to return Ref if the left callsite only reads memory read or written
by the right callsite; fix BasicAliasAnalysis to implement this.
Add AliasAnalysisEvaluator support for testing the two-callsite
form of getModRefInfo.
llvm-svn: 110270
simplify the call frame pseudo instructions. In that situation, the
calculations for estimating the stack size will be way off, leading to
not having an emergency spill slot when we need one. It should be possible
to be more precise about tracking the adjustment values, but not really
necessary for correctness. Upcoming cleanups for PEI in general will
render that moot.
llvm-svn: 110258
See PR5201. There is no way to know if direct calls will be within the allowed
range for BL. Hence emit all calls as indirect when in JIT mode.
Without this long-running applications will fail to JIT on PowerPC with a
relocation failure.
llvm-svn: 110246
- The COFF backend doesn't support MingW/Cygwin at the moment, it'll report an
error, but it's still much better than random assertions from the MachO backend.
- We want to make ELF the default eventually, it's what the majority of targets use.
llvm-svn: 110197
"The CWriter::GetValueName() method does not check if a value as an alias
and emits the alias name which will never be defined in the output .c
file (so the output file fails to compile). This can happen if you have
multiple inheritance with several destructors defined by clang (...D0Ev,
...D1Ev, ...D2Ev)."
-- applied with minor tweaks. Thanks!
llvm-svn: 110194
eliminate several const_casts.
Make CallSite implicitly convertible to ImmutableCallSite.
Rename the getModRefBehavior for intrinsic IDs to
getIntrinsicModRefBehavior to avoid overload ambiguity with CallSite,
which happens to be implicitly convertible to bool.
llvm-svn: 110155
Add support for using the FPSCR in conjunction with the vcvtr instruction, for controlling fp to int rounding.
Add support for the FLT_ROUNDS_ node now that the FPSCR is exposed.
llvm-svn: 110152
XCore->XCoreGen
PIC16->PIC16CodeGen
After updating your working copy, the first build will fail because it
is using the old library dependencies. Start the build again and it
will work fine.
llvm-svn: 110127
When the normalizeSpillWeights function was introduced, I forgot to remove this
normalization.
This change could affect register allocation. Hopefully for the better.
llvm-svn: 110119