlier in the table than those that
cannot (such as structures and arrays). This causes the instructions to
be able to use the dense encoding more often, saving about 5K on 254.gap.
This is only a .65% savings though, unfortunately. :(
llvm-svn: 10754